| Commit message (Collapse) | Author | Age | Files | Lines |
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"ant -Djogl.es1=1" builds JOGL for OpenGL ES 1.
"ant -Djogl.es2=1" builds JOGL for OpenGL ES 2.
"ant" builds JOGL for desktop OpenGL (2.1).
Building desktop OpenGL is currently broken (FIXME) -- more
refactorings are necessary.
When compiling, it is currently necessary to specify
-Djogl.noglnatives=1 on the ant command line as well, because the
generated native code does not link properly since we do not have
OpenGL ES libraries on the desktop. Building the generated native code
using a cross-compiler is not yet hooked up into the ant build
mechanism. It is necessary to build the generated native code with
external tools.
Also incorporated spatialized audio framework using Windows waveOut
device; this is a temporary measure until a different workspace can be
found for this code.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1630 232f8b59-042b-4e1e-8c03-345bb8c30851
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out by John Burkey. glGetBufferParameterivARB call in glMapBuffer was
too expensive at least with Apple's multithreaded OpenGL
implementation. Now track both bound buffer state (refactored into
GLBufferStateTracker) as well as cache created buffers' sizes
(expressed in GLBufferSizeTracker) and query the cache instead of
OpenGL directly. Verified with VertexBufferObject demo that now no
glGet queries are made at run-time.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1003 232f8b59-042b-4e1e-8c03-345bb8c30851
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Systems' demo by removing synchronization around one part of the code
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@761 232f8b59-042b-4e1e-8c03-345bb8c30851
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context destruction. Now, in addition to tracking sharing between
contexts requested by the user, also tracks the behind-the-scenes
sharing going on with e.g. Java2D. Makes determination of whether
objects can be immediately destroyed by checking current context and
seeing whether it shares the same deleted object pool as the one being
destroyed. If objects can not be destroyed immediately, their
destruction is deferred until the next makeCurrent of a context
sharing objects with the one currently being destroyed (if one exists
-- the case of this being the last context actually referencing the
objects is handled by the OpenGL drivers). This fixes the resizing
problems seen when -Dsun.java2d.opengl.fobject=true is specified along
with -Dsun.java2d.opengl=true in Mustang.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@654 232f8b59-042b-4e1e-8c03-345bb8c30851
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Java2D class to latest proposed set of APIs in OGLUtilities and
changed usage of these APIs to be approximately correct. Left in
fallback path for working with non-FBO case in current Mustang builds.
Not working yet, and don't yet understand why; checking in at this
intermediate point to be able to more easily test on more machines.
Added error checking to creation of external GLContexts and
GLDrawables on Windows and X11 platforms.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@597 232f8b59-042b-4e1e-8c03-345bb8c30851
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GLObjectTrackers are specified between contexts and separated this
from the maintenance of the GLContextShareSet, although the API
(registerForObjectTracking) is in the GLContextShareSet class. If the
Java2D/OpenGL pipeline and FBOs are active, causes all JOGL contexts
created to share textures and display lists with a context from Java2D
(currently acquired from a VolatileImage, but will probably need to
change how this is done). GLObjectTrackers however are only shared
between JOGL contexts where the user has explicitly requested sharing.
This yields the expected semantics of server-side object deletion when
the context is destroyed. Upgraded GLJPanel to handle FBO
manipulation. Not working yet; more debugging necessary on Java2D side
as well.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@585 232f8b59-042b-4e1e-8c03-345bb8c30851
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keep track of server-side OpenGL objects, like textures and display
lists, created by the end user to preserve the illusion of independent
contexts even though they will all share textures and display lists
with the Java2D OpenGL context in order to access its FBO. Added
GLObjectTracker class to track creation and destruction of these
objects and to support cleanup when the last referring context has
been destroyed. Modified GLContextShareSet to create and install
GLObjectTrackers when necessary and GLContext to ref and unref tracker
appropriately. Changed GlueGen's JavaPrologue and JavaEpilogue
directives (and their documentation) to perform argument name
substitution. Wrote documentation section on argument name
substitution and specified behavior for primitive arrays (converts to
string "array_name, array_name_offset" in substitution). Rephrased
GlueGen's RangeCheck directives in terms of JavaPrologue directives
and deleted old specialized code. Fixed bug in handling of VBO support
in GLConfiguration when JavaPrologue was present for affected
functions. Added JavaPrologue and JavaEpilogue directives to all
existing OpenGL routines creating server-side objects (though it's
possible some were missed) to call GLObjectTracker when necessary.
Added RangeCheck directives for these routines as well. Worked around
bug in JOGL demos where shutdownDemo() was being called more than once.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@584 232f8b59-042b-4e1e-8c03-345bb8c30851
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contains the evolving JSR-231 Reference Implementation and the JSR-231
branch is permanently closed.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851
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