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path: root/src/jogl/classes/com/jogamp/opengl/util
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* Bug 1116: Add ShutdownHook for all factories and devices to StereoDeviceFacto...Sven Gothel2015-03-273-8/+105
* Bug 1116: Oculus SDK 0.4.4: Add extra DK1 detection; Add