Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Graph*: API doc refinement | Sven Gothel | 2023-03-30 | 1 | -0/+7 |
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* | GraphUI Shape: Rename rotOrigin -> rotPivot | Sven Gothel | 2023-03-28 | 1 | -18/+18 |
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* | GraphUI Shape.setTransform(): Fix !sameScaleRotatePivot && hasRotate && ↵ | Sven Gothel | 2023-03-28 | 1 | -2/+2 |
| | | | | | | !hasRotPivot: Don't scale pivot back from center-pivot, same as w/ hasRotPivot A copy & paste bug .. | ||||
* | GraphUI Scene: Added API doc args | Sven Gothel | 2023-03-28 | 1 | -6/+6 |
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* | GraphUI: Decouple GraphShape from Shape, i.e. allow future Shape w/o ↵ | Sven Gothel | 2023-03-28 | 12 | -212/+366 |
| | | | | Graph/GLRegion | ||||
* | GraphUI Button: Simplify addShapeToRegion() | Sven Gothel | 2023-03-28 | 1 | -13/+13 |
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* | GraphUI Label: Add getScaledLineHeight() and refine setFontScale(), i.e. ↵ | Sven Gothel | 2023-03-28 | 1 | -3/+21 |
| | | | | only act and markDirty() on change | ||||
* | GraphUI Label: Remove glyphVisitor's debug code (exception handling) | Sven Gothel | 2023-03-28 | 1 | -10/+2 |
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* | GraphUI: Label: Enforce bottom-left origin @ 0/0 for good drag-zoom ↵ | Sven Gothel | 2023-03-28 | 1 | -3/+4 |
| | | | | experience (working sticky edge) | ||||
* | GraphUI: Shape: Fix setTransform(): Scale around center and rotate around ↵ | Sven Gothel | 2023-03-28 | 1 | -26/+40 |
| | | | | pivot-point or center; Assume Shape origin to be bottom-left for drag-zoom. Removes questionable scale-hack. | ||||
* | GraphUI: Shape.dispatchMouseEvent(): Rename dsx/dsxy -> sx/sy as they ↵ | Sven Gothel | 2023-03-28 | 1 | -7/+7 |
| | | | | denominate whole scale-factor, not their delta | ||||
* | Graph Font.GlyphVisitor*: Pass 'char symbol' to visitor, passing full ↵ | Sven Gothel | 2023-03-28 | 1 | -1/+1 |
| | | | | text-processing information | ||||
* | Graph Font Processing: Use Font.GlyphVisitor instead of ↵ | Sven Gothel | 2023-03-22 | 1 | -3/+8 |
| | | | | OutlineShape.Visitor, allowing to use the Glyph (information). | ||||
* | GraphUI Shape: Make access private where possible & reasonable, synchronize ↵ | Sven Gothel | 2023-03-22 | 6 | -42/+55 |
| | | | | dirty and in draw(..) the whole dirty-validate() region.draw() | ||||
* | GraphUI Scene: getStatusText(..) drop unset values, be more semantic ↵ | Sven Gothel | 2023-03-22 | 1 | -5/+19 |
| | | | | sensitive (msaa -> smsaa) | ||||
* | GraphUI Scene: Add removeShape*(GL2ES2..) variant w/ their destruction for ↵ | Sven Gothel | 2023-03-22 | 1 | -4/+18 |
| | | | | convenience | ||||
* | GraphUI Scene: Add optional frustum culling (default: disabled) | Sven Gothel | 2023-03-22 | 1 | -13/+23 |
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* | GraphUI Shape.setTransform(): Remove 'wiggling' w/ origin, text issue came ↵ | Sven Gothel | 2023-03-21 | 1 | -12/+4 |
| | | | | | | from Scene.PMVMatrixSetup bug, all shapes resize fine now. Scene.PMVMatrixSetup bug missed modelview initialition before gluUnProject(), fixed in commit 74e11bd9a49f61e49d3c73c4f9b87b4fb7fbaaf3. | ||||
* | GraphUI: Fix Scene.PMVMatrixSetup impl: Setup modelview before using ↵ | Sven Gothel | 2023-03-21 | 1 | -2/+4 |
