| Commit message (Collapse) | Author | Age | Files | Lines |
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1080 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added and specified GLContext.copy() and supplied implementations on
Windows, X11 and Mac OS X platforms. New code is untested at this
time. May need to make subsequent changes on X11 and Mac platforms
where new code has not been compiled yet.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1075 232f8b59-042b-4e1e-8c03-345bb8c30851
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TextRenderer class; displays dynamically rotated, translated and
colored text. Changed how setSmoothing() is handled by the
TextureRenderer and stopped disabling smoothing in the TextRenderer.
For the time being, not exposing this flag in that class to keep the
API simple. Changed TextRenderer to also push/pop the texture matrix.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1073 232f8b59-042b-4e1e-8c03-345bb8c30851
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where the new Java 2D TextureRenderer was destroying and re-creating
the OpenGL texture every frame. This was why the Java 2D Overlay class
was so expensive, and why the TextRenderer wasn't as fast as it seemed
it should be. Fixed bugs in all of the Java 2D demos which were
covered up by this implicit sync, as well as in the TextRenderer class
itself where it was missing a key sync operation. Added code to the
Texture.updateSubImage() implementation to clip the incoming rectangle
to the bounds of the input data and texture, to keep OpenGL from
dropping almost-valid updates on the floor. Ran all of the Java 2D
integration demos to verify these fixes.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1071 232f8b59-042b-4e1e-8c03-345bb8c30851
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team, added a TextRenderer class which enables high-performance
rendering of bitmapped Java 2D fonts, with full Unicode support, into
arbitrary OpenGL drawables using a simple API. Builds on top of the
TextureRenderer class and its associated functionality; added
createAlphaOnlyRenderer() and other methods to enable the TextRenderer.
Caches rendering results on a string-by-string basis in an OpenGL
texture using a fully automatic least-recently-used algorithm for good
efficiency when rendering the same string or strings multiple times.
Uses a rectangle packing algorithm, currently housed in
com.sun.opengl.impl.packrect, for managing the positions of cached
strings on a larger OpenGL texture to avoid OpenGL pipeline state
changes. Added a TestTextRenderer demo which simply adds a moving text
string and frames-per-second counter to the Gears demo; more
sophisticated examples to come. (Some commented-out debugging code is
being temporarily left in the new demo, to be removed in the next
checkin, in order to have it in the version history.)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1067 232f8b59-042b-4e1e-8c03-345bb8c30851
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dropped the prefixes on the suggestion of Chris Campbell. No other
changes to these classes. Added com.sun.opengl.util.j2d to the javadoc
generation. Updated demos.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1066 232f8b59-042b-4e1e-8c03-345bb8c30851
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suggestion of Chris Campbell
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1065 232f8b59-042b-4e1e-8c03-345bb8c30851
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class to com.sun.opengl.util to make it easier to render into OpenGL
textures using Java 2D. Added convenience methods to this class to
make it easy to draw sub-rectangles of the resulting texture to the
screen. Added a J2DOverlay class which acts like a Java 2D-based
heads-up display for an arbitrary GLDrawable, tracking its size and
making it easier to render the entire contents of the HUD. There
appear to be performance issues with the J2DOverlay class as the
window gets large, at least on older hardware, as it allocates very
large OpenGL textures internally. Added tests for both the
J2DTextureRenderer and J2DOverlay classes which have similar
functionality but different implementation approaches and different
performance characteristics.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1059 232f8b59-042b-4e1e-8c03-345bb8c30851
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Changed TextureIO's BufferedImage code paths to no longer copy the
data in order to correct for the vertical flip needed between Java
2D's and OpenGL's coordinate systems, but instead to correct for this
using a flip of the texture coordinates. This was needed to change the
semantics for the BufferedImage from "by-copy" to "by-reference". Made
the custom BufferedImage copying code path occur lazily upon a call to
TextureData.getBuffer(). Added support for the GL_EXT_abgr extension
but disabled the code path currently as it appears there may be bugs
in its support on some drivers. Added computation of row width for all
BufferedImage types with help and suggestions from Chris Campbell.
