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* GraphUI: Use pre-calc'ing buffer sizes for Label shapeSven Gothel2023-03-131-0/+7
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* GLMediaPlayer: Overhaul and simplify states, allow usage before stream ready ↵Sven Gothel2023-03-131-2/+2
| | | | | | | | | | | | | | | showing test-texture. Adding stop(); (API Change) - allow multiple initGL(..) @ uninitialized and initialized - allows usage before stream is ready - using a test-texture @ uninitialized - adding stop() API change - initStream() -> playStream() - play() -> resume() FFMPEG: Added 'ready' check for robustness
* GraphUI: Shape: Add build-in resize w/ 1-pointer-click and drag in 1/4th ↵Sven Gothel2023-03-112-45/+121
| | | | bottom-left or bottom-right corner. Rename translate -> position.
* GraphUI: Add package.html (dummy)Sven Gothel2023-03-101-0/+33
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* GraphUI: Promote API to JOGL via graphui.jar or within any jogl-all*.jar (WIP)Sven Gothel2023-03-1012-0/+2671
Root package is 'com.jogamp.graph.ui.gl', i.e. a sub-package of Graph denoting UI and OpenGL usage. Implementation will stay small, hence relative files size costs are minimal. Source and build is in parallel to nativewindow, jogl and newt and has a dependency to all of them. The NEWT dependencies are merely the input listener ..