| Commit message (Collapse) | Author | Age | Files | Lines |
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Worked around crashes related to introduction of GLWorkerThread by
switching back to using the AWT event dispatch thread to perform all
OpenGL work on Mac OS X. It is possible that there are deeper
underlying bugs in the new locking protocol for on-screen GLContext
implementations and that a more correct fix can be found in the future.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@675 232f8b59-042b-4e1e-8c03-345bb8c30851
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drawn from within the GLEventListener rather than in a guaranteed
fashion from the AWT event queue thread within paintComponent(),
causing problems on OS X with the new GLWorkerThread
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@669 232f8b59-042b-4e1e-8c03-345bb8c30851
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context destruction. Now, in addition to tracking sharing between
contexts requested by the user, also tracks the behind-the-scenes
sharing going on with e.g. Java2D. Makes determination of whether
objects can be immediately destroyed by checking current context and
seeing whether it shares the same deleted object pool as the one being
destroyed. If objects can not be destroyed immediately, their
destruction is deferred until the next makeCurrent of a context
sharing objects with the one currently being destroyed (if one exists
-- the case of this being the last context actually referencing the
objects is handled by the OpenGL drivers). This fixes the resizing
problems seen when -Dsun.java2d.opengl.fobject=true is specified along
with -Dsun.java2d.opengl=true in Mustang.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@654 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@645 232f8b59-042b-4e1e-8c03-345bb8c30851
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A new recognized option -Dopengl.1thread=worker has been added to the
Threading class and is now the default. Optimization has been added to
leave the last context current on that thread so in the single-context
case context switching is avoided. Code has been added to make this
interoperate well with the manual use of the GLContext APIs.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@637 232f8b59-042b-4e1e-8c03-345bb8c30851
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GLWorkerThread is being used; last context made current on that thread
is left current on that thread. In the case where only a single OpenGL
context is in use this eliminates the repeated calls to makeCurrent.
Ran into same NVidia driver bug causing crashes upon exit with
Java2D/OpenGL pipeline. Added workaround to GLDrawableHelper which can
be enabled with -Djogl.nvidia.crash.workaround, which just disables
this optimization. Fixed GLCanvas and GLPbufferImpl's destruction
paths to behave correctly in the face of the context being left
current on the GLWorkerThread. Updated code in Threading related to
GLWorkerThread to interoperate better with Java2D/OpenGL pipeline.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@629 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@626 232f8b59-042b-4e1e-8c03-345bb8c30851
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thread than the EDT. Added option for it in Threading; needs testing
on more platforms.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@625 232f8b59-042b-4e1e-8c03-345bb8c30851
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Obtained from:
Submitted by: Travis
Reviewed by:
Added more precision in description of Threading class in javadoc. In
particular, differentiated between implementation and specification,
while still pointing out important aspects of the current reference
implementation that are germane to the programmer.
Modified Files:
src/classes/javax/media/opengl/Threading.java
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@618 232f8b59-042b-4e1e-8c03-345bb8c30851
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NVidia cards; made the code auto-detect whether the workaround is
needed
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@617 232f8b59-042b-4e1e-8c03-345bb8c30851
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capability bits to be more explicit about how they are to be used; no
objections from JSR-231 expert group
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@616 232f8b59-042b-4e1e-8c03-345bb8c30851
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and pointed to it from GLDrawableFactory, GLDrawable, GLCanvas and
GLJPanel
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@611 232f8b59-042b-4e1e-8c03-345bb8c30851
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the Java2D/JOGL bridge apparently causing exhaustion of VRAM
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@607 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@604 232f8b59-042b-4e1e-8c03-345bb8c30851
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Discovered it was necessary to re-attach the color and depth
renderbuffers to the FBO in JOGL's context, even though it shared
textures and display lists with Java2D's context; this may be a driver
problem and merits further investigation. Found it was also necessary
to create a new depth renderbuffer; apparently could not use Java2D's.
This is almost certainly a driver bug. At this point, with the
forthcoming planned changes to Mustang, JOGL works when
-Dsun.java2d.opengl.fbobject=true is specified. Problems remain with
the HWShadowmapsSimple (extremely slow performance) and
InfiniteShadowVolumes (throws exception because of inability to share
textures and display lists between pbuffer's context with stencil
buffer and Java2D's context) demos. Worked around earlier exceptions
with InfiniteShadowvolumes demo by avoiding sharing textures and
display lists with dummy GLContexts. Changed build to produce DebugGL
and TraceGL earlier so they can be used in e.g. GLJPanel.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@599 232f8b59-042b-4e1e-8c03-345bb8c30851
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Java2D class to latest proposed set of APIs in OGLUtilities and
changed usage of these APIs to be approximately correct. Left in
fallback path for working with non-FBO case in current Mustang builds.
