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* 2nd big refactoring.Sven Gothel2008-06-211-0/+53
| | | | | | | | | | | | | | | | | | | | | | Goals are orthogonal components for: - OS Windowing system - NEWT, X11, Windows, MacOsX - GL Windowing GLUE - EGL, GLX, WGL, CGL - GL profiles - core and util packages - generate all Java components from any platform All above goals are achieved. TODO: - Native compilation fix and test - Check/Fix Win32, MacOSX and the mobile devices - .. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1665 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed Issue 213: Expose GLCaps from GLDrawable Kenneth Russel2006-11-191-0/+7
| | | | | | | | | | | | | | | | | | | Added getChosenGLCapabilities() to the GLDrawable interface. Implemented on Windows, Unix and Mac OS X platforms with various techniques. Attempts to provide correct answers in all cases, even when the GLCapabilitiesChooser mechanism is not supported. Required addition of new platform-specific Java code in most cases to either re-convert existing PIXELFORMATDESCRIPTORS / XVisualInfos, or to query the pixel format or visual chosen for drawables like pbuffers for which the chooser mechanism is not (yet) implemented. Tested on Windows, Solaris/x86, and Mac OS X with on-screen, off-screen and pbuffer drawables. (Full support for the Java2D/JOGL bridge is not yet in place; the answer returned from the GLJPanel in this case is currently the default GLCapabilities, and it is likely that "external" GLDrawables will return null.) git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@989 232f8b59-042b-4e1e-8c03-345bb8c30851
* Added optimized path to GLDrawableHelper for situation where Kenneth Russel2006-02-211-2/+18
| | | | | | | | | | | | | | | | GLWorkerThread is being used; last context made current on that thread is left current on that thread. In the case where only a single OpenGL context is in use this eliminates the repeated calls to makeCurrent. Ran into same NVidia driver bug causing crashes upon exit with Java2D/OpenGL pipeline. Added workaround to GLDrawableHelper which can be enabled with -Djogl.nvidia.crash.workaround, which just disables this optimization. Fixed GLCanvas and GLPbufferImpl's destruction paths to behave correctly in the face of the context being left current on the GLWorkerThread. Updated code in Threading related to GLWorkerThread to interoperate better with Java2D/OpenGL pipeline. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@629 232f8b59-042b-4e1e-8c03-345bb8c30851
* Merged JSR-231 branch on to the main JOGL trunk. The main trunk now Kenneth Russel2005-10-241-0/+241
contains the evolving JSR-231 Reference Implementation and the JSR-231 branch is permanently closed. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851