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* Refactored more C compiler setup into gluegen-cpptasks.xml to make itKenneth Russel2008-06-301-4/+0
| | | | | | | | | | | | | | | | | | | | | easier to build native sources via Ant. Provided new gluegen.cpptasks.setup.compiler target which sets up platform-independent compiler and linker IDs and other properties which can be used in other projects' build files. Refactored JOGL build to use some of these new properties and eliminate duplication; more code savings possible. Added new GLWindow class to Newt implementing GLAutoDrawable to increase code sharing, and supporting making OpenGL calls inside of EventListener callbacks. Moved repaint() method from GLAutoDrawable to AWTGLAutoDrawable. Added WindowEvent and WindowListener interfaces to Newt, currently implemented on Windows and AWT backends (X11 backend would need to support and watch for window resizes -- FIXME added). Refactored common functionality into Newt Event class. Renumbered event IDs to avoid collisions. Fixed potential problems with removing event listeners inside of EventListener callbacks. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1702 232f8b59-042b-4e1e-8c03-345bb8c30851
* Refactoring JOGL to partition core windowing, AWT, GL, ES1 and ES2 .. WIPSven Gothel2008-06-011-1/+1
| | | | | | | | Compile Clean: X11, noAWT, ES1, no *.impl.x11/win/macosx See jogl/make/build.xml for new build properties. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1654 232f8b59-042b-4e1e-8c03-345bb8c30851
* Refactorings to support building JOGL for OpenGL ES 1 and OpenGL ES 2. Kenneth Russel2008-05-131-1/+1
| | | | | | | | | | | | | | | | | | | | | "ant -Djogl.es1=1" builds JOGL for OpenGL ES 1. "ant -Djogl.es2=1" builds JOGL for OpenGL ES 2. "ant" builds JOGL for desktop OpenGL (2.1). Building desktop OpenGL is currently broken (FIXME) -- more refactorings are necessary. When compiling, it is currently necessary to specify -Djogl.noglnatives=1 on the ant command line as well, because the generated native code does not link properly since we do not have OpenGL ES libraries on the desktop. Building the generated native code using a cross-compiler is not yet hooked up into the ant build mechanism. It is necessary to build the generated native code with external tools. Also incorporated spatialized audio framework using Windows waveOut device; this is a temporary measure until a different workspace can be found for this code. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1630 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed bug in render-to-texture support on WindowsKenneth Russel2005-12-231-1/+1
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@501 232f8b59-042b-4e1e-8c03-345bb8c30851
* Merged JSR-231 branch on to the main JOGL trunk. The main trunk now Kenneth Russel2005-10-241-0/+117
contains the evolving JSR-231 Reference Implementation and the JSR-231 branch is permanently closed. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851