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* Relocate Hw*Renderer -> opengl subpackageSven Gothel2011-03-304-10/+8
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* Font Refactoring ; Misc Changes ; Demo/Test UpdateSven Gothel2011-03-301-43/+29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Font Refactoring - Notion of distributed FontSet - FontFactory may produce FontSet and/or a Font by absolute ttf file path - Adding support for free Ubuntu fonts - Remove Vertex.Factory dependency for Font creation - Typecast Impl - Fix CmapTable selection - Fix horizontal spacing of space - Misc Changes - HwTextRenderer - Offer reshape for perspective and orthogonal view - Expose PMVMatrix, allowing user to setup their own view math. Demo Update - Dump font set a-zA-Z... - Dump 'lazy dog ..' text - Action: - s: toogle 'font set' - f: toggle fps - v: toggle v-sync - space: toggle font (ubuntu/java) - formated screenshot filename w/ font name Test Update: - add font set iteration
* Refactoring for public: Remove Line ; public/private API cleanupSven Gothel2011-03-292-29/+6
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* Refactor / Use font name as file path, if not a java fontSven Gothel2011-03-291-2/+1
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* Merge with changes done for unit testsRami Santina2011-03-291-14/+15
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| * Font: Make font instances size agnostic (remove all size states), size is ↵Sven Gothel2011-03-261-14/+15
| | | | | | | | only a render time parameter. Add missing bounds/width/height queries to TypecastFont
* | Add debug flag for boundary triRami Santina2011-03-291-1/+3
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* Common demo gllistener for text; Cleanup HwTextRenderer: Use GL as parameter ↵Sven Gothel2011-03-262-105/+109
| | | | (matching API), only update data if necessary (uniform), hold data in GLUniform
* Refactored Vertex Point PointTex GraphPoint namingsRami Santina2011-03-255-61/+60
| | | | | | Vertex class --> SVertex (Simple vertex wwhere memory impl is float[]) Point interface --> Vertex (which combines in it PointTex Interface) GraphPoint --> GraphVertex
* Make com.jogamp.graph.geom.plane non public: jogamp.graph.geom.plane, this ↵Sven Gothel2011-03-251-3/+4
| | | | incl. creating the non public FontInt interface for Path2D access
* Add initial GPU based curve rendering implementation, utilizing TTF fonts ↵Rami Santina2011-03-258-0/+1504
and manual shapes