| Commit message (Collapse) | Author | Age | Files | Lines |
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to loose JOGL dependencies for the moved interfaces, mainly NativeWindow.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1863 232f8b59-042b-4e1e-8c03-345bb8c30851
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and this build.
You can say -Drootrel.build=build-x86_64 for example.
- Fixed jogl-demos in regard to this changeset
- Gluegen
- Fixed gluegen BuildComposablePipeline's 'getGL*' methods.
Now they return 'this', otherwise the pipeline would be broken/removed.
- Add BuildComposablePipeline CustomPipeline, which allows customized
class composition with an interface (to be wrapped),
prolog class and the downstream class.
- Add GlueGen (incl. ant task) 'outputRootDir' to be able to set a
top output root dir via ant / commandline.
- GL fixed function
- Package 'javax.media.opengl.sub.fixed.*' defines some fixed function interfaces.
This allows partitioning of custom implementation.
- Using gluegen's new CustomPipeline to compose a GLFixedFuncIf implementation,
using a GL downstream and a GLFixedFuncHookIf prolog.
The latter implements the fixed functionality.
Example is the GLFixedFuncImpl.
gl.getContext().setGL( new GLFixedFuncImpl(gl, new FixedFuncHook(gl.getGL2ES2())) ) ;
or
gl.getContext().setGL( new GLFixedFuncImpl(gl, gl.getGL2ES1()) ) ;
- The example GLFixedFuncHookIf impl FixedFuncPipeline/
can be instantiated with custom shader code.
- ES2 and all other interfaces only contain the original functionality,
besides minor convenient data access methods.
- Fix: GL2ES2 createCompileShader() and createLoadShader() is moved to ShaderCode util class.
- Updated PMVMatrix
- Add: GLAutoDrawable.setContext() .. and all it's implementations
Necessary to set a new GLContext.
- Add: GLContext getAttachedObject(int) and putAttachedObject(int, Object),
to allow the user to attach application specific and TLS sensitive objects to the GLContext.
-
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1856 232f8b59-042b-4e1e-8c03-345bb8c30851
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toolkits create persistent Java heap objects corresponding to
components that might be realized and unrealized multiple times, the
programming model of JOGL implies that GLDrawables must be persistent
with regard to the components for which they are created, and that the
setRealized(true/false) hook must be the indicator that any OpenGL
resources associated with that window are to be created or
destroyed. Removed GLDrawable.destroy(); it is now once again only
present for GLPbuffer. Fixed up various on-screen and off-screen
GLDrawable implementations. Refactored EGLDrawable implementation to
trigger on setRealized(true/false); these changes have been compiled
but not tested. Clarified documentation of GLDrawable.setRealized.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1828 232f8b59-042b-4e1e-8c03-345bb8c30851
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GLDrawable interface because they are implementation details that
should not be in the public API. Removed associated calls from
GLCanvas, GLJPanel and Newt GLWindow.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1826 232f8b59-042b-4e1e-8c03-345bb8c30851
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from GLDrawableFactory implementations into NativeWindowFactory
implementations. These dependencies were the up-front selection of the
GraphicsConfiguration and the locking and unlocking of the toolkit,
which are both currently needed only on X11 platforms due to how
OpenGL and the window system interact there. Added X11GraphicsDevice
and X11GraphicsConfiguration classes which are intended to be used by
Newt or potentially other third-party window toolkits. Unified the
separate NativeWindow and AWT GLDrawableFactory implementations in the
GLDrawableFactory class.
Exposed the toolkit locking mechanism through the NativeWindowFactory
and introduced the concept of a default NativeWindowFactory which is
used by the X11 drawable and context implementations. Removed
unnecessary toolkit locking calls from Mac OS X and Windows drawable
and context implementations.
Added a registration mechanism for new NativeWindowFactories, allowing
third parties to plug in new window toolkits orthogonally to the
OpenGL drawable and context code.
The public APIs for the NativeWindowFactory and the GLDrawableFactory,
in particular how they are fetched, changed as a result of these
refactorings. Updated all uses.
Fixed bug in X11OffscreenGLXDrawable introduced during last set of
changes.
Tested demos on Solaris, Mac OS X and Windows.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1824 232f8b59-042b-4e1e-8c03-345bb8c30851
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from javax.media.opengl.NativeWindow interface as these are concerns
of the window toolkit and not the OpenGL binding. Removed isVisible(),
isFullscreen(), getX(), and getY(). getWidth() and getHeight() remain.