Improved handling of some BufferedImage types like TYPE_INT_ARGB and
TYPE_4BYTE_ABGR. Added Texture.updateSubImage() taking a source
rectangle as well as a destination coordinate. Wrote TestSubImage test
to show use of the new API which exercises all BufferedImage types.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1057 232f8b59-042b-4e1e-8c03-345bb8c30851
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library and native library jar structure, and to remove comment on bug
with multiple JOGL applets on the same web page, which has been fixed
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1040 232f8b59-042b-4e1e-8c03-345bb8c30851
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64-bit Java Plug-In they will have no effect for now
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1039 232f8b59-042b-4e1e-8c03-345bb8c30851
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(with different archive parameters, meaning two different class
loaders in the Sun applet implementation) loaded from the same web
site both used JOGL we would get an UnsatisfiedLinkError; now uniquify
the local install directory based on a hash of the archive tag
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1033 232f8b59-042b-4e1e-8c03-345bb8c30851
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platforms pointed out by bleb on javagaming.org forums
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1028 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1016 232f8b59-042b-4e1e-8c03-345bb8c30851
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JOAL classes are detected, will download, install and load JOAL's
native libraries as well as JOGL's. Added NativeLibLoader.disable()
method to JOAL to support this. Added code to JOGLAppletLauncher to
detect if -Dsun.java2d.noddraw=true was missing from
deployment.properties and if so to prompt user about adding it
automatically. Fixed bug in new per-native-library timestamp code.
Refactored JOAL SingleStaticSource demo to make it easier to embed in
an applet.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1014 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1006 232f8b59-042b-4e1e-8c03-345bb8c30851
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out by John Burkey. glGetBufferParameterivARB call in glMapBuffer was
too expensive at least with Apple's multithreaded OpenGL
implementation. Now track both bound buffer state (refactored into
GLBufferStateTracker) as well as cache created buffers' sizes
(expressed in GLBufferSizeTracker) and query the cache instead of
OpenGL directly. Verified with VertexBufferObject demo that now no
glGet queries are made at run-time.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1003 232f8b59-042b-4e1e-8c03-345bb8c30851
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on request from John Burkey. Now caches the buffer binding for
GL_ARRAY_BUFFER, etc. upon glBindBuffer calls and invalidates this
cache upon glPushClientAttrib / glPopClientAttrib calls, refreshing
the state only when necessary using the glGetIntegerv call. Fixed
knowledge of available OpenGL versions to support OpenGL 2.1 (and
future minor version updates). Fixed breakage of
GL_NV_vertex_array_range support after recent upgrade of wglext.h and
glxext.h headers.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@994 232f8b59-042b-4e1e-8c03-345bb8c30851
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GlueGen runtime library (specifically the NativeLibrary class).
Updated the build.xml, in particular the dist targets, to no longer
build or copy this native library. Updated the NativeLibrary class to
allow specification of the full path to the library. Removed the
GlueGen runtime classes from jogl.jar; these are now expected to
reside in gluegen-rt.jar and it is expected that developers will have
this on their CLASSPATH. Updated the dist target to include the
gluegen-rt native library and jar file. Updated the JOGLAppletLauncher
to download and unpack the gluegen-rt-natives jar as well as the
jogl-natives jar. Updated the HowToBuild, user guide, and
JOGLAppletLauncher documentation for this restructuring. Fixed bug in
gluegen-cpptasks.xml in detection of Solaris/SPARCv9 and refactored
targets further. Tested on Solaris/x86 so far; further testing and
debugging of the nightly builds and applet launcher, and update of the
JOGL applet test, to follow.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@993 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added getChosenGLCapabilities() to the GLDrawable interface.
Implemented on Windows, Unix and Mac OS X platforms with various
techniques. Attempts to provide correct answers in all cases, even
when the GLCapabilitiesChooser mechanism is not supported. Required
addition of new platform-specific Java code in most cases to either
re-convert existing PIXELFORMATDESCRIPTORS / XVisualInfos, or to query
the pixel format or visual chosen for drawables like pbuffers for
which the chooser mechanism is not (yet) implemented. Tested on
Windows, Solaris/x86, and Mac OS X with on-screen, off-screen and
pbuffer drawables. (Full support for the Java2D/JOGL bridge is not yet
in place; the answer returned from the GLJPanel in this case is
currently the default GLCapabilities, and it is likely that "external"
GLDrawables will return null.)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@989 232f8b59-042b-4e1e-8c03-345bb8c30851
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non-power-of-two restrictions, and premultiplied alpha and blending
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@988 232f8b59-042b-4e1e-8c03-345bb8c30851
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Changed code to check for presence of OpenGL 1.2 and use GL_CLAMP
instead of GL_CLAMP_TO_EDGE if not available.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@984 232f8b59-042b-4e1e-8c03-345bb8c30851
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properly
Restructured earlier workaround for problems seen on Intel Integrated
Graphics chipsets by watching for non-GLExceptions propagated
(presumably from user code) and passing them through.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@981 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added profaronnax's contributions of glutWireCylinder,
glutSolidCylinder, glutWireRhombicDodecahedron, and
glutSolidRhombicDodecahedron.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@980 232f8b59-042b-4e1e-8c03-345bb8c30851
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FunctionAvailabilityCache$Version constructor pointed out by Alan Hudson
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@979 232f8b59-042b-4e1e-8c03-345bb8c30851
