| Commit message (Collapse) | Author | Age | Files | Lines |
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Fixed code paths supporting cube maps. As a positive side-effect, the
VertexProgRefract demo's cube map is now rendered completely
correctly; inversion of the positive and negative Y images, and the
negative Y scale factor on the texture matrix, are no longer needed,
and the seams around the top image are gone. Fixed code relating to
automatic mipmap generation in the presence of only
GL_ARB_texture_rectangle and not GL_ARB_texture_non_power_of_two.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1212 232f8b59-042b-4e1e-8c03-345bb8c30851
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The autogenerated GLX_JNI.c was not receiving a prototype for
glXGetProcAddressARB and so was receiving the implicit one returning
an int, which is obviously wrong on 64-bit architectures. Re-fixed
this bug by providing a prototype; removed the workaround in
X11GLDrawableFactory.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1211 232f8b59-042b-4e1e-8c03-345bb8c30851
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The implementation of glXGetProcAddressARB on Solaris/AMD64 had a
similar problem to that seen on Linux/AMD64 distributions: internally
the return value is being cast to a 32-bit value and then
sign-extended back to 64 bits, causing the high half of its function
pointer return values to be lost. Worked around by using dlsym() for
lookup on this OS as well as on Linux/AMD64.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1210 232f8b59-042b-4e1e-8c03-345bb8c30851
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title, and version history in spec overview; minor Javadoc fixes
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1208 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1203 232f8b59-042b-4e1e-8c03-345bb8c30851
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Conversion scale factors for x and y dimensions were flipped.
Also adjusted Image.fill_image() so code does not assert.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1202 232f8b59-042b-4e1e-8c03-345bb8c30851
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producing identical rendering results
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1200 232f8b59-042b-4e1e-8c03-345bb8c30851
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Fixed NPEs in setAutoSwapBufferMode and swapBuffers if Java 2D / JOGL
bridge is enabled. These methods are essentially no-ops on the
GLJPanel anyway because of how the copying to the Swing rendering area
(be it a BufferedImage or the Swing back buffer) is done.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1199 232f8b59-042b-4e1e-8c03-345bb8c30851
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default. Can be disabled by specifying -Djogl.TextRenderer.nosplit.
Exposed getSpaceWidth() on request of emzic on javagaming.org forums.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1195 232f8b59-042b-4e1e-8c03-345bb8c30851
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texture parameter to Texture class. Exposed this support up through
the TextureRenderer and TextRenderer classes. Tested by temporarily
enabling mipmap support for TextCube demo; no visual improvement,
however, so left it disabled for now.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1194 232f8b59-042b-4e1e-8c03-345bb8c30851
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GLCapabilities on Windows was returning null for pixel formats using
full-scene antialiasing
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1193 232f8b59-042b-4e1e-8c03-345bb8c30851
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discussions with Chris Campbell of the Java 2D team, and changed
Texture implementation to respect it
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1190 232f8b59-042b-4e1e-8c03-345bb8c30851
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method. markDirty() may be called at an arbitrary point (in
particular, when no OpenGL context is current) and the union of the
dirty regions is automatically synced with the underlying texture
during the next getTexture() operation, at which point the dirty
region is cleared. Adjusted Overlay and TextRenderer classes.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1182 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1177 232f8b59-042b-4e1e-8c03-345bb8c30851
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visible/showing
Investigation revealed that the symptom was similar to what happens
when one tries to create a new OpenGL context against an invalid HDC
on Windows. Discussion with Chris Campbell from the Java 2D team
indicated that in situations where the Java 2D OpenGL pipeline is
using Frame Buffer Objects for its rendering, it is possible that its
internal OpenGL context can be left current to the on-screen drawable,
and it only has a valid device context for the brief period of time
when its OpenGL context was being made current. This means that by the
time JOGL's code got a chance to run, it did not have a valid HDC and
therefore could not create its OpenGL context against it. The
workaround, suggested by Chris, is to forcibly make the Java 2D
context current against its internal "scratch" pbuffer, which can be
done with the internal invokeWithOGLSharedContextCurrent method. Added
this workaround and verified it fixes the problem with the user's test
case. This issue will be fixed in a forthcoming Java SE 6 update
release, hopefully 6u2.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1176 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1171 232f8b59-042b-4e1e-8c03-345bb8c30851
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Stress testing uncovered that when neither
GL_ARB_texture_non_power_of_two or GL_ARB_texture_rectangle were
available, the Texture class was returning incorrect texture
coordinates for textures which needed to be flipped vertically.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1170 232f8b59-042b-4e1e-8c03-345bb8c30851
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TextureRenderer's orthographic rendering methods based on feedback
from Dave Collins from NASA World Wind project
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1160 232f8b59-042b-4e1e-8c03-345bb8c30851
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Improved documentation as suggested.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1159 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added text to Screenshot class's methods indicating which read buffer
is used.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1157 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added code to restore current text drawing color when backing store is
resized. Fixed NullPointerException in RectanglePacker during deletion
if no backing store was allocated.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1156 232f8b59-042b-4e1e-8c03-345bb8c30851
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TYPE_4BYTE_ABGR images down custom code path in order to obey general
invariant that image data sent down to OpenGL has premultiplied alpha.
