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Commit message (
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Author
Age
Files
Lines
*
ShaderProgram field programLinked: Set to false @ release()/destroy(), On use...
Sven Gothel
2023-03-15
1
-1
/
+5
*
opengl/util/glsl/Shader*: Mark classes and fields final, rename dump{Shader->...
Sven Gothel
2023-03-15
4
-22
/
+41
*
ShaderCode: Fixed constant usage (GL3 -> GL3ES3)
Sven Gothel
2019-03-26
1
-15
/
+15
*
Bug 1283: Remove shader include filename quotes if exists at start and end only
Sven Gothel
2019-03-26
1
-1
/
+9
*
Removing also all the double quotes
Giuseppe Barbieri
2016-01-29
1
-1
/
+1
*
Bug 1237: Adopt GlueGen's clarification of IOUtil.getResource(..), commit d78...
Sven Gothel
2015-10-03
2
-5
/
+5
*
Bug 1193: ShaderCode: Add SUFFIX_COMPUTE_SOURCE/SUFFIX_COMPUTE_BINARY; Add @s...
Sven Gothel
2015-08-18
1
-3
/
+22
*
Updates the documentation of the class ShaderCode concerning the compute shaders
Julien Gouesse
2015-08-13
1
-11
/
+13
*
Adds the compute shaders into the list of supported shaders for ShaderCode
Julien Gouesse
2015-08-13
1
-0
/
+9
*
ShaderCode: Add 'create' variations w/ custom shader file suffixes as well as...
Sven Gothel
2015-07-19
1
-19
/
+303
*
Fix javadoc typo: </count> -> </code>
Sven Gothel
2015-07-18
1
-4
/
+4
*
Bug 1135 - Cleanup: Class ownership change of static GL enumerates
Sven Gothel
2015-03-06
1
-10
/
+10
*
Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1)
Sven Gothel
2015-02-02
7
-41
/
+41
*
Use ExceptionUtils.dumpStack(..) instead of Thread.dumpStack()
Sven Gothel
2014-10-26
1
-7
/
+8
*
GLContext.Version* VersionNumber Constants: Clarify names, avoiding mis-inter...
Sven Gothel
2014-10-25
2
-2
/
+2
*
ShaderCode: Fix link to create(..) method
Sven Gothel
2014-10-08
1
-3
/
+3
*
Bug 1063: Uri adoption
Sven Gothel
2014-09-08
1
-1
/
+6
*
Adding missing '@since 2.2.1' tags to ShaderCode and GLContext
Sven Gothel
2014-09-03
1
-4
/
+20
*
Bug 1043 - Add Tessellation Control and Evaluation Shader Support
Sven Gothel
2014-09-02
1
-16
/
+56
*
glsl.sdk.CompileShader: Use IOUtil.StreamMonitor
Sven Gothel
2014-08-28
1
-33
/
+1
*
Fix ShaderCode.es3_default_precision_fp: ES 3.x requires same precision for u...
Sven Gothel
2014-07-29
1
-2
/
+6
*
Findbugs: Misc minor issues (see below)
Sven Gothel
2014-07-08
1
-1
/
+1
*
Findbugs: Remove branches where reference cannot be null
Sven Gothel
2014-07-08
1
-4
/
+4
*
Findbugs: Use <NumberType>.valueOf(..) instead of 'new <NumberType>(..)'
Sven Gothel
2014-07-08
2
-13
/
+10
*
Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2e...
Sven Gothel
2014-07-03
7
-201
/
+202
*
Fix 'typo' in messages: 'Catched' -> 'Caught'
Sven Gothel
2014-06-28
1
-2
/
+2
*
Fix ShaderCode.insertShaderSource(..): Return 'position' if nothing has been ...
Sven Gothel
2014-04-09
1
-7
/
+7
*
Bug 801: Cleanup shader-program location/data update ; Add COLORTEXTURE + Tex...
Sven Gothel
2014-04-04
1
-2
/
+2
*
Bug 801: WIP 2/2 - Add color attribute; Switch Shader instead of branching in...
Sven Gothel
2014-04-02
2
-9
/
+11
*
Bug 801: WIP 1/2 - Add color attribute; Switch Shader instead of branching in...
Sven Gothel
2014-04-01
2
-14
/
+47
*
ShaderCode: Allow 'srcRoot' to be optional ; RegionRendererImpl01: Allos cust...
Sven Gothel
2014-03-25
1
-7
/
+13
*
Bug 890 - Fix GLES3 Profile Mapping, i.e. GL2ES2 queries and mappings; Valida...
Sven Gothel
2013-11-07
1
-4
/
+24
*
Fix Bug 872: ES3 and ES3-GLSL Version not properly Handled
Sven Gothel
2013-10-25
1
-5
/
+20
*
jogl: replce more unneeded String() construction
Harvey Harrison
2013-10-20
1
-1
/
+1
*
Fix Bug 827 - ShaderProgam helper class reports errors incorrectly
Sven Gothel
2013-10-19
1
-2
/
+2
*
jogl: add missing @Override annotations
Harvey Harrison
2013-10-17
4
-0
/
+11
*
jogl: remove all trailing whitespace
Harvey Harrison
2013-10-17
7
-285
/
+285
*
Remedy for Bug 782: Issue Debug.initSingleton() or Debug.debug(..) before cal...
Sven Gothel
2013-07-17
1
-2
/
+7
*
StringBuffer -> StringBuilder
Sven Gothel
2013-07-15
1
-2
/
+2
*
GLContext: Rename 2-digit VersionNumber statics aligning w/ all 3-digit names...
Sven Gothel
2013-07-03
1
-1
/
+1
*
JOGL GLSL ShaderProgram/State: Release of an unlinked ShaderProgram shall not...
Sven Gothel
2013-05-17
2
-2
/
+4
*
Fix Bug 711: Align Graphs's Curve Shader programmatically to used GL/GLSL ver...
Sven Gothel
2013-05-17
1
-4
/
+24
*
Fix Bug 737: Add shader default precision for GLSL [1.30 .. 1.50[ - See GLSL ...
Sven Gothel
2013-05-17
1
-11
/
+109
*
Debug Messages: Unify getThreadName() usage and 'Catched Exception' messages
Sven Gothel
2013-04-10
1
-2
/
+8
*
ShaderState: Reduce hash-map utilization at shader switch (reset uniforms/att...
Sven Gothel
2013-01-15
1
-44
/
+59
*
Adding GEOMETRY_SHADER support in ShaderCode, adding core GL3/GEOMETRY_SHADER...
Sven Gothel
2013-01-12
2
-9
/
+32
*
GLArrayData/ImmModeSink: Remove implicit dependency on ShaderState - allow op...
Sven Gothel
2012-12-16
1
-55
/
+56
*
ShaderProgram: Program name is valid if non zero; Add init(GL) return value f...
Sven Gothel
2012-10-31
1
-14
/
+23
*
FixedFuncPipeline: Use proper shader version and make GLSL code compatible w/...
Sven Gothel
2012-10-29
1
-0
/
+1
*
ShaderCode: Add defaultShaderCustomization(..) to prelude shader source w/ GL...
Sven Gothel
2012-10-26
2
-4
/
+35
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