| Commit message (Collapse) | Author | Age | Files | Lines |
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GLCapabilities on Windows was returning null for pixel formats using
full-scene antialiasing
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1193 232f8b59-042b-4e1e-8c03-345bb8c30851
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discussions with Chris Campbell of the Java 2D team, and changed
Texture implementation to respect it
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1190 232f8b59-042b-4e1e-8c03-345bb8c30851
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method. markDirty() may be called at an arbitrary point (in
particular, when no OpenGL context is current) and the union of the
dirty regions is automatically synced with the underlying texture
during the next getTexture() operation, at which point the dirty
region is cleared. Adjusted Overlay and TextRenderer classes.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1182 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1177 232f8b59-042b-4e1e-8c03-345bb8c30851
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visible/showing
Investigation revealed that the symptom was similar to what happens
when one tries to create a new OpenGL context against an invalid HDC
on Windows. Discussion with Chris Campbell from the Java 2D team
indicated that in situations where the Java 2D OpenGL pipeline is
using Frame Buffer Objects for its rendering, it is possible that its
internal OpenGL context can be left current to the on-screen drawable,
and it only has a valid device context for the brief period of time
when its OpenGL context was being made current. This means that by the
time JOGL's code got a chance to run, it did not have a valid HDC and
therefore could not create its OpenGL context against it. The
workaround, suggested by Chris, is to forcibly make the Java 2D
context current against its internal "scratch" pbuffer, which can be
done with the internal invokeWithOGLSharedContextCurrent method. Added
this workaround and verified it fixes the problem with the user's test
case. This issue will be fixed in a forthcoming Java SE 6 update
release, hopefully 6u2.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1176 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1171 232f8b59-042b-4e1e-8c03-345bb8c30851
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Stress testing uncovered that when neither
GL_ARB_texture_non_power_of_two or GL_ARB_texture_rectangle were
available, the Texture class was returning incorrect texture
coordinates for textures which needed to be flipped vertically.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1170 232f8b59-042b-4e1e-8c03-345bb8c30851
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TextureRenderer's orthographic rendering methods based on feedback
from Dave Collins from NASA World Wind project
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1160 232f8b59-042b-4e1e-8c03-345bb8c30851
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Improved documentation as suggested.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1159 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added text to Screenshot class's methods indicating which read buffer
is used.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1157 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added code to restore current text drawing color when backing store is
resized. Fixed NullPointerException in RectanglePacker during deletion
if no backing store was allocated.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1156 232f8b59-042b-4e1e-8c03-345bb8c30851
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TYPE_4BYTE_ABGR images down custom code path in order to obey general
invariant that image data sent down to OpenGL has premultiplied alpha.
Fixed bug in handling of TYPE_INT_ARGB images in custom image
conversion.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1155 232f8b59-042b-4e1e-8c03-345bb8c30851
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TimLambert on javagaming.org forum
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1154 232f8b59-042b-4e1e-8c03-345bb8c30851
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Code path handling RGB-like TYPE_CUSTOM BufferedImages in the
TextureIO classes should have been computing the row length by
dividing the scanline stride by 3, not 4.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1150 232f8b59-042b-4e1e-8c03-345bb8c30851
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Fixed problem where during resizing of backing store for TextRenderer
we were neglecting to unbind the old texture and bind the new one.
