| Commit message (Collapse) | Author | Age | Files | Lines |
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- Uses GLCapabilities for window creation
- Note: This is implemented in the new KDWindow only, for now.
- FIXME: Respect GLCapabilities for other implementations (X11, MacOS, Windows)
visualID shall be determined by GLCapabilities,
and set to 0 if not implemented.
- New OpenKODE KDWindow
- Compile native code at with 'ant -DuseKD=true'
- Use KD in newt with the Java property set newt.ws.name=KD
- API change:
NewtFactory.createWindow() takes GLCapabilities insteast of a fake visualID
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1804 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1801 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1793 232f8b59-042b-4e1e-8c03-345bb8c30851
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- Adding 'eglGetProcAddress(long eglGetProcAddressHandle, String funcName)',
to be able to bootstrap 'eglGetProcAddress'.
- EGLDrawableFactory
- Adding ES2 libname GLES20
- Adding dynamicLookupFunctionOnLibs: Lookup in the libraries (dlsym)
- Change dynamicLookupFunction:
- Bootstrap 'eglGetProcAddress' first
- 1st try eglGetProcAddress
- 2nd try dynamicLookupFunctionOnLibs
- GLContextImpl.isFunctionAvailable()
- 1st try GL proc table (cached)
- 2nd try platform extension proc table (cached)
- 3rd try EGLDrawableFactory.dynamicLookupFunction (not cached)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1787 232f8b59-042b-4e1e-8c03-345bb8c30851
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available on CVM
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1786 232f8b59-042b-4e1e-8c03-345bb8c30851
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Function availability is checked by the dynamic ProcAddressTable,
so it works as described/desired and removed around 30 kB of text.
- Adding EGLExt to support EGLImage to share video buffers
between another API (e.g. OpenMax)
- EGL: Added platform extension query support
- EGLClientBuffer is opaque long
- GLXExt: Removed duplicated enumerates from GLX
- GLContext: Promoted getPlatformExtensionsString()
- GLProfile.setProfile<GL*>(void) changed order of
setting the GL profile to: highest -> lowest:
GL2 .. GL2ES12 .. GLES2 .. GLES1
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1784 232f8b59-042b-4e1e-8c03-345bb8c30851
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available. Fixed building with -Djogl.cdcfp, in particular nested
building of gluegen. Took out call to SHFullScreen, which doesn't seem
to be available on the NVidia APX 2500 any more. Fixed #includes in
InternalBufferUtils.c.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1738 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1735 232f8b59-042b-4e1e-8c03-345bb8c30851
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source file>'
and get rid of manual 'Ignore' configs for common stuff in the base interfaces.
- Add: GLUnsupportedException:
- Using new config feature 'UnsupportedExceptionType GLUnsupportedException'
- GLUnsupportedException is used for anything 'UnsupportedOperationException'
- GLU:
- GLU itself is no more abstract
- GLU contains the tesselator implementation
- name, return type, modifiers and arguments
- createGLU(..)
- operated by profile name now.
- GLU itself will be used for GLES2
- Cleanup:
- gluegen/GL configs ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1725 232f8b59-042b-4e1e-8c03-345bb8c30851
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However, the 'unofficial combination' X11/AWT/EGL-Emulation
will freeze when AWT locking will be used.
Hence AWT locking is disabled within EGL,
which has no impact for the NEWT/EGL product.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1701 232f8b59-042b-4e1e-8c03-345bb8c30851
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Re-adding cdcfp:
com/sun/opengl/impl/glu/mipmap/*
com/sun/opengl/impl/GLPbufferImpl.java
Using 'BufferUtil.nativeOrder(ByteBuffer)'
to set up the native byte order.
'BufferUtil.nativeOrder' is now public.
GLDrawableFactory:
- removed 'hardcoded' awt attribute.
Cleanup NEWT's AWT wrapping implementation.
- NativeWindowFactory incooperates with the wrapping property.
