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path: root/src/jogl/classes/com/jogamp/opengl/FBObject.java
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* Bug 950 - Recognize full FBO capabilities for ES 3.0 - [GLContext|GL].hasFull...Sven Gothel2014-01-241-16/+17
* jogl: add missing @Override annotationsHarvey Harrison2013-10-171-0/+4
* jogl: remove all trailing whitespaceHarvey Harrison2013-10-171-393/+393
* GLVersionNumber.createVendorVersion(): Only test match result and potentially...Sven Gothel2013-05-311-10/+5
* FBObject.init() uses safe 1x1 size like reset(..) to behave equal; GLFBODrawa...Sven Gothel2013-04-121-5/+7
* FBObject/GLFBODrawableImpl: Silence stderr if not in DEBUG mode relying on ap...Sven Gothel2013-01-261-2/+4
* FBObject, minor edit: GL2GL3.GL_MAX_COLOR_ATTACHMENTS -> GL2ES2.GL_MAX_COLOR_...Sven Gothel2012-12-211-1/+2
* Cleanup GLContext special entries: getOffscreenContextPixelDataType(), getOff...Sven Gothel2012-12-151-1/+2
* Bug 634 - Part 1: Fix FBObject regression of commit dbc260bd2e917ee9001461749...Sven Gothel2012-11-081-4/+12
* FBObject: Rename private fields for better reading: samplesSink* -> samplingS...Sven Gothel2012-11-061-65/+65
* Bug 634 - Part 1: FBObject, Make MSAA 'samplingSink' mutable and add setSampl...Sven Gothel2012-11-061-10/+33
* Minor edits FBObject/GearsObjectSven Gothel2012-10-281-1/+1
* Fix Bug 630: packedDepthStencilAvail didn't check for EXT_packed_depth_stenci...Sven Gothel2012-10-241-1/+3
* Fix Bug 617 (part2): Workaround buggy GPU driver where FBO reattachment of Co...Sven Gothel2012-10-061-1/+4
* Fix FBObject DEPTH_STENCIL renderbuffer usageSven Gothel2012-10-051-38/+46
* FBObject/GLFBODrawable: Debug / glError detectionSven Gothel2012-10-021-8/+11
* FBObject: Clarify reset(..), resetSamplingSink(..) ; Rename syncFramebuffer(....Sven Gothel2012-09-271-23/+37
* FBObject: Small cleanup of freeColorbufferImpl(gl, i) -> freeAllColorbufferIm...Sven Gothel2012-09-211-27/+26
* FBObject cleanup / review: strings, simplified re-attachment, removed redunda...Sven Gothel2012-09-201-169/+262
* Seamless Integration of an FBObject based GLFBODrawable as GLOffscreenAutoDra...Sven Gothel2012-09-151-342/+540
* Robostness FBObject / GLReadBufferUtil: Ignore pre-existing GL errors - remov...Sven Gothel2012-08-171-3/+1
* Robustness: FBObject or reset(..)Sven Gothel2012-08-171-37/+69
* Bug 599 - FBObject / Offscreen Support - Part 1Sven Gothel2012-07-191-0/+1943