| Commit message (Collapse) | Author | Age | Files | Lines |
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ME versions to be able to compile the majority of the TextureIO
package for Java ME / CDC / FP while waiting for full Java SE 5
classes on devices. Java ME ports have not been tested.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1758 232f8b59-042b-4e1e-8c03-345bb8c30851
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source file>'
and get rid of manual 'Ignore' configs for common stuff in the base interfaces.
- Add: GLUnsupportedException:
- Using new config feature 'UnsupportedExceptionType GLUnsupportedException'
- GLUnsupportedException is used for anything 'UnsupportedOperationException'
- GLU:
- GLU itself is no more abstract
- GLU contains the tesselator implementation
- name, return type, modifiers and arguments
- createGLU(..)
- operated by profile name now.
- GLU itself will be used for GLES2
- Cleanup:
- gluegen/GL configs ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1725 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1724 232f8b59-042b-4e1e-8c03-345bb8c30851
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and mobile platforms
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1723 232f8b59-042b-4e1e-8c03-345bb8c30851
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obvious that it can be reused on mobile devices
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1722 232f8b59-042b-4e1e-8c03-345bb8c30851
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Terminology:
ARB Extensions: "GL2", "ARB", "OES", "OML"
Vendor Extensions: "EXT", "NV", "ATI", "SGI", "SGIS", "SGIX", "HP", "IBM", "WIN"
Pass-1 Unify ARB extensions with the same value
Pass-2 Unify vendor extensions,
if exist as an ARB extension with the same value.
Pass-3 Emit
TODO:
- Break down GL.java enumerations: GL + GL2ES (for future GL3)
- Same for function calls ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1703 232f8b59-042b-4e1e-8c03-345bb8c30851
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re-host Newt on lower level code when a port to an AWT-less Mac OS
X-based mobile device is done. Added support to NativeWindow and Newt
for wrapping a Java-based window from a toolkit like the AWT, and
added appropriate code to the GLDrawableFactory implementations to
recognize and handle these NativeWindows. Fixed naming of native
method for JAWT_DrawingSurfaceInfo.platformInfo0(). Fixed linker
definition on Mac and cleaned up Windows variants. Fixed intptr_t
definitions in ES1 and ES2 native code. Added workaround for GLU type
reference in com.sun.opengl.util.texture.Texture. Fixed bugs in Newt
event dispatching. Tested with RedSquare demo on Mac OS X.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1698 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1691 232f8b59-042b-4e1e-8c03-345bb8c30851
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- fixed jar partitioning
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1672 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1671 232f8b59-042b-4e1e-8c03-345bb8c30851
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Goals are orthogonal components for:
- OS Windowing system
- NEWT, X11, Windows, MacOsX
- GL Windowing GLUE
- EGL, GLX, WGL, CGL
- GL profiles
- core and util packages
- generate all Java components from any platform
All above goals are achieved.
TODO:
- Native compilation fix and test
- Check/Fix Win32, MacOSX and the mobile devices
- ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1670 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1669 232f8b59-042b-4e1e-8c03-345bb8c30851
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Goals are orthogonal components for:
- OS Windowing system
- NEWT, X11, Windows, MacOsX
- GL Windowing GLUE
- EGL, GLX, WGL, CGL
- GL profiles
- core and util packages
- generate all Java components from any platform
All above goals are achieved.
TODO:
- Native compilation fix and test
- Check/Fix Win32, MacOSX and the mobile devices
- ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1668 232f8b59-042b-4e1e-8c03-345bb8c30851
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Goals are orthogonal components for:
- OS Windowing system
- NEWT, X11, Windows, MacOsX
- GL Windowing GLUE
- EGL, GLX, WGL, CGL
- GL profiles
- core and util packages
- generate all Java components from any platform
All above goals are achieved.
TODO:
- Native compilation fix and test
- Check/Fix Win32, MacOSX and the mobile devices
- ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1665 232f8b59-042b-4e1e-8c03-345bb8c30851
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NIO subset) implementations. Tested with OpenGL ES 1.1 profile build;
desktop OpenGL build is not functioning yet for other reasons.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1662 232f8b59-042b-4e1e-8c03-345bb8c30851
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to allow ES 1.1 to use immediate mode rendering.
It uses VBO which can also be cached, see GLUquadric 'hack'.
GLUquadrics are now enabled for ES 1.
Added Sync to Newt's X11Window setVisible,
to make sure the window is established for the GLdrawable.
TODO: proper distinguishing of GL profiles and ImmModeSink
usage ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1661 232f8b59-042b-4e1e-8c03-345bb8c30851
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- Input Event Handling: Mouse and Keyboard.