| | | | | setPlanBox(..)'s gluUnProject(..) | ||||
* | GraphUI Scene: Move reshape() below init from in-between display() impls | Sven Gothel | 2023-03-21 | 1 | -19/+19 |
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* | Graph: Cleanup Vertex.Factory referencing: Only bind to OutlineShape and use ↵ | Sven Gothel | 2023-03-21 | 11 | -66/+36 |
| | | | | | | | its default. GraphUI: Always use default. Graph RegionRenderer, its RenderState as well as GraphUI's Scene don't need to have knowledge of Vertex.Factory, which is only used within OutlineShape and its 'inner geom workings'. | ||||
* | GraphUI Shape/Label: Allow validate(..) w/o current GL context, used by e.g. ↵ | Sven Gothel | 2023-03-20 | 2 | -13/+76 |
| | | | | | | Label.setText(..) and getBounds(), preparations for more animation. Hence Shape.validate(..) is now synchronized, avoiding parallel resource modding from render- and other animating thread. | ||||
* | GraphUI Shape: Provide empty default implementation for clearImpl() and ↵ | Sven Gothel | 2023-03-20 | 5 | -34/+4 |
| | | | | destroyImpl() | ||||
* | GraphUI Scene: Add getDefaultVertexFactory(), fix getRenderState() API doc ↵ | Sven Gothel | 2023-03-20 | 1 | -2/+6 |
| | | | | (can't be null) | ||||
* | GraphUI Label: Fix naming semantics: 'pixelScale' -> 'fontScale', i.e. ↵ | Sven Gothel | 2023-03-20 | 1 | -13/+33 |
| | | | | font-scale factor, by which the em-sized type glyphs shall be scaled | ||||
* | GraphUI Scene: Add [add|remove]Shapes(Collection) .. for convenience | Sven Gothel | 2023-03-20 | 1 | -0/+7 |
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* | GraphUI Shape.setTransform(): Fix center semantics (half size) and consider ↵ | Sven Gothel | 2023-03-20 | 1 | -3/+18 |
| | | | | origin (resolves multi-line text resize issues) | ||||
* | GraphUI Scene: Move GLEventListener implementations reshape() and dispose() ↵ | Sven Gothel | 2023-03-20 | 1 | -48/+48 |
| | | | | to the others, init(), display(). Ease review. | ||||
* | GraphUI MediaButton: Only mark region dirty if already exists | Sven Gothel | 2023-03-20 | 1 | -1/+3 |
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* | GraphUI Default Scene.PMVMatrixSetup: Scale (back) projection to have ↵ | Sven Gothel | 2023-03-20 | 1 | -12/+38 |
| | | | | normalized plane dimensions, 1 for the greater of width and height | ||||
* | GraphUI Scene: Be quiet | Sven Gothel | 2023-03-20 | 1 | -2/+0 |
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* | GraphUI GLButton: Add missing destroyImpl(..) to destroy the ImageSequence ↵ | Sven Gothel | 2023-03-20 | 1 | -0/+6 |
| | | | | and FBO-GLAD | ||||
* | GraphUI: Add UISceneDemo00 for linear animation in one main function; ↵ | Sven Gothel | 2023-03-19 | 1 | -0/+67 |
| | | | | UISceneDemo01 simply provides shape drag-move and -resize | ||||
* | GraphUI Shape win<->obj/shape mapping: Return actual int[] or float[] result ↵ | Sven Gothel | 2023-03-19 | 4 | -45/+105 |
| | | | | or null on error instead of boolean to easy API usage | ||||
* | Graph UI Shape: Remove debug println @ mouse drag release | Sven Gothel | 2023-03-19 | 1 | -1/+0 |
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* | Graph UI: Apply API changes to demos *WIP* (not all working yet, but compile ↵ | Sven Gothel | 2023-03-19 | 1 | -1/+1 |
| | | | | clean) | ||||
* | Graph UI: Adopt Shape implementations to Shape API changes (simplification) | Sven Gothel | 2023-03-19 | 9 | -34/+28 |