This caused attempts to render with an invalid texture, which was
probably the cause of crashes and definitely the cause of rendering
artifacts. Fixed by calling endRendering() / beginRendering()
appropriately on the underlying TextureRenderer during resizing of the
backing store of the TextRenderer.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1148 232f8b59-042b-4e1e-8c03-345bb8c30851
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Incorporated suggested fix from java.net user bandures.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1146 232f8b59-042b-4e1e-8c03-345bb8c30851
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Moved setColor() implementation from TextRenderer to TextureRenderer
and reimplemented TextRenderer's methods in terms of it.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1143 232f8b59-042b-4e1e-8c03-345bb8c30851
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software OpenGL
Conditionalized one more debug-only use of a multisample-related query.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1142 232f8b59-042b-4e1e-8c03-345bb8c30851
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New code added for support of getChosenGLCapabilities() was causing
errors described in bug report. Conditionalized querying of
multisample properties based on availability of WGL_ARB_multisample
extension.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1141 232f8b59-042b-4e1e-8c03-345bb8c30851
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jogl.disable.noddraw.check applet parameters on request of NASCAR
RaceView team at Turner Broadcasting. Forced inclusion of current
JRE's version in version set for better robustness.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1132 232f8b59-042b-4e1e-8c03-345bb8c30851
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where desired over the rendered text bitmap. Added CustomText demo to
demonstrate its usage.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1128 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1127 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1126 232f8b59-042b-4e1e-8c03-345bb8c30851
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Applied recommended fix from submitter.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1107 232f8b59-042b-4e1e-8c03-345bb8c30851
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pushed / popped by TextureRenderer on suggestion of Tom Gaskins and
Chris Campbell
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1104 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1103 232f8b59-042b-4e1e-8c03-345bb8c30851
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Made JOGLAppletLauncher more robust to exceptions thrown from
Class.forName() looking up AL.class.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1098 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added documentation to JOGLAppletLauncher indicating that Talkback
agent is responsible for slowdown of JOGL-based applets and provided
instructions on how to turn it off.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1097 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added support to GlueGen's NativeLibrary class for relative library
path names which do not require expansion; for example, "libGL.so.1".
Changed the DRIHack to first attempt to open libGL.so.1 instead of
"GL", which expanded to "libGL.so". For some reason, this causes ATI's
drivers to be picked up properly. Tested with various JOGL demos.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1093 232f8b59-042b-4e1e-8c03-345bb8c30851
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request of several people on javagaming.org forums. Refactored
existing 2D rendering support in these classes in terms of the new 3D
methods. Wrote new TextCube demo illustrating how to render 2D text in
3D using the TextRenderer. Factored out FPS counter rendering into new
FPSCounter utility class and updated TestTextRenderer and FlyingText
demos.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1092 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added checking for thrown run-time exceptions to on-screen GLContext
makeCurrent() implementations on all three major supported platforms;
now unlocks the underlying GLDrawable if an exception is thrown.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1088 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added ability to specify a maximum size to which the RectanglePacker
can expand. Added preExpand method to BackingStoreManager to support
early eviction of unused entries instead of always expanding the
backing store, and additionFailed method used when the backing store
can not expand further. Added more robust free list coalescing to
Level. Added support for shrinking of backing store and for eager
compaction when there is a lot of vertical dead space. Added TextFlow
demo which shows how to do dynamic layout of text and which acts as a
stress test for the TextRenderer.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1083 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1080 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added and specified GLContext.copy() and supplied implementations on
Windows, X11 and Mac OS X platforms. New code is untested at this
time. May need to make subsequent changes on X11 and Mac platforms
where new code has not been compiled yet.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1075 232f8b59-042b-4e1e-8c03-345bb8c30851
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TextRenderer class; displays dynamically rotated, translated and
colored text. Changed how setSmoothing() is handled by the
TextureRenderer and stopped disabling smoothing in the TextRenderer.
For the time being, not exposing this flag in that class to keep the
API simple. Changed TextRenderer to also push/pop the texture matrix.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1073 232f8b59-042b-4e1e-8c03-345bb8c30851
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where the new Java 2D TextureRenderer was destroying and re-creating
the OpenGL texture every frame. This was why the Java 2D Overlay class
was so expensive, and why the TextRenderer wasn't as fast as it seemed
it should be. Fixed bugs in all of the Java 2D demos which were
covered up by this implicit sync, as well as in the TextRenderer class
itself where it was missing a key sync operation. Added code to the
Texture.updateSubImage() implementation to clip the incoming rectangle
to the bounds of the input data and texture, to keep OpenGL from
dropping almost-valid updates on the floor. Ran all of the Java 2D
integration demos to verify these fixes.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1071 232f8b59-042b-4e1e-8c03-345bb8c30851
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team, added a TextRenderer class which enables high-performance
rendering of bitmapped Java 2D fonts, with full Unicode support, into
arbitrary OpenGL drawables using a simple API. Builds on top of the
TextureRenderer class and its associated functionality; added
createAlphaOnlyRenderer() and other methods to enable the TextRenderer.
Caches rendering results on a string-by-string basis in an OpenGL
texture using a fully automatic least-recently-used algorithm for good
efficiency when rendering the same string or strings multiple times.