- X11 port
- Using the VisualID to construct the native window.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1651 232f8b59-042b-4e1e-8c03-345bb8c30851
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can be done when running on Java SE even if the code is compiled on
CDC/FP. Fixed bug in WindowsWindow.c where upcalls from native WndProc
were not being made.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1647 232f8b59-042b-4e1e-8c03-345bb8c30851
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"ant -Djogl.es1=1" builds JOGL for OpenGL ES 1.
"ant -Djogl.es2=1" builds JOGL for OpenGL ES 2.
"ant" builds JOGL for desktop OpenGL (2.1).
Building desktop OpenGL is currently broken (FIXME) -- more
refactorings are necessary.
When compiling, it is currently necessary to specify
-Djogl.noglnatives=1 on the ant command line as well, because the
generated native code does not link properly since we do not have
OpenGL ES libraries on the desktop. Building the generated native code
using a cross-compiler is not yet hooked up into the ant build
mechanism. It is necessary to build the generated native code with
external tools.
Also incorporated spatialized audio framework using Windows waveOut
device; this is a temporary measure until a different workspace can be
found for this code.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1630 232f8b59-042b-4e1e-8c03-345bb8c30851
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fonts & unicode characters
Fixed off-by-one error in computation of needsAdvance bit for high
Unicode strings pointed out by spiraljetty on JOGL forum. Added test
case for this.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1538 232f8b59-042b-4e1e-8c03-345bb8c30851
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premultiplied alpha based on some code from the Java 2D OpenGL
pipeline
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1535 232f8b59-042b-4e1e-8c03-345bb8c30851
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unicode characters
The glyph-based rendering algorithm for the TextRenderer was
performing rendering in two steps: glyph preparation and upload, and
rendering. This structure doesn't work in the context of the
RectanglePacker, which can reorganize the backing store during any
upload.
Restructured the glyph cache in the TextRenderer in terms of flyweight
Glyph objects which know how to upload and render themselves. During
any upload, the outstanding glyphs not yet rendered to the screen may
thereby be flushed. Improved the code path which falls back to the
string-by-string algorithm for complex Unicode characters so that
incoming strings can be segmented into multiple parts which are
rendered either using the glyph cache or the string-by-string
algorithm.
Also tinkered with the bounds of glyphs and strings on the backing
store to try to more definitively eliminate bleed-over between
adjacent characters on the backing store, and to ensure that all of
the pixels of glyphs are drawn. Some heuristics are unfortunately
involved but the new code appears to work well with both very large
and very small fonts.
Added a few more test cases for the TextRenderer based on the bug
report. Tested with the previous test cases as well.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1533 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added setSmoothing / getSmoothing to TextRenderer API to offer control
over filtering mode of the TextureRenderer backing store.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1528 232f8b59-042b-4e1e-8c03-345bb8c30851
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Incorporated patch from emzic, slightly modified, to add
set/getUseVertexArrays() as concession to graphics cards which do not
perform well with small vertex arrays.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1527 232f8b59-042b-4e1e-8c03-345bb8c30851
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methods not automatically generating mipmaps which appear to have been
vestigial comments from the original checkin of this code; errors
pointed out by Tom Gaskins of NASA World Wind Java project
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1500 232f8b59-042b-4e1e-8c03-345bb8c30851
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Removed call to glClientActiveTexture, which was incorrect as written
since the texture object was being bound to the current texture unit
and then the active texture unit forced to GL_TEXTURE0 just before
setting up the texture coordinate pointer. Tested with text demos in
jogl-demos workspace.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1440 232f8b59-042b-4e1e-8c03-345bb8c30851
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Fixed four issues:
- Regression in new segmenting and punting code causing
ArrayIndexOutOfBoundsException due to not resetting the glyph
uploader during punt.
- Issue in same code where length and total advance were not being
reset properly.
- Incorrect handling in glyph-by-glyph rendering when backing store
was using NPOT texture and GL_ARB_texture_rectangle.
- Failure to punt when glyph code was out of bounds.
Checked in two regression tests for these issues.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1434 232f8b59-042b-4e1e-8c03-345bb8c30851
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delegated to it in glyph-by-glyph renderer in order to support
advanced RenderDelegates.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1424 232f8b59-042b-4e1e-8c03-345bb8c30851
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1) Add segmenting for runs of glyphs that are going to blow the cache
(we track upload size)
a) upload handling
b) glyph run segmenting
2) Fix incorrect assumption that the glyph cached didn't change size.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1423 232f8b59-042b-4e1e-8c03-345bb8c30851
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then re-indented with emacs
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1422 232f8b59-042b-4e1e-8c03-345bb8c30851
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from emzic on JOGL forum
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1409 232f8b59-042b-4e1e-8c03-345bb8c30851
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Changed from using getVisualBounds() to the more accurate
getPixelBounds() when computing bounding box for individual glyphs.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1406 232f8b59-042b-4e1e-8c03-345bb8c30851
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Manually unbound VBOs because it appears that some graphics drivers do
not push and pop the GL_ARRAY_BUFFER_BINDING and other state during
glPushClientAttrib / glPopClientAttrib. This is an area where the
OpenGL specification is ambiguous.