Bugs on X11/NEWT/AWT:
- no events
- deadlock at shutdown
- deadlock if EGLDrawable with AWT get's locked
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1700 232f8b59-042b-4e1e-8c03-345bb8c30851
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relfections); Fixes
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1684 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1680 232f8b59-042b-4e1e-8c03-345bb8c30851
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Goals are orthogonal components for:
- OS Windowing system
- NEWT, X11, Windows, MacOsX
- GL Windowing GLUE
- EGL, GLX, WGL, CGL
- GL profiles
- core and util packages
- generate all Java components from any platform
All above goals are achieved.
TODO:
- Native compilation fix and test
- Check/Fix Win32, MacOSX and the mobile devices
- ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1665 232f8b59-042b-4e1e-8c03-345bb8c30851
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Compile Clean: X11, noAWT, ES1, no *.impl.x11/win/macosx
See jogl/make/build.xml for new build properties.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1654 232f8b59-042b-4e1e-8c03-345bb8c30851
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GLDrawable: Added 'destroy' to interface.
EGLDrawable: Implemented 'destroy',
to setRealized(false) and
to shutdown the egl/display connection (eglTerminate).
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1653 232f8b59-042b-4e1e-8c03-345bb8c30851
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- Fixed:
- EGLDrawable[Factory]
- Object target is a 'long[3]' with [display, screen, window]
native handles.
Depending on the platform, display and screen handles may be 0.
- Moved EGL.eglGetDisplay and EGL.eglInitialize
from EGLDrawableFactory -> EGLDrawable,
since the factory has no notion of the native handles,
but the display is necessary.
- newt.*:
- Added Display and Screen abstraction
- Added 'long[] Window.getHandles()',
to feed EGLDrawableFactory.getGLDrawable() with the 3 native handles.
- MouseEvent:
- Java: Clicked and Dragged working
- native/X11: SelectInput with proper args
- KeyEvent:
- native/X11: added XSetInputFocus and XLookupString
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1652 232f8b59-042b-4e1e-8c03-345bb8c30851
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termination, overriding it in EGLDrawableFactory to call eglTerminate.
Made EGLDrawable.setRealized(false) clean up the EGLSurface.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1650 232f8b59-042b-4e1e-8c03-345bb8c30851
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config selection to match C code -- no semantic difference, however.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1649 232f8b59-042b-4e1e-8c03-345bb8c30851
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bootstrap EGL subsystem. Added back in GLU generation for ES 2. This
code creates and shows the window for the demos.es1.RedSquare demo,
but nothing is rendered yet.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1645 232f8b59-042b-4e1e-8c03-345bb8c30851
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initialization of the EGL ProcAddressTable which should allow
bootstrapping, at least on Windows and/or the NVidia APX 2500. Not yet
tested.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1644 232f8b59-042b-4e1e-8c03-345bb8c30851
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implementations on top of autogenerated EGL binding. Added
GLDrawableFactory.initialize(String) taking the profile name
(PROFILE_GL_20, PROFILE_GLES1, and PROFILE_GLES2 defined in
GLDrawableFactory) to bootstrap the system and allow run-time
selection of the window system binding. Modified eglplatform.h to
extend EGLNativeDisplayType to pointer size. Changed egl.cfg to change
most EGL types to opaque longs. Still missing pieces include the
function pointer lookup and autogeneration of the EGL binding in all
situations.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1643 232f8b59-042b-4e1e-8c03-345bb8c30851
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"ant -Djogl.es1=1" builds JOGL for OpenGL ES 1.
"ant -Djogl.es2=1" builds JOGL for OpenGL ES 2.
"ant" builds JOGL for desktop OpenGL (2.1).
Building desktop OpenGL is currently broken (FIXME) -- more
refactorings are necessary.
When compiling, it is currently necessary to specify
-Djogl.noglnatives=1 on the ant command line as well, because the
generated native code does not link properly since we do not have
OpenGL ES libraries on the desktop. Building the generated native code
using a cross-compiler is not yet hooked up into the ant build
mechanism. It is necessary to build the generated native code with
external tools.
Also incorporated spatialized audio framework using Windows waveOut
device; this is a temporary measure until a different workspace can be
found for this code.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1630 232f8b59-042b-4e1e-8c03-345bb8c30851
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