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* Stabilize, fix regression: GLDrawable.invoke(..) and Animator* display-loop '...Sven Gothel2014-09-222-8/+14
* FBObject: Fix depth- and stencil bit count selection for attachRenderbuffer(..);Sven Gothel2014-09-201-3/+3
* FBObject: Simplify API (init/reset); Only issue automatic resetSamplingSink(....Sven Gothel2014-09-201-3/+3
* StereoClientRenderer: Remove redundant FBObject.detachAllColorbuffer(gl) for ...Sven Gothel2014-09-191-1/+0
* FPSAnimator: Remove toString() override as accidently added in commit fa0115e...Sven Gothel2014-09-141-5/+0
* FPSAnimator: Align code and pause/resume conditions w/ Animator, simplifying ...Sven Gothel2014-09-131-29/+37
* AnimatorBase.finishLifecycleAction(): Non blocking call shall return true, su...Sven Gothel2014-09-132-12/+15
* GLBuffers.sizeof(..): Add support for ES3, reading supported glPixelStorei st...Sven Gothel2014-09-091-5/+9
* GLPixelStorageModes: Emphasize reset*() usage; setUnpackRowLength: GL2ES2 -> ...Sven Gothel2014-09-093-32/+14
* Don't utilize glPixelStorei's PACK/UNPACK IMAGE_HEIGHT and SKIP_IMAGES for De...Sven Gothel2014-09-092-8/+16
* Bug 1063: Uri adoptionSven Gothel2014-09-082-17/+28
* Adding missing '@since 2.2.1' tags to ShaderCode and GLContextSven Gothel2014-09-031-4/+20
* Bug 1043 - Add Tessellation Control and Evaluation Shader SupportSven Gothel2014-09-021-16/+56
* Bug 1017 - TextureIO.write(Texture, File) throws GLException Not a GL2 implem...Sven Gothel2014-09-011-1/+5
* glsl.sdk.CompileShader: Use IOUtil.StreamMonitorSven Gothel2014-08-281-33/+1
* Bug 1021: Refine Stereo API; Fix GenericStereoDevice; Fix StereoDemo01 for mo...Sven Gothel2014-08-072-1/+22
* Bug 1039: Rename GLAnimatorControl.UncaughtGLAnimatorExceptionHandler -> GLAn...Sven Gothel2014-08-061-3/+3
* Bug 1039 - Specify behavior of GLEventListener Exceptions occurring while GLA...Sven Gothel2014-08-065-49/+151
* Bug 1039 - Specify behavior of GLEventListener Exceptions occurring while GLA...Sven Gothel2014-08-051-2/+34
* Bug 830 - Refine Heuristics for to query whether GLDrawableUtil.swapGLContext...Sven Gothel2014-07-311-11/+28
* Refine test ff5dba28610b4f680c9320e9e52669ed54d4de43: Perform context switch ...Sven Gothel2014-07-301-2/+18
* Bug 830 - Add Heuristics for to query whether GLDrawableUtil.swapGLContextAnd...Sven Gothel2014-07-301-0/+31
* Fix ShaderCode.es3_default_precision_fp: ES 3.x requires same precision for u...Sven Gothel2014-07-291-2/+6
* Bug 1037 - FBObject/GLFBODrawable: Do not assume using a TextureAttachment fo...Sven Gothel2014-07-281-3/+3
* Bug 1035 - Allow Gamma [Brightness, Contrast] settings to be performed on dis...Sven Gothel2014-07-271-53/+63
* Bug 1033: Guarantee atomicity of high-level GLAutoDrawable operations, avoidi...Sven Gothel2014-07-271-141/+231
* StereoClientRenderer: Fix API doc anchor linkSven Gothel2014-07-101-2/+1
* StereoDeviceRenderer/ClientRenderer: Add note about 'Correct Asymmetric FOV R...Sven Gothel2014-07-102-0/+18
* Bug 1031: Remove Deprecated Classes and Methods (JOGL)Sven Gothel2014-07-104-544/+3
* Findbugs: Use static fields where possibleSven Gothel2014-07-082-3/+3
* AnimatorBase: Use cached synchronized value instead of unsynchronized (sloppy...Sven Gothel2014-07-081-1/+1
* Findbugs: Misc minor issues (see below)Sven Gothel2014-07-081-1/+1
* Findbugs: Remove branches where reference cannot be nullSven Gothel2014-07-081-4/+4
* Findbugs: Use <NumberType>.valueOf(..) instead of 'new <NumberType>(..)'Sven Gothel2014-07-084-19/+16
* Findbugs.static_final_immutable: Use final qualifier for static immutable ins...Sven Gothel2014-07-081-3/+2
* Findbugs.switch-case: GLBuffers.bytesPerPixel(..) throw GLException for type ...Sven Gothel2014-07-081-0/+3
* Findbugs.not-written.null: Fix referencing non-written fields (never written ...Sven Gothel2014-07-081-1/+4
* Findbugs.synchronization: Fix double-check w/o volatile; Remove redundant syn...Sven Gothel2014-07-081-1/+1
* Bug 1021: Add GenericStereoDevice* Supporting custom configurations; Hook-in ...Sven Gothel2014-07-076-61/+141
* Fix FloatUtil.makePerspective(..): The tan(fovy/2) shall be used, not tan(fov...Sven Gothel2014-07-051-4/+9
* Bug 1021: Make OVR access vendor agnostic: Package 'com.jogamp.opengl.util.st...Sven Gothel2014-07-059-9/+782
* Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2e...Sven Gothel2014-07-0370-2610/+2620
* FloatUtil.makePick(..): Refine API doc, incl. PMVMatrix.gluPickMatrix(..)Sven Gothel2014-07-031-13/+16
* Bug 1021: Refine Stereo Rendering API and OculusVR implementing rendererSven Gothel2014-07-034-0/+273
* Bug 1021: Add OculusVR distortion renderer (single FBO and dual FBO); Add GLE...Sven Gothel2014-07-011-16/+15
* Fix 'typo' in messages: 'Catched' -> 'Caught'Sven Gothel2014-06-284-5/+5
* Enhance FloatUtil: More optimizations, concludes commit 0bded476868c5fdfe4450...Sven Gothel2014-06-281-7/+10
* Enhance FloatUtil: Merge ProjectFloat features while adding optimized variati...Sven Gothel2014-06-271-236/+213
* GLU: Make ProjectFloat/ProjectDouble final and deprecate GLU.destroy() method.Sven Gothel2014-06-271-1/+0
* GLMediaPlayer: Fix video stutter if using NullAudioSinkSven Gothel2014-06-091-0/+6