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* Bump (c) -2024 for edited files + LICENSE.txtSven Göthel2024-01-141-1/+1
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* Graph/GraphUI: Revise Graph Region ShaderMapping, fix AABBox-Clipping for ↵Sven Göthel2024-01-144-56/+109
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Pass2-AA, revise Pass2 AA Quality parameter .. Misc: - Graph VBORegion2PVBAAES2: Drop unused FBO rescale - Move MIN/MAX QUALITY/SAMPLE from GraphUI Scene -> Graph Region +++ Quality -> Pass2 AA Quality - Drop quality field in region - Pass quality to GLRegion.draw(..) similar to sampleCount for dynamic shader and switch - TODO: Pass quality parameter in TextRegionUtil's functions Fix RegionRenderer Shader Mapping - Use ShaderKey class to properly implement the hash value and equals method - For this, TextureSequence.getTextureFragmentShaderHashID() has been added to provide actual shader-snippet for the equals function - All required criterias are included in the hash value and equals method Fix AABBox Clipping for Pass-2 AA - Clipping in pass2-AA must happen in pass2 on actual gcu_PMVMatrix01 (not ortho) +++ GraphUI GraphShape - Rename: [get,set]{->AA}Quality() GraphUI Scene - Rename: mark{All->}ShapesDirty(), set{AllShapes->}Sharpness(), set{AllShapes->AA}Quality() - Fix setSampleCount(..), i.e. markStatesDirty() not markShapesDirty() - Fix setAAQuality(), markShapesDirty() and markStatesDirty(): Use forAll(..) to traverse through all shapes and groups. GraphUI Group - Add setFixedSize() - Add setClipOnBox() - Document setRelayoutOnDirtyShapes(), isShapeDirty()
* GraphUI RangeSlider: Add unitSize param: Size of one unit (element) in ↵Sven Göthel2024-01-122-20/+27
| | | | sliding direction
* GraphUI Margin/Padding: Rename zeroSum*() -> zero*()Sven Göthel2024-01-125-30/+30
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* Graph Clipping: Initial Region impl of AABBox clipping using GLSL shader ↵Sven Göthel2024-01-091-0/+3
| | | | | | | | | | | | (Convenient using Graph/GraphUI produced AABBox) Simple demo, setting clip-bbox manually: - src/demos/com/jogamp/opengl/demos/graph/ui/UIShapeClippingDemo00.java TODO: - GLSL: Add missing Mv-multiplication of vertex-position -> gcv_ClipBBoxCoord -- AABBox min/max should be set pre-multiplied w/ Mv covering an independent area, not per Shape/Region. -- This to properly work with moving/scaling of each Shape/Region etc
* GraphUI Rectangle: Remove dropping AA_RENDERING_MASK, i.e. allow ↵Sven Göthel2024-01-072-3/+3
| | | | | | | | | | VBAA_RENDERING_BIT again Dropping AA was added in commit eb99bfc27f9f49387cbb08471debcd4d61e4f745, but non-planar rectangles need AA to avoid stairs. Hence manually dropping some AA in MediaPlayer for blending rectangles. RangeSlider already drops AA for its bars etc.
* GraphUI Tooltip: Simplify integration w/ Scene + Shape; Use ↵Sven Göthel2024-01-075-66/+101
| | | | | | | | | | Shape.setToolTip(Tooltip) for generic usage; Add TooltipText colors. Shape also takes care of setting Tooltip's tool-Shape (itself), simplifying Tooltip ctor and having it more independent from Scene/Shape. Tooltip also drop Scene reference, as it shall be passed from Scene caller at Tooltip.createTip(..)
* GraphUI Button.setLabelColor(..): Add alpha channel and variant w/ Vec4f for ↵Sven Göthel2024-01-072-5/+15
| | | | flexibility
* GraphUI Shape: Ease Tooltip managment via Scene: Only started Tooltip is ↵Sven Göthel2024-01-073-22/+15
| | | | required to tick(), drop List<Tooltip>
* GraphUI Shape: Enable Tooltip (currently text only) to be displayed after ↵Sven Göthel2024-01-075-6/+289
| | | | | | | | | | | | | | | delay w/o mouse-move (1s) For efficiency, all Tooltip instances is hooked to Scene via Shape as well as its singleton pop-up HUD tip after delay and no mouse move. TooltipText is a simple text Button implementation, but other more fancy HUD tips can be implemented. Shape adds - 'public Tooltip setToolTip(final CharSequence text, final Font font, final float scaleY, final Scene scene)' Demoed within MediaPlayer widget.
