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* Fixed:Sven Gothel2008-07-111-27/+27
| | | | | | | | | | | | | | | | - NEWT: - X11: Fullscreen toggle: (un)decorated window and resize event - CloseNative: Use copied display/window handle to close after invalidate - Cleanup/validations - GLDrawableHelper: Removed 'optimization' path - no sense and too complicated - GL, GLContextImpl, GLContextShareSet: - Activated: registerForBufferObjectSharing - Working BufferSizeTracker - GLBufferStateTracker: Activated: PBO state for GL2 - GL2/GLES1/GLES2: Activated VBO/PBO validation code git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1720 232f8b59-042b-4e1e-8c03-345bb8c30851
* Refactorings to support building JOGL for OpenGL ES 1 and OpenGL ES 2. Kenneth Russel2008-05-131-128/+132
| | | | | | | | | | | | | | | | | | | | | "ant -Djogl.es1=1" builds JOGL for OpenGL ES 1. "ant -Djogl.es2=1" builds JOGL for OpenGL ES 2. "ant" builds JOGL for desktop OpenGL (2.1). Building desktop OpenGL is currently broken (FIXME) -- more refactorings are necessary. When compiling, it is currently necessary to specify -Djogl.noglnatives=1 on the ant command line as well, because the generated native code does not link properly since we do not have OpenGL ES libraries on the desktop. Building the generated native code using a cross-compiler is not yet hooked up into the ant build mechanism. It is necessary to build the generated native code with external tools. Also incorporated spatialized audio framework using Windows waveOut device; this is a temporary measure until a different workspace can be found for this code. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1630 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed another performance problem related to buffer objects pointed Kenneth Russel2006-11-261-0/+25
| | | | | | | | | | | | | out by John Burkey. glGetBufferParameterivARB call in glMapBuffer was too expensive at least with Apple's multithreaded OpenGL implementation. Now track both bound buffer state (refactored into GLBufferStateTracker) as well as cache created buffers' sizes (expressed in GLBufferSizeTracker) and query the cache instead of OpenGL directly. Verified with VertexBufferObject demo that now no glGet queries are made at run-time. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1003 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed apparent deadlock in object tracking code provoked by GE Medical Kenneth Russel2006-05-111-45/+53
| | | | | | | Systems' demo by removing synchronization around one part of the code git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@761 232f8b59-042b-4e1e-8c03-345bb8c30851
* Restructured how GLObjectTracker destroys tracked objects during Kenneth Russel2006-03-081-1/+33
| | | | | | | | | | | | | | | | | | context destruction. Now, in addition to tracking sharing between contexts requested by the user, also tracks the behind-the-scenes sharing going on with e.g. Java2D. Makes determination of whether objects can be immediately destroyed by checking current context and seeing whether it shares the same deleted object pool as the one being destroyed. If objects can not be destroyed immediately, their destruction is deferred until the next makeCurrent of a context sharing objects with the one currently being destroyed (if one exists -- the case of this being the last context actually referencing the objects is handled by the OpenGL drivers). This fixes the resizing problems seen when -Dsun.java2d.opengl.fobject=true is specified along with -Dsun.java2d.opengl=true in Mustang. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@654 232f8b59-042b-4e1e-8c03-345bb8c30851
* Further work on FBO support in Java2D/JOGL bridge. Upgraded JOGL's Kenneth Russel2006-02-111-3/+16
| | | | | | | | | | | | | Java2D class to latest proposed set of APIs in OGLUtilities and changed usage of these APIs to be approximately correct. Left in fallback path for working with non-FBO case in current Mustang builds. Not working yet, and don't yet understand why; checking in at this intermediate point to be able to more easily test on more machines. Added error checking to creation of external GLContexts and GLDrawables on Windows and X11 platforms. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@597 232f8b59-042b-4e1e-8c03-345bb8c30851
* Further work on FBO support in Java2D/JOGL bridge. Recast how Kenneth Russel2006-02-061-50/+60
| | | | | | | | | | | | | | | | | | GLObjectTrackers are specified between contexts and separated this from the maintenance of the GLContextShareSet, although the API (registerForObjectTracking) is in the GLContextShareSet class. If the Java2D/OpenGL pipeline and FBOs are active, causes all JOGL contexts created to share textures and display lists with a context from Java2D (currently acquired from a VolatileImage, but will probably need to change how this is done). GLObjectTrackers however are only shared between JOGL contexts where the user has explicitly requested sharing. This yields the expected semantics of server-side object deletion when the context is destroyed. Upgraded GLJPanel to handle FBO manipulation. Not working yet; more debugging necessary on Java2D side as well. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@585 232f8b59-042b-4e1e-8c03-345bb8c30851
* Intermediate checkin for FBO support in Java2D/JOGL bridge. Needed to Kenneth Russel2006-02-051-4/+51
| | | | | | | | | | | | | | | | | | | | | | | | | | | keep track of server-side OpenGL objects, like textures and display lists, created by the end user to preserve the illusion of independent contexts even though they will all share textures and display lists with the Java2D OpenGL context in order to access its FBO. Added GLObjectTracker class to track creation and destruction of these objects and to support cleanup when the last referring context has been destroyed. Modified GLContextShareSet to create and install GLObjectTrackers when necessary and GLContext to ref and unref tracker appropriately. Changed GlueGen's JavaPrologue and JavaEpilogue directives (and their documentation) to perform argument name substitution. Wrote documentation section on argument name substitution and specified behavior for primitive arrays (converts to string "array_name, array_name_offset" in substitution). Rephrased GlueGen's RangeCheck directives in terms of JavaPrologue directives and deleted old specialized code. Fixed bug in handling of VBO support in GLConfiguration when JavaPrologue was present for affected functions. Added JavaPrologue and JavaEpilogue directives to all existing OpenGL routines creating server-side objects (though it's possible some were missed) to call GLObjectTracker when necessary. Added RangeCheck directives for these routines as well. Worked around bug in JOGL demos where shutdownDemo() was being called more than once. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@584 232f8b59-042b-4e1e-8c03-345bb8c30851
* Merged JSR-231 branch on to the main JOGL trunk. The main trunk now Kenneth Russel2005-10-241-0/+155
contains the evolving JSR-231 Reference Implementation and the JSR-231 branch is permanently closed. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851