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* Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2e...Sven Gothel2014-07-031-3/+3
* jogl: remove all trailing whitespaceHarvey Harrison2013-10-172-15/+15
* FixedFuncPipeline: Optimize shader resource, if preset != ShaderSelectionMode...Sven Gothel2012-10-131-4/+8
* Enhance FixedFuncPipeline: Multi-Texture, Tex-Env, Alpha-Test, Lighting (fix,...Sven Gothel2012-10-122-9/+60
* Misc Rename/Reloc; GLArrayData*/PMVMatrix enhancments; Test fixes/adds (Gears...Sven Gothel2011-08-221-5/+5
* FixedFuncUtil: Name/Fix getFixedFuncImpl() -> wrapFixedFuncEmul()Sven Gothel2011-07-311-8/+10
* Move implementation private files from com.jogamp.<module>.impl. to jogamp.<m...Sven Gothel2011-02-091-1/+1
* Move implementation private files from com.jogamp.<module>.impl. to jogamp.<m...Sven Gothel2011-02-0820-1207/+0
* Fix file modesSven Gothel2010-07-075-0/+0
* JOGL GL4 preperation (cont):Sven Gothel2010-04-201-1/+1
* modifications due to class movement in gluegen.Michael Bien2010-03-312-2/+2
* fixed a bunch of javadoc warnings.Michael Bien2010-03-291-4/+4
* renamed BufferUtil to GLBuffers.Michael Bien2010-03-291-6/+6
* com.jogamp.opengl.util.BufferUtil extends com.jogamp.gluegen.runtime.Buffers.Michael Bien2010-03-292-17/+17
* changes due to BufferFactory -> Buffers renaming in gluegen.Michael Bien2010-03-291-9/+9
* refactoring: renamed com.sun.opengl -> com.jogamp.opengl.Michael Bien2010-03-2721-0/+1297