Fixed bug in handling of TYPE_INT_ARGB images in custom image
conversion.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1155 232f8b59-042b-4e1e-8c03-345bb8c30851
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TimLambert on javagaming.org forum
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1154 232f8b59-042b-4e1e-8c03-345bb8c30851
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Code path handling RGB-like TYPE_CUSTOM BufferedImages in the
TextureIO classes should have been computing the row length by
dividing the scanline stride by 3, not 4.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1150 232f8b59-042b-4e1e-8c03-345bb8c30851
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Fixed problem where during resizing of backing store for TextRenderer
we were neglecting to unbind the old texture and bind the new one.
This caused attempts to render with an invalid texture, which was
probably the cause of crashes and definitely the cause of rendering
artifacts. Fixed by calling endRendering() / beginRendering()
appropriately on the underlying TextureRenderer during resizing of the
backing store of the TextRenderer.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1148 232f8b59-042b-4e1e-8c03-345bb8c30851
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Incorporated suggested fix from java.net user bandures.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1146 232f8b59-042b-4e1e-8c03-345bb8c30851
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Moved setColor() implementation from TextRenderer to TextureRenderer
and reimplemented TextRenderer's methods in terms of it.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1143 232f8b59-042b-4e1e-8c03-345bb8c30851
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software OpenGL
Conditionalized one more debug-only use of a multisample-related query.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1142 232f8b59-042b-4e1e-8c03-345bb8c30851
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New code added for support of getChosenGLCapabilities() was causing
errors described in bug report. Conditionalized querying of
multisample properties based on availability of WGL_ARB_multisample
extension.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1141 232f8b59-042b-4e1e-8c03-345bb8c30851
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jogl.disable.noddraw.check applet parameters on request of NASCAR
RaceView team at Turner Broadcasting. Forced inclusion of current
JRE's version in version set for better robustness.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1132 232f8b59-042b-4e1e-8c03-345bb8c30851
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where desired over the rendered text bitmap. Added CustomText demo to
demonstrate its usage.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1128 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1127 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1126 232f8b59-042b-4e1e-8c03-345bb8c30851
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Applied recommended fix from submitter.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1107 232f8b59-042b-4e1e-8c03-345bb8c30851
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pushed / popped by TextureRenderer on suggestion of Tom Gaskins and
Chris Campbell
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1104 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1103 232f8b59-042b-4e1e-8c03-345bb8c30851
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Made JOGLAppletLauncher more robust to exceptions thrown from
Class.forName() looking up AL.class.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1098 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added documentation to JOGLAppletLauncher indicating that Talkback
agent is responsible for slowdown of JOGL-based applets and provided
instructions on how to turn it off.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1097 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added support to GlueGen's NativeLibrary class for relative library
path names which do not require expansion; for example, "libGL.so.1".
