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path: root/src/demo/GPUTextNewtDemo01.java
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* Font Refactoring ; Misc Changes ; Demo/Test UpdateSven Gothel2011-03-301-4/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Font Refactoring - Notion of distributed FontSet - FontFactory may produce FontSet and/or a Font by absolute ttf file path - Adding support for free Ubuntu fonts - Remove Vertex.Factory dependency for Font creation - Typecast Impl - Fix CmapTable selection - Fix horizontal spacing of space - Misc Changes - HwTextRenderer - Offer reshape for perspective and orthogonal view - Expose PMVMatrix, allowing user to setup their own view math. Demo Update - Dump font set a-zA-Z... - Dump 'lazy dog ..' text - Action: - s: toogle 'font set' - f: toggle fps - v: toggle v-sync - space: toggle font (ubuntu/java) - formated screenshot filename w/ font name Test Update: - add font set iteration
* Same size for both tests diff techniqueSven Gothel2011-03-291-2/+3
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* Updated textTextRenderer 3 views each and write to tga fileRami Santina2011-03-291-1/+0
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* Multiple snapshots r2t; Added test initial MSAARami Santina2011-03-281-17/+0
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* Added print screen to TGA file to be used in junitRami Santina2011-03-281-2/+20
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* Common demo gllistener for text; Cleanup HwTextRenderer: Use GL as parameter ↵Sven Gothel2011-03-261-123/+23
| | | | (matching API), only update data if necessary (uniform), hold data in GLUniform
* WindowTitle: Add r2t/msaa - Region Demos: Dump MSAASven Gothel2011-03-251-2/+2
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* TextDemo01 (MSAA): 4 samples (duh)Sven Gothel2011-03-251-1/+1
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* TextDemo01 (MSAA): 4 samplesSven Gothel2011-03-251-2/+2
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* sample coverage: no diff to linesSven Gothel2011-03-251-2/+3
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* TextDemos: Dump MSAA values, see what which AA style does ..Sven Gothel2011-03-251-7/+8
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* Fix: RenderingDemo with MULTI_PASS doesnt uses MSAARami Santina2011-03-251-2/+1
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* Refactored Vertex Point PointTex GraphPoint namingsRami Santina2011-03-251-3/+3
| | | | | | Vertex class --> SVertex (Simple vertex wwhere memory impl is float[]) Point interface --> Vertex (which combines in it PointTex Interface) GraphPoint --> GraphVertex
* Add initial GPU based curve rendering implementation, utilizing TTF fonts ↵Rami Santina2011-03-251-0/+198
and manual shapes