Uses a rectangle packing algorithm, currently housed in
com.sun.opengl.impl.packrect, for managing the positions of cached
strings on a larger OpenGL texture to avoid OpenGL pipeline state
changes. Added a TestTextRenderer demo which simply adds a moving text
string and frames-per-second counter to the Gears demo; more
sophisticated examples to come. (Some commented-out debugging code is
being temporarily left in the new demo, to be removed in the next
checkin, in order to have it in the version history.)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1067 232f8b59-042b-4e1e-8c03-345bb8c30851
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dropped the prefixes on the suggestion of Chris Campbell. No other
changes to these classes. Added com.sun.opengl.util.j2d to the javadoc
generation. Updated demos.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1066 232f8b59-042b-4e1e-8c03-345bb8c30851
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suggestion of Chris Campbell
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1065 232f8b59-042b-4e1e-8c03-345bb8c30851
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class to com.sun.opengl.util to make it easier to render into OpenGL
textures using Java 2D. Added convenience methods to this class to
make it easy to draw sub-rectangles of the resulting texture to the
screen. Added a J2DOverlay class which acts like a Java 2D-based
heads-up display for an arbitrary GLDrawable, tracking its size and
making it easier to render the entire contents of the HUD. There
appear to be performance issues with the J2DOverlay class as the
window gets large, at least on older hardware, as it allocates very
large OpenGL textures internally. Added tests for both the
J2DTextureRenderer and J2DOverlay classes which have similar
functionality but different implementation approaches and different
performance characteristics.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1059 232f8b59-042b-4e1e-8c03-345bb8c30851
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Changed TextureIO's BufferedImage code paths to no longer copy the
data in order to correct for the vertical flip needed between Java
2D's and OpenGL's coordinate systems, but instead to correct for this
using a flip of the texture coordinates. This was needed to change the
semantics for the BufferedImage from "by-copy" to "by-reference". Made
the custom BufferedImage copying code path occur lazily upon a call to
TextureData.getBuffer(). Added support for the GL_EXT_abgr extension
but disabled the code path currently as it appears there may be bugs
in its support on some drivers. Added computation of row width for all
BufferedImage types with help and suggestions from Chris Campbell.
Improved handling of some BufferedImage types like TYPE_INT_ARGB and
TYPE_4BYTE_ABGR. Added Texture.updateSubImage() taking a source
rectangle as well as a destination coordinate. Wrote TestSubImage test
to show use of the new API which exercises all BufferedImage types.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1057 232f8b59-042b-4e1e-8c03-345bb8c30851
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6504460 and 6333613
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1047 232f8b59-042b-4e1e-8c03-345bb8c30851
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library and native library jar structure, and to remove comment on bug
with multiple JOGL applets on the same web page, which has been fixed
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1040 232f8b59-042b-4e1e-8c03-345bb8c30851
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64-bit Java Plug-In they will have no effect for now
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1039 232f8b59-042b-4e1e-8c03-345bb8c30851
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(with different archive parameters, meaning two different class
loaders in the Sun applet implementation) loaded from the same web
site both used JOGL we would get an UnsatisfiedLinkError; now uniquify
the local install directory based on a hash of the archive tag
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1033 232f8b59-042b-4e1e-8c03-345bb8c30851
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platforms pointed out by bleb on javagaming.org forums
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1028 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1016 232f8b59-042b-4e1e-8c03-345bb8c30851
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JOAL classes are detected, will download, install and load JOAL's
native libraries as well as JOGL's. Added NativeLibLoader.disable()
method to JOAL to support this. Added code to JOGLAppletLauncher to
detect if -Dsun.java2d.noddraw=true was missing from
deployment.properties and if so to prompt user about adding it
automatically. Fixed bug in new per-native-library timestamp code.
Refactored JOAL SingleStaticSource demo to make it easier to embed in
an applet.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1014 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1006 232f8b59-042b-4e1e-8c03-345bb8c30851
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out by John Burkey. glGetBufferParameterivARB call in glMapBuffer was
too expensive at least with Apple's multithreaded OpenGL
implementation. Now track both bound buffer state (refactored into
GLBufferStateTracker) as well as cache created buffers' sizes
(expressed in GLBufferSizeTracker) and query the cache instead of
OpenGL directly. Verified with VertexBufferObject demo that now no
glGet queries are made at run-time.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1003 232f8b59-042b-4e1e-8c03-345bb8c30851
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