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* | Graph UI Shape: Fix move and resize via 1-pointer mouse drag: Need to apply ↵ | Sven Gothel | 2023-03-19 | 1 | -32/+33 |
| | | | | | | scale on drag-delta, operating on scaled-model-viewpoint Further, on resize, we have different sticky edges for either bottom-right or bottom-left drag resize. | ||||
* | Graph UI Shape: Fix setTransform(): Take back unscaled-center 1st, then add ↵ | Sven Gothel | 2023-03-19 | 1 | -2/+4 |
| | | | | back later (scaled); TODO: Add alignment features | ||||
* | Graph Shape: Add onMove(Shape.Listener), allowing user to track Shape movement | Sven Gothel | 2023-03-19 | 1 | -2/+15 |
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* | Add Scene.PMVMatrixSetup for programmable PMVMatrix setup in Scene replacing ↵ | Sven Gothel | 2023-03-19 | 2 | -280/+301 |
| | | | | | | | | | | | | | | | | | | | fixed projection params; Simplify API requirements .. Scene: - Add Scene.PMVMatrixSetup and use it throughout Scene/Shape for reshape(), setupMatrix() and Shape's win<->obj coordinate mappings. - Default Scene.PMVMatrixSetup is no more moving origin to bottom-left, kept at screen-center. - Add waitUntilDisplayer(), allowing to wait until 1st display is completed, ensuring certain states are well set (init, reshape and 1st display on Shapes, plane-box, ..) Shape: - Rename setPosition() -> moveTo() - Add getBounds(GLProfile) to retrieve AABBox before rendering, - Enhance validateImpl(..) to allow this mode @ initial validation (only) | ||||
* | Graph Scene: RegionRenderer is owned and never null | Sven Gothel | 2023-03-19 | 1 | -18/+6 |
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* | Graph Shape: Add missing drawGLSelect(..) | Sven Gothel | 2023-03-19 | 1 | -0/+5 |
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* | Graph Shape: Mark methods final and enhance API doc | Sven Gothel | 2023-03-19 | 1 | -28/+55 |
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* | Graph Scene: Customize clearColor + clearMask used @ display(..), i.e. ↵ | Sven Gothel | 2023-03-19 | 1 | -3/+35 |
| | | | | either use custom setting or avoid it at all for seamless client renderer integration | ||||
* | Graph: Scene: Add experimental pickShapeGL(..), i.e. glSelect (Not working ↵ | Sven Gothel | 2023-03-19 | 1 | -10/+117 |
| | | | | correctly with all renderModes yet, inactive; Not good on text) | ||||
* | Graph: Make RenderState a composition of RegionRenderer, which also creates ↵ | Sven Gothel | 2023-03-15 | 1 | -2/+1 |
| | | | | and destroys it. Dropping this also from user (complexity). | ||||
* | GraphUI: Scene/Shape: Decouple PMVMatrix operations (picking, obj<->win) by ↵ | Sven Gothel | 2023-03-15 | 3 | -111/+149 |
| | | | | | | | | using a local instance, enable performing on any thread (not using a blocking GL renderer thread) Shape got 2 win<->obj and size-retrieval variants: (a) using given PMVMatrix and viewport (b) using a local PMVMatrix w/ Scene's viewport and using Scene's setupMatrix() | ||||
* | GLMediaPlayer usage: Fix verbose strings, disable verbose in GraphUI demos | Sven Gothel | 2023-03-15 | 1 | -2/+2 |
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* | Graph: Have RegionRenderer.reshapeNotify(..) track x/y as well (vieport); ↵ | Sven Gothel | 2023-03-14 | 2 | -55/+121 |
| | | | | GraphUI.Scene using RegionRenderer's viewport (no duplicate) |