Added a non-VBO code path using normal vertex arrays for graphics
cards that don't support VBOs.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1404 232f8b59-042b-4e1e-8c03-345bb8c30851
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glPopClientAttrib in the TextRenderer are sufficient. Reverted back to
nightly build numbering scheme; 1.1.1-rc6 version number not yet used.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1398 232f8b59-042b-4e1e-8c03-345bb8c30851
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doing glPopClientAttrib since it isn't clear according to the OpenGL
specification whether this binding is part of the client-side state.
Bumped build number to 1.1.1-rc6.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1396 232f8b59-042b-4e1e-8c03-345bb8c30851
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glPush/PopClientAttrib due to modification of vertex array enable
states and vertex buffer object bindings. Fixed bug in setColor()
where flushing was not occurring every time it needed to.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1393 232f8b59-042b-4e1e-8c03-345bb8c30851
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glyph-by-glyph caching for most cases, with fallbacks to
String-by-String caching for complete Unicode correctness. New
implementation yields drastic performance improvements for
applications displaying large amounts of dynamic text. Upgraded JOGL
demos to work with new TextRenderer.
This checkin fixes at least the following issues:
Issue 261: Throttle shrinking of backing store texture for TextRenderer
Issue 293: TextRenderer: width of strings with spaces not correct in RC4
Issue 294: TextRenderer: rendering stops when a string is wider than the maximum texture size
Issue 304: TextRenderer rendering artifacts in 3D mode
as well as outstanding performance issues with the current
TextRenderer reported on the JOGL forum.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1388 232f8b59-042b-4e1e-8c03-345bb8c30851
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textures on pre-OpenGL 2.0 hardware by first loading an "empty"
compressed texture and then updating a sub-rectangle of its image.
Straightforward port of this code to the mipmapped case did not work;
added error checking for this case and throwing of GLException. Bug
pointed out by Dave Collins from NASA World Wind Java project.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1354 232f8b59-042b-4e1e-8c03-345bb8c30851
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incorrectly loaded
Clamped several divisions of width and height to 1 as per bug
description.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1328 232f8b59-042b-4e1e-8c03-345bb8c30851
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getEstimatedMemorySize() was returning 0 due to the lazier
initialization of the data buffer in the custom image conversion case
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1299 232f8b59-042b-4e1e-8c03-345bb8c30851
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default Composite SrcOver, and now save and restore the Composite just
to avoid destroying any RenderDelegate's Composite unnecessarily
(although there is no guarantee it will be preserved).
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1249 232f8b59-042b-4e1e-8c03-345bb8c30851
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result in corrupted backing store due to semantics of
Graphics.copyArea() paying attention to transparent pixels; need to
clear out the destination rectangle first
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1248 232f8b59-042b-4e1e-8c03-345bb8c30851
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OpenGL 1.1. Added logic to back off from using OpenGL 1.2 image types
by using same code paths as for custom BufferedImage types.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1238 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1231 232f8b59-042b-4e1e-8c03-345bb8c30851
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Fixed code paths supporting cube maps. As a positive side-effect, the
VertexProgRefract demo's cube map is now rendered completely
correctly; inversion of the positive and negative Y images, and the
negative Y scale factor on the texture matrix, are no longer needed,
and the seams around the top image are gone. Fixed code relating to
automatic mipmap generation in the presence of only
GL_ARB_texture_rectangle and not GL_ARB_texture_non_power_of_two.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1212 232f8b59-042b-4e1e-8c03-345bb8c30851
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title, and version history in spec overview; minor Javadoc fixes
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1208 232f8b59-042b-4e1e-8c03-345bb8c30851
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producing identical rendering results
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1200 232f8b59-042b-4e1e-8c03-345bb8c30851
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default. Can be disabled by specifying -Djogl.TextRenderer.nosplit.
Exposed getSpaceWidth() on request of emzic on javagaming.org forums.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1195 232f8b59-042b-4e1e-8c03-345bb8c30851
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texture parameter to Texture class. Exposed this support up through
the TextureRenderer and TextRenderer classes. Tested by temporarily
enabling mipmap support for TextCube demo; no visual improvement,
however, so left it disabled for now.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1194 232f8b59-042b-4e1e-8c03-345bb8c30851
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discussions with Chris Campbell of the Java 2D team, and changed
Texture implementation to respect it
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1190 232f8b59-042b-4e1e-8c03-345bb8c30851
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