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FunctionAvailabilityCache$Version constructor pointed out by Alan Hudson
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@978 232f8b59-042b-4e1e-8c03-345bb8c30851
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didn't understand GL_INVALID_FRAMEBUFFER_OPERATION_EXT
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@938 232f8b59-042b-4e1e-8c03-345bb8c30851
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Fixed GLX_DOUBLEBUFFER and GLX_STEREO specifications for both
on-screen and pbuffer visuals as per suggestion.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@885 232f8b59-042b-4e1e-8c03-345bb8c30851
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rendering on X11 platforms by watching for destruction of the pbuffer
out from under an application-created context; could do better by
explicitly destroying all application-created contexts in the shared
code for both the GLCanvas and GLPbufferImpl (and probably the
GLJPanel too)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@881 232f8b59-042b-4e1e-8c03-345bb8c30851
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com.sun.gluegen.runtime.NativeLibLoader class
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@872 232f8b59-042b-4e1e-8c03-345bb8c30851
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CGLSurfaceData.createOGLContextOnSurface(Graphics, long). Testing
indicates that sharing of textures, etc. between pbuffers and the
context created on the Java2D back buffer is no longer functioning,
however.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@871 232f8b59-042b-4e1e-8c03-345bb8c30851
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Obtained from:
Submitted by: Travis
Reviewed by:
Sun is adding an alternative license term to the SGI Free B license which
is permitted under that license. We are removing a couple of provisions
from the SGI Free B license to make the license more liberal for our end
users of JOGL. So these changes are just communication of that. There are
no actual source code changes, just changes to the license file and the
license text in each source code file.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@856 232f8b59-042b-4e1e-8c03-345bb8c30851
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GLJPanels when the Java2D/JOGL bridge is active on Mac OS X. This
required adding an alternate implementation for pbuffer drawables and
contexts on OS X which uses CGL rather than the NextStep OpenGL APIs.
Tested with advance Mustang bits on Mac OS X; Water and
HWShadowmapsSimple demos (which use pbuffers) are now working within
the JRefract harness when the Java2D/JOGL bridge is active.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@855 232f8b59-042b-4e1e-8c03-345bb8c30851
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Now copy texture data in the case where it needs to be flipped
vertically and restore the image afterward.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@852 232f8b59-042b-4e1e-8c03-345bb8c30851
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locked on OS X when the window was zero-sized
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@850 232f8b59-042b-4e1e-8c03-345bb8c30851
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Java2D/OpenGL pipeline is not enabled on OS X; will need proper fix
later
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@841 232f8b59-042b-4e1e-8c03-345bb8c30851
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found by gziemski
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@840 232f8b59-042b-4e1e-8c03-345bb8c30851
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sun.java2d.opengl.CGLSurfaceData added by gziemski to enable the
Java2D/JOGL bridge on Mac OS X. Currently untested.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@838 232f8b59-042b-4e1e-8c03-345bb8c30851
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JOGL forum where if backward compatibility mode was turned off then it
would affect the current matrix
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@829 232f8b59-042b-4e1e-8c03-345bb8c30851
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Wrapped all Mipmap function entry points with code which saves and
restores any incoming Buffer's position.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@824 232f8b59-042b-4e1e-8c03-345bb8c30851
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support in Java2D/OpenGL pipeline's FBO code path
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@816 232f8b59-042b-4e1e-8c03-345bb8c30851
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of compressed textures; can not allocate texture with glTexImage2D and
fill it with glCompressedTexSubImage2D
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@797 232f8b59-042b-4e1e-8c03-345bb8c30851
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must explicitly specify -Djogl.GLContext.optimize on the command line
to enable it. Added note to the user guide in the section on X11
platforms discussing this.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@795 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@787 232f8b59-042b-4e1e-8c03-345bb8c30851
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On non-X11 platforms, removed workaround in Threading class which
treats both the EDT and the QFT as viable threads upon which to
execute OpenGL work. Deadlock issues remain on X11 threads when
causing OpenGL contexts associated with heavyweight widgets to be made
current on the QFT. On Windows the QFT is now used for all OpenGL work
when the Java2D/JOGL bridge is active.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@786 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added short-circuiting of logic to prevent the current GLContext from
being released due to makeCurrent() of an external GLContext.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@784 232f8b59-042b-4e1e-8c03-345bb8c30851
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Issue 216: Cannot create GLCanvas on non-default GraphicsDevice
Made JOGL Xinerama-aware; now uses screen 0 rather than the screen
reported from the AWT GraphicsDevice when Xinerama is enabled. So far
only compiled and tested on non-Xinerama configuration on Linux; more
testing needed on Xinerama setups and on Solaris.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@782 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@773 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@772 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@771 232f8b59-042b-4e1e-8c03-345bb8c30851
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