Not working yet, and don't yet understand why; checking in at this
intermediate point to be able to more easily test on more machines.
Added error checking to creation of external GLContexts and
GLDrawables on Windows and X11 platforms.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@597 232f8b59-042b-4e1e-8c03-345bb8c30851
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Obtained from:
Submitted by: Travis
Reviewed by:
These are all documentation changes in preparation for the Proposed Final
Draft submission.
Carefully separated out references to the implementation from the
specification. Did not delete any comments, just made sure that it was
clear when it was the Reference Implementation being referred to.
Add note to Spec Overview about version information. We now include
version information in the manifest of the jar file and we require
this of all implementations. This is currently done automatically
as part of the build process and is easy to access at runtime with
the java.lang.Package APIs.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@592 232f8b59-042b-4e1e-8c03-345bb8c30851
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GLObjectTrackers are specified between contexts and separated this
from the maintenance of the GLContextShareSet, although the API
(registerForObjectTracking) is in the GLContextShareSet class. If the
Java2D/OpenGL pipeline and FBOs are active, causes all JOGL contexts
created to share textures and display lists with a context from Java2D
(currently acquired from a VolatileImage, but will probably need to
change how this is done). GLObjectTrackers however are only shared
between JOGL contexts where the user has explicitly requested sharing.
This yields the expected semantics of server-side object deletion when
the context is destroyed. Upgraded GLJPanel to handle FBO
manipulation. Not working yet; more debugging necessary on Java2D side
as well.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@585 232f8b59-042b-4e1e-8c03-345bb8c30851
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longer works in JSR 231 beta 02
This was a bug inadvertently introduced during refactoring of the
multisample support during the development of JSR-231 beta 2 to
support multisampled pbuffers. Additionally another bug was introduced
during yesterday's bug fix for exceptions thrown while producing the
GLCapabilities[] array for the GLCapabilitiesChooser. Both issues have
been fixed in this checkin. The printing code in GLCapabilities has
also been extended to print the multisampling-related properties.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@553 232f8b59-042b-4e1e-8c03-345bb8c30851
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pointed out by Matzon on JOGL forum
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@503 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@501 232f8b59-042b-4e1e-8c03-345bb8c30851
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createGLPbuffer, createExternalGLContext and createExternalGLDrawable.
Fixed build breakage with last checkin.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@480 232f8b59-042b-4e1e-8c03-345bb8c30851
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run-time exceptions
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@474 232f8b59-042b-4e1e-8c03-345bb8c30851
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on JOGL forum; ran by JSR-231 expert group
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@473 232f8b59-042b-4e1e-8c03-345bb8c30851
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GLDrawableFactory.createGLPbuffer() based on JSR-231 expert group's
feedback. Updated GLJPanel and demos.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@464 232f8b59-042b-4e1e-8c03-345bb8c30851
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chooseGraphicsConfiguration() suggested by Justin Couch
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@441 232f8b59-042b-4e1e-8c03-345bb8c30851
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instantiation pointed out by Justin Couch
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@440 232f8b59-042b-4e1e-8c03-345bb8c30851
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API more toolkit-agnostic:
1. Decoupled instantiation of GLCanvas and GLJPanel objects from the
GLDrawableFactory. GLCanvas and GLJPanel's constructors are now
public and the associated factory methods have been removed from
the GLDrawableFactory.
2. Changed the signature of GLDrawableFactory.
chooseGraphicsConfiguration() to accept and return marker
AbstractGraphicsDevice and AbstractGraphicsConfiguration
interfaces, respectively. Defined new AWTGraphicsDevice and
AWTGraphicsConfiguration wrapper classes simply wrapping the
associated objects. An SWT port could define similar wrapper
classes for its data types.
3. Allowed overriding of the specific GLDrawableFactory subclass
instantiated through GLDrawableFactory.getFactory() by setting the
system property "opengl.factory.class.name". For example, an SWT
port might swap itself in by specifying the following system
property on the command line:
-Dopengl.factory.class.name=com.ibm.swt.opengl.SWTGLDrawableFactory
Tested on Solaris/SPARC. Also fixed breakage on Solaris/SPARC due to
recent split of jogl native library into jogl and jogl_awt pieces.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@431 232f8b59-042b-4e1e-8c03-345bb8c30851
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etc. based on feedback from pepijnve on the javagaming.org forums.
Added documentation on what subclasses must do if these methods are
overridden as in Java3D specification.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@411 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@408 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@407 232f8b59-042b-4e1e-8c03-345bb8c30851
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contains the evolving JSR-231 Reference Implementation and the JSR-231
branch is permanently closed.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851
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