Changed implementations of offscreen and pbuffer drawables and changed
GLJPanel to destroy and re-create its offscreen GLDrawable upon resize
rather than attempting to resize the GLDrawable directly.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1823 232f8b59-042b-4e1e-8c03-345bb8c30851
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implementation into multiple backends: software, pbuffer and Java2D /
OpenGL bridge. This will make it easier for the community to add more
backends if desired, for example an FBO backend.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1822 232f8b59-042b-4e1e-8c03-345bb8c30851
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javax.media.opengl.awt.GLJPanel because the expectation is that the
AWT-based implementation will never need to run on only the ES1 or ES2
subset, and to conform to earlier releases' naming convention.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1820 232f8b59-042b-4e1e-8c03-345bb8c30851
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chosen GLCapabilities. Separated these out and refactored requested
GLCapabilities into GLDrawableImpl superclass. Removed
setChosenGLCapabilities from the public API and made it protected on
GLDrawableImpl. Removed it from all public GLDrawable implementations
such as GLCanvas and GLJPanel. Fixed bug in Gears demo where mouse
listener was not being hooked up correctly. Tested so far on Windows;
testing on other platforms to follow.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1815 232f8b59-042b-4e1e-8c03-345bb8c30851
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desktop. Changed GLCanvas to set the GLProfile to GL2 by default since
there are no plans to support the AWT components on anything except
desktop profiles, where OpenGL ES is not present. This reduces the
amount of changes that must be made to code using earlier versions of
JOGL.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1796 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1704 232f8b59-042b-4e1e-8c03-345bb8c30851
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Terminology:
ARB Extensions: "GL2", "ARB", "OES", "OML"
Vendor Extensions: "EXT", "NV", "ATI", "SGI", "SGIS", "SGIX", "HP", "IBM", "WIN"
Pass-1 Unify ARB extensions with the same value
Pass-2 Unify vendor extensions,
if exist as an ARB extension with the same value.
Pass-3 Emit
TODO:
- Break down GL.java enumerations: GL + GL2ES (for future GL3)
- Same for function calls ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1703 232f8b59-042b-4e1e-8c03-345bb8c30851
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easier to build native sources via Ant. Provided new
gluegen.cpptasks.setup.compiler target which sets up
platform-independent compiler and linker IDs and other properties
which can be used in other projects' build files. Refactored JOGL
build to use some of these new properties and eliminate duplication;
more code savings possible. Added new GLWindow class to Newt
implementing GLAutoDrawable to increase code sharing, and supporting
making OpenGL calls inside of EventListener callbacks. Moved repaint()
method from GLAutoDrawable to AWTGLAutoDrawable. Added WindowEvent and
WindowListener interfaces to Newt, currently implemented on Windows
and AWT backends (X11 backend would need to support and watch for
window resizes -- FIXME added). Refactored common functionality into
Newt Event class. Renumbered event IDs to avoid collisions. Fixed
potential problems with removing event listeners inside of
EventListener callbacks.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1702 232f8b59-042b-4e1e-8c03-345bb8c30851
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Re-adding cdcfp:
com/sun/opengl/impl/glu/mipmap/*
com/sun/opengl/impl/GLPbufferImpl.java
Using 'BufferUtil.nativeOrder(ByteBuffer)'
to set up the native byte order.
'BufferUtil.nativeOrder' is now public.
GLDrawableFactory:
- removed 'hardcoded' awt attribute.
Cleanup NEWT's AWT wrapping implementation.
- NativeWindowFactory incooperates with the wrapping property.
Bugs on X11/NEWT/AWT:
- no events
- deadlock at shutdown
- deadlock if EGLDrawable with AWT get's locked
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1700 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1691 232f8b59-042b-4e1e-8c03-345bb8c30851
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Goals are orthogonal components for:
- OS Windowing system
- NEWT, X11, Windows, MacOsX
- GL Windowing GLUE
- EGL, GLX, WGL, CGL
- GL profiles
- core and util packages
- generate all Java components from any platform
All above goals are achieved.
TODO:
- Native compilation fix and test
- Check/Fix Win32, MacOSX and the mobile devices
- ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1670 232f8b59-042b-4e1e-8c03-345bb8c30851
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Compile Clean: X11, noAWT, ES1, no *.impl.x11/win/macosx
See jogl/make/build.xml for new build properties.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1654 232f8b59-042b-4e1e-8c03-345bb8c30851
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