* GraphUI RangeSlider.addMark(): Return the mark-shape and use double itemLen ↵Sven Göthel2024-01-071-10/+21
| | | | (in sliding direction) for better visibility
* GraphUI MediaPlayer / GLMediaPlayer: Add current chapter-title to info-fieldSven Göthel2024-01-072-4/+10
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* GraphUI Shape: Maintain multiple Activation Listener (ArrayList instead of ↵Sven Göthel2024-01-073-13/+40
| | | | | | | single instance) This allows listenting to activation of Group members, while Group is set to widget-mode. For the latter, Group adds a forward listener to itself.
* GraphUI Cleanup: Simplify Shape.draw*() and ↵Sven Göthel2024-01-075-147/+143
| | | | | | | | | | | | | Container.{add,remove*}Shape[s](); Remove Scene.setDebugBorderBox() Simplify Shape/Scene - Split scene.display()/shape.drawImpl0() and scene.displayGLSelect()/shape.drawToSelectImpl0() Simplify Container (Scene/Group) - {add,remove*}Shape[s](), i.e. drop unusual removeShape*() and simplify implementation Scene - Remove setDebugBorderBox()
* GraphUI RangeSlider: Add rectangular marks (e.g. for chapters, see ↵Sven Gothel2023-12-312-54/+87
| | | | | | MediaPlayer), by simply overlay marks on bar Knob color defaults to 0.80f, 0.80f, 0.80f, 0.7f, i.e. light-mode better matching MediaPlayer use-case.
* GraphUI Group: Fix layout w/ zero shapes (empty), i.e. set AABBox to zeroSven Gothel2023-12-311-1/+3
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* GraphUI MediaButton: Add clearImpl(..), stopping and rewinding streamSven Gothel2023-12-301-0/+5
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* GLMediaPlayer/FFMPEGMediaPlayer: Add chapter metadata support and use ↵Sven Gothel2023-12-301-36/+10
| | | | | | | | com.jogamp.common.av.PTS.millisToTimeStr(..) Chapter metadata is now supported via our FFMPEGMediaPlayer implementation. Added public method: 'Chapters[] GLMediaPlayer.getChapters()'
* GraphUI RangeSlider Widget: Add rectangular page-sized knob mode using a ↵Sven Gothel2023-12-242-75/+357
| | | | | | 'page size' of covered view. Resolve color-setup. Tested with FontView01
* GraphUI MediaPlayer Widget: Issue playStream(..) and setTextureUnit(..) by ↵Sven Gothel2023-12-241-11/+1
| | | | caller, reducing specification
* GraphUI Shape: Allow overriding of setColor(..) and setPressedColorMod(..)Sven Gothel2023-12-241-3/+3
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* GraphUI Scene/Shape: Add KeyListener for activeShapeSven Gothel2023-12-242-6/+98
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* Bug 805: GraphUI: Add Widget 'marker' (a Group), derived by {MediaUI01 -> ↵Sven Gothel2023-12-193-113/+476
| | | | | | | | | | | | | MediaPlayer} and new RangeSlider - A widget specifies specific UI semantics including individual controls. - Being a {@link Group}, implementations provide shape(s) and its instance can be added to the user's scene. - Due to the specific nature of widgets, individual controls/listener may be provided with semantic values. +++ MediaPlayer exposes a RangeSlider for current position (view and control).
* GraphUI Shape Rectangle: Draw simple filled rect if lineWidth==0, drop ↵Sven Gothel2023-12-191-7/+8
| | | | AA_RENDERING_MASK from renderModes (not necessary for a rect)
* GraphUI Group: Allow override of clearImpl0() and destroyImpl0()Sven Gothel2023-12-191-5/+5
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* GraphUI Shape: Unify 'resetState()' for clear and destroy, refine API docSven Gothel2023-12-191-16/+22
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* GraphUI Shape: setParent() pp -> protected, allow to override setName()Sven Gothel2023-12-191-6/+6
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* GraphUI Shape.move*(): Don't notify MotionListener on programmatic move.Sven Gothel2023-12-191-11/+16
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* Bug 805: GraphUI: Add MediaUI01 widtget (MediaButton w/ full feature ↵Sven Gothel2023-12-181-0/+551
| | | | controls), used in demos UIMediaGrid0[01]
* Bug 805: GraphUI: Add Group.replaceShape(..) and Shape.getParent()Sven Gothel2023-12-183-2/+42
| | | | | | | | Group.replaceShape(..) allows replacing a shape w/o disturbing a layout, e.g. to zoom one element by taking it out of a grid-group and placing it on-top of the Scene while using a placeholder in the grid until returned. Shape.getParent() - depending on use-case (w/o DAG) - allows access and control of a shape's Group.
* Bug 805: GraphUI Scene/Shape Pick-Active/Interaction: Pick shall complete ↵Sven Gothel2023-12-182-142/+156
| | | | | | | | | | | | | | | | traversion for most inner interactive shape; ... Pick shall complete traversion for most inner interactive shape - Shape::dispatchMouseEvent() is only invoked for interactive shapes, impl. simplified. - Remove 'Scene::dispatchMouseEvent(..)', use 'Scene::dispatchMouseEventPickShape(..)' for given use cases - Scene::dispatchMouseEventForShape(..) used for mouseDragged() only, i.e. using activeShape. +++ This allows a 'group widget' being used, allowing to click on inner shapes like a button.
