summaryrefslogtreecommitdiffstats
path: root/src/classes/com/sun/opengl/util/J2DTextureRenderer.java
Commit message (Collapse)AuthorAgeFilesLines
* Moved J2DTextureRenderer and J2DOverlay into their own sub-package and Kenneth Russel2007-01-041-371/+0
| | | | | | | | | dropped the prefixes on the suggestion of Chris Campbell. No other changes to these classes. Added com.sun.opengl.util.j2d to the javadoc generation. Updated demos. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1066 232f8b59-042b-4e1e-8c03-345bb8c30851
* Added getImage() and simpler drawOrthoRect() helper method on Kenneth Russel2007-01-041-0/+25
| | | | | | | suggestion of Chris Campbell git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1065 232f8b59-042b-4e1e-8c03-345bb8c30851
* On request from James Gosling and others, added a J2DTextureRenderer Kenneth Russel2006-12-301-0/+346
class to com.sun.opengl.util to make it easier to render into OpenGL textures using Java 2D. Added convenience methods to this class to make it easy to draw sub-rectangles of the resulting texture to the screen. Added a J2DOverlay class which acts like a Java 2D-based heads-up display for an arbitrary GLDrawable, tracking its size and making it easier to render the entire contents of the HUD. There appear to be performance issues with the J2DOverlay class as the window gets large, at least on older hardware, as it allocates very large OpenGL textures internally. Added tests for both the J2DTextureRenderer and J2DOverlay classes which have similar functionality but different implementation approaches and different performance characteristics. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1059 232f8b59-042b-4e1e-8c03-345bb8c30851