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* GLWindow: Added perf logging; FBO: adjusted texture format; Fixed: ↵Sven Gothel2008-08-121-1/+1
| | | | | | ColorTexture fix for ES2 git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1750 232f8b59-042b-4e1e-8c03-345bb8c30851
* Working:Sven Gothel2008-08-123-18/+42
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | APX 2500 ES 2.0 + FixedFunction GLSL ES 1.0 +++ javax.media.opengl.glsl - Shader and program state management - Loading and merging shader source code - Loading binaries incl. auto selection of the binary file in respect to the supported binary format. I.e. in case of GLES2.GL_NVIDIA_PLATFORM_BINARY_NV: source: com/sun/opengl/impl/glsl/fixed/shader/ashader.fp binary: com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/ashader.bfp ShaderCode sc = ShaderCode.create( gl, gl.GL_VERTEX_SHADER, 1, FixedFuncPipeline.class, "shader", "shader/bin", "ashader"); (Derivation of com.sun.javafx.graphics.gl2es2.ShaderUtil) javax.media.opengl.sdk.glsl CompileShaderNVidia implements abstract CompileShader Toolkit to convert JOGL shader source to binaries, according to the location rule as described in ShaderCode. Example: Converts all fixed function shader to binaries. jogl/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat (Generalization of com.sun.javafx.graphics.gl2es2.PrecompileNVShader) +++ Fixed function now resides in 'jogl.fixed.jar' - contains shader source and binaries - contains the implementation GL2ES2: - removed glShaderBinaryOrSource() - use glCreateLoadShader() for binary and glCreateCompileShader() for source - using addition glGetError() check for shader upload/compilation - Skipping 'glValidateProgram' in case of ES2 and no compiler, since it fails on APX2500 .. - added: (caching the results) "public Set glGetShaderBinaryFormats()" "public boolean glShaderCompilerAvailable()" - shader-name and binary-data buffer: use 'remaining()' instead of 'limit()' BufferUtil: - adding variant: <Type>Buffer new<Type>Buffer(<type>[] values, int offset, int len) +++ Working on all profiles ES1 + ES2 (CVM) with lighting: demo.es1.cube.Cube demo.es1.cube.CubeImmModeSink demo.es1.cubefbo.Main javabullet.demos.genericjoint.GenericJointDemo git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1749 232f8b59-042b-4e1e-8c03-345bb8c30851
* FixedFunction shader as files, prepared for binary shader filesSven Gothel2008-08-111-1/+152
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1748 232f8b59-042b-4e1e-8c03-345bb8c30851
* ../jogl.logSven Gothel2008-08-046-555/+1481
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1741 232f8b59-042b-4e1e-8c03-345bb8c30851
* ../jogl.logSven Gothel2008-07-256-86/+442
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1735 232f8b59-042b-4e1e-8c03-345bb8c30851
* Added working javax.media.opengl.util.FBObjectSven Gothel2008-07-111-0/+212
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1721 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fix: GL Enums: FRAME/RENDER BUFFER, STENCIL_INDEX, FIXEDSven Gothel2008-07-101-1/+1
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1719 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed:Sven Gothel2008-07-102-8/+30
| | | | | | | | | | | - GLContextImpl GLBufferSizeTracker instantiation - GL2ES1: added PopMatrix and PushMatrix - GL: removed GL_FIXED - GLU: added gluLookAt, .. float type variant - Added: javax/media/opengl/util/FixedPoint.java for FixedPoint math (shall be increased) git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1716 232f8b59-042b-4e1e-8c03-345bb8c30851
* 3rd round cdcfp - compile clean.Sven Gothel2008-06-283-26/+30
| | | | | | | | | | | | | | | | | | | | | | | | Re-adding cdcfp: com/sun/opengl/impl/glu/mipmap/* com/sun/opengl/impl/GLPbufferImpl.java Using 'BufferUtil.nativeOrder(ByteBuffer)' to set up the native byte order. 'BufferUtil.nativeOrder' is now public. GLDrawableFactory: - removed 'hardcoded' awt attribute. Cleanup NEWT's AWT wrapping implementation. - NativeWindowFactory incooperates with the wrapping property. Bugs on X11/NEWT/AWT: - no events - deadlock at shutdown - deadlock if EGLDrawable with AWT get's locked git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1700 232f8b59-042b-4e1e-8c03-345bb8c30851
* 2nd round cdcfp - compile clean.Sven Gothel2008-06-261-8/+2
| | | | | | | | | | | | | | | | | | | | | | | | FIXME: java.nio.ByteOrder usage. gl-impl-CustomJavaCode-gles1.java gl-impl-CustomJavaCode-gles2.java Commented out usage of java.nio.ByteOrder, ie. ByteBuffer.order(java.nio.ByteOrder.nativeOrder()), since it is not available on JSR 239 cdcfp .. Removed mipmap functionality in GLU and GLUes1, since the mipmap implementation is heavily using java.nio.ByteOrder (see above) Removed classes/packages: com/sun/opengl/impl/glu/mipmap/** com/sun/opengl/util/texture/** com/sun/opengl/util/io/TGAWriter.java com/sun/opengl/impl/GLPbufferImpl.java since they are heavily using java.nio.ByteOrder (see above) git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1697 232f8b59-042b-4e1e-8c03-345bb8c30851
* merging awt,j2d,swing to awt subpackagesSven Gothel2008-06-262-2/+2
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1691 232f8b59-042b-4e1e-8c03-345bb8c30851
* *** empty log message ***Sven Gothel2008-06-2110-0/+3036
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1669 232f8b59-042b-4e1e-8c03-345bb8c30851