Changed the DRIHack to first attempt to open libGL.so.1 instead of
"GL", which expanded to "libGL.so". For some reason, this causes ATI's
drivers to be picked up properly. Tested with various JOGL demos.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1093 232f8b59-042b-4e1e-8c03-345bb8c30851
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request of several people on javagaming.org forums. Refactored
existing 2D rendering support in these classes in terms of the new 3D
methods. Wrote new TextCube demo illustrating how to render 2D text in
3D using the TextRenderer. Factored out FPS counter rendering into new
FPSCounter utility class and updated TestTextRenderer and FlyingText
demos.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1092 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added checking for thrown run-time exceptions to on-screen GLContext
makeCurrent() implementations on all three major supported platforms;
now unlocks the underlying GLDrawable if an exception is thrown.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1088 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added ability to specify a maximum size to which the RectanglePacker
can expand. Added preExpand method to BackingStoreManager to support
early eviction of unused entries instead of always expanding the
backing store, and additionFailed method used when the backing store
can not expand further. Added more robust free list coalescing to
Level. Added support for shrinking of backing store and for eager
compaction when there is a lot of vertical dead space. Added TextFlow
demo which shows how to do dynamic layout of text and which acts as a
stress test for the TextRenderer.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1083 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1080 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added and specified GLContext.copy() and supplied implementations on
Windows, X11 and Mac OS X platforms. New code is untested at this
time. May need to make subsequent changes on X11 and Mac platforms
where new code has not been compiled yet.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1075 232f8b59-042b-4e1e-8c03-345bb8c30851
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TextRenderer class; displays dynamically rotated, translated and
colored text. Changed how setSmoothing() is handled by the
TextureRenderer and stopped disabling smoothing in the TextRenderer.
For the time being, not exposing this flag in that class to keep the
API simple. Changed TextRenderer to also push/pop the texture matrix.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1073 232f8b59-042b-4e1e-8c03-345bb8c30851
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where the new Java 2D TextureRenderer was destroying and re-creating
the OpenGL texture every frame. This was why the Java 2D Overlay class
was so expensive, and why the TextRenderer wasn't as fast as it seemed
it should be. Fixed bugs in all of the Java 2D demos which were
covered up by this implicit sync, as well as in the TextRenderer class
itself where it was missing a key sync operation. Added code to the
Texture.updateSubImage() implementation to clip the incoming rectangle
to the bounds of the input data and texture, to keep OpenGL from
dropping almost-valid updates on the floor. Ran all of the Java 2D
integration demos to verify these fixes.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1071 232f8b59-042b-4e1e-8c03-345bb8c30851
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team, added a TextRenderer class which enables high-performance
rendering of bitmapped Java 2D fonts, with full Unicode support, into
arbitrary OpenGL drawables using a simple API. Builds on top of the
TextureRenderer class and its associated functionality; added
createAlphaOnlyRenderer() and other methods to enable the TextRenderer.
Caches rendering results on a string-by-string basis in an OpenGL
texture using a fully automatic least-recently-used algorithm for good
efficiency when rendering the same string or strings multiple times.
Uses a rectangle packing algorithm, currently housed in
com.sun.opengl.impl.packrect, for managing the positions of cached
strings on a larger OpenGL texture to avoid OpenGL pipeline state
changes. Added a TestTextRenderer demo which simply adds a moving text
string and frames-per-second counter to the Gears demo; more
sophisticated examples to come. (Some commented-out debugging code is
being temporarily left in the new demo, to be removed in the next
checkin, in order to have it in the version history.)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1067 232f8b59-042b-4e1e-8c03-345bb8c30851
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dropped the prefixes on the suggestion of Chris Campbell. No other
changes to these classes. Added com.sun.opengl.util.j2d to the javadoc
generation. Updated demos.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1066 232f8b59-042b-4e1e-8c03-345bb8c30851
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suggestion of Chris Campbell
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1065 232f8b59-042b-4e1e-8c03-345bb8c30851
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class to com.sun.opengl.util to make it easier to render into OpenGL
textures using Java 2D. Added convenience methods to this class to
make it easy to draw sub-rectangles of the resulting texture to the
screen. Added a J2DOverlay class which acts like a Java 2D-based
heads-up display for an arbitrary GLDrawable, tracking its size and
making it easier to render the entire contents of the HUD. There
appear to be performance issues with the J2DOverlay class as the
window gets large, at least on older hardware, as it allocates very
large OpenGL textures internally. Added tests for both the
J2DTextureRenderer and J2DOverlay classes which have similar
functionality but different implementation approaches and different
performance characteristics.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1059 232f8b59-042b-4e1e-8c03-345bb8c30851
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