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* Fix ShaderCode.insertShaderSource(..): Return 'position' if nothing has been ...Sven Gothel2014-04-091-7/+7
* Bug 801: Cleanup shader-program location/data update ; Add COLORTEXTURE + Tex...Sven Gothel2014-04-041-2/+2
* Bug 801: WIP 2/2 - Add color attribute; Switch Shader instead of branching in...Sven Gothel2014-04-022-9/+11
* Bug 801: WIP 1/2 - Add color attribute; Switch Shader instead of branching in...Sven Gothel2014-04-012-14/+47
* ShaderCode: Allow 'srcRoot' to be optional ; RegionRendererImpl01: Allos cust...Sven Gothel2014-03-251-7/+13
* Bug 890 - Fix GLES3 Profile Mapping, i.e. GL2ES2 queries and mappings; Valida...Sven Gothel2013-11-071-4/+24
* Fix Bug 872: ES3 and ES3-GLSL Version not properly HandledSven Gothel2013-10-251-5/+20
* jogl: replce more unneeded String() constructionHarvey Harrison2013-10-201-1/+1
* Fix Bug 827 - ShaderProgam helper class reports errors incorrectlySven Gothel2013-10-191-2/+2
* jogl: add missing @Override annotationsHarvey Harrison2013-10-174-0/+11
* jogl: remove all trailing whitespaceHarvey Harrison2013-10-177-285/+285
* Remedy for Bug 782: Issue Debug.initSingleton() or Debug.debug(..) before cal...Sven Gothel2013-07-171-2/+7
* StringBuffer -> StringBuilderSven Gothel2013-07-151-2/+2
* GLContext: Rename 2-digit VersionNumber statics aligning w/ all 3-digit names...Sven Gothel2013-07-031-1/+1
* JOGL GLSL ShaderProgram/State: Release of an unlinked ShaderProgram shall not...Sven Gothel2013-05-172-2/+4
* Fix Bug 711: Align Graphs's Curve Shader programmatically to used GL/GLSL ver...Sven Gothel2013-05-171-4/+24
* Fix Bug 737: Add shader default precision for GLSL [1.30 .. 1.50[ - See GLSL ...Sven Gothel2013-05-171-11/+109
* Debug Messages: Unify getThreadName() usage and 'Catched Exception' messagesSven Gothel2013-04-101-2/+8
* ShaderState: Reduce hash-map utilization at shader switch (reset uniforms/att...Sven Gothel2013-01-151-44/+59
* Adding GEOMETRY_SHADER support in ShaderCode, adding core GL3/GEOMETRY_SHADER...Sven Gothel2013-01-122-9/+32
* GLArrayData/ImmModeSink: Remove implicit dependency on ShaderState - allow op...Sven Gothel2012-12-161-55/+56
* ShaderProgram: Program name is valid if non zero; Add init(GL) return value f...Sven Gothel2012-10-311-14/+23
* FixedFuncPipeline: Use proper shader version and make GLSL code compatible w/...Sven Gothel2012-10-291-0/+1
* ShaderCode: Add defaultShaderCustomization(..) to prelude shader source w/ GL...Sven Gothel2012-10-262-4/+35
* FixedFuncPipeline: Optimize shader resource, if preset != ShaderSelectionMode...Sven Gothel2012-10-131-4/+8
* Enhance FixedFuncPipeline: Multi-Texture, Tex-Env, Alpha-Test, Lighting (fix,...Sven Gothel2012-10-122-9/+60
* ShaderState: Clean-up debug / verbose output. attachShaderProgram(..) still i...Sven Gothel2012-10-121-41/+70
* ShaderState: Adding Class API doc and removing attached object w/ 'int' key, ...Sven Gothel2012-10-041-22/+12
* GLReadBufferUtil, ShaderUtil: Catch GLException (and dump if thrown), to incr...Sven Gothel2012-09-201-19/+28
* ShaderCode: Adding 'replaceInShaderSource a -> b utility functionSven Gothel2012-04-161-1/+55
* API Change ShaderCode/ShaderUtil: Enable optional mutable shader source / gen...Sven Gothel2012-04-162-63/+214
* StringBuffer -> StringBuilder (Local objects, no concurrency) ; Impacts: Capa...Sven Gothel2012-04-161-3/+2
* ShaderState: No exception in 'releaseAllAttributes()' if attribute is n/aSven Gothel2012-04-111-6/+2
* ShaderUtil: Remove 'Impl' redirection, we already have GL OO hierarchy.Sven Gothel2012-04-091-356/+246
* ShaderUtil: isProgramValid() -> isProgramLinkStatusValid() + isProgramExecSta...Sven Gothel2012-04-092-42/+42
* Adapt to GlueGen IO resource changes URL -> URLConnection for effeciency; API...Sven Gothel2012-03-173-75/+322
* Adapt to gluegen Properties/Security commits f4ac27e177f6deb444280d3b375e7d34...Sven Gothel2012-03-132-4/+2
* ShaderState: Use a HashMap instead of a HashSet for enabled attribute states,...Sven Gothel2012-03-101-17/+19
* Stabilize open InputStream's / Closeable's: Decorate w/ try-finally and close...Sven Gothel2012-03-101-30/+39
* Fix commit fb7165e690546359dee92dd60b04be69f141c87e; Clarify ShaderState.atta...Sven Gothel2012-02-201-29/+9
* Cleanup ShaderCode/Program/StateSven Gothel2012-02-193-32/+62
* OpenGL ES/EGL OverhaulSven Gothel2012-02-131-2/+1
* ShaderUtils: Use glShaderSource variant w/ NIO only argsSven Gothel2011-10-061-3/+5
* Minor edits: generics, test scriptSven Gothel2011-09-141-8/+7
* GLSL ShaderState: verbose = DEBUG ? true : falseSven Gothel2011-09-011-1/+1
* ShaderState Usage/Test: Add setShaderState(GL) for pre-use attachment to the ...Sven Gothel2011-08-301-5/+20
* GLSL DataArray/Handler: Remove ShaderState state and pass it through: ShaderS...Sven Gothel2011-08-302-5/+7
* Fix regression of commit 6c346d98f04e2355210960fe9ffde47432f04d62, where VBO/...Sven Gothel2011-08-221-35/+68
* Misc Rename/Reloc; GLArrayData*/PMVMatrix enhancments; Test fixes/adds (Gears...Sven Gothel2011-08-223-103/+6
* FixedFuncUtil: Name/Fix getFixedFuncImpl() -> wrapFixedFuncEmul()Sven Gothel2011-07-311-8/+10