* Bug 805: GraphUI Group: Add 'widget-mode' used to utilize a group as one ↵Sven Gothel2023-12-182-2/+66
| | | | | | | | | visible UI widget element (activation, visibility) Enabled widget behavior for a group causes - the whole group to be shown on top on (mouse over) activation of one of its elements via getAdjustedZ() - this group's onActivation(Listener) to handle all it's elements activation events - isActive() of this group and its sub-groups to return true if one of its elements is active
* GraphUI Shape: Fix Z{Ascending,Descending}Comparator using and exposing ↵Sven Gothel2023-12-181-16/+31
| | | | | | | getAdjustedZ() getAdjustedZ() simply returns `position.z() * getScale().z() + zOffset`, i.e. with added zOffset reflecting activation status (renders shape/group on top).
* GraphUI Container: Cleanup or Group/Scene add*/remove* methodsSven Gothel2023-12-182-17/+55
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* GraphUI Shape: Rename is{Container -> Group}(), denoting a group onlySven Gothel2023-12-182-3/+3
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* GraphUI Padding, Margin, Gap: Use zero value constant None instead of ↵Sven Gothel2023-12-186-21/+21
| | | | default ctor
* GraphUI Alignment: Use Alignment.None instead of default ctor.Sven Gothel2023-12-182-7/+7
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* GraphUI MediaButton: Disable AA_RENDERING_MASK for GLMediaPlayer color ↵Sven Gothel2023-12-181-1/+2
| | | | | | | | | texture (effiency, less artifacts) 2-pass Graph-AA is not desired for video textures to enhance efficiency and reduce artifacts. Consider using 'mPlayer.setTextureMinMagFilter( new int[] { GL.GL_LINEAR, GL.GL_LINEAR } )' of passed GLMediaPlayer instance to use bilinear filtering for different sizes.
* GraphUI Shape: Rename [set|is]{Enabled -> Visible}(..) for claritySven Gothel2023-12-185-14/+20
| | | | | Note that invisible shapes are still considered for picking/activation. To completely mute the shape, issue {@link #setInteractive(boolean)} as well.
* GraphUI Shape/Group: Group.isActive() also returns true if any child is ↵Sven Gothel2023-12-122-1/+12
| | | | active; Add isContainer() to avoid rfeflection
* GraphUI Shape: Use Shape.MoveListener for Shape.onMove(..) providing more ↵Sven Gothel2023-12-121-18/+27
| | | | details of the translation
* GraphUI Shape: Add IO_ACTIVABLE stateSven Gothel2023-12-121-17/+38
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* GraphUI Shape: Simplify setIO(..) usage (private)Sven Gothel2023-12-121-7/+7
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* GraphUI Scene: Allow attaching GLAutoDrawable manually and adding ↵Sven Gothel2023-12-041-2/+26
| | | | GLEventListener (API)
* GraphUI Shape: Complete commit c8ec6fa7cc16a0777db16af8b4d0d0b898f8b546Sven Gothel2023-10-031-2/+13
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* GraphUI Shape: 'int name' -> 'int id' and add 'String name', change get/set ↵Sven Gothel2023-10-034-23/+60
| | | | methods accordingly
* GraphUI Scene: Add custom one-time GLRunnable disposable action list, ↵Sven Gothel2023-10-031-0/+20
| | | | | | | | allowing to properly take-down user resources at dispose(GLAutoDrawable) Used for UISceneDemo20 to stop and release SimpleSineSynth and its ALAudioSink. The latter causes a bad exit (crash at OpenAL32.dll) on OpenJDK's Window Binary if not stopped!
* Bug 1467 - GraphUI: Don't de-activate a Shape if became active via ↵Sven Gothel2023-09-301-15/+24
| | | | | | | | 'mouseOver' (mouseDragged) When using a mouse, Scene activates a Shape if mouse is over it (mouseOver). Hence don't de-activate such Shape via mouse-button clicked or released.
* GraphUI: Shape: Add missing 'markShapeDirty()' on setBorderColor()Sven Gothel2023-09-301-0/+2
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* Bug 1454 + Bug 1464: Maintain a Shape local 'zOffset' and only consider it ↵Sven Gothel2023-09-302-35/+43
| | | | | | | | | | for sorting w/o actually modifying the position (enogh to be painted on top and for selection) Also use a simplified comparison using only float relational operations w/o NaN/Inf bit-stuff or epsilon, as it should be accurate enough for this cause. This shall also resolve Bug 1454, as we no more modify the position directly but the local zOffset field .. but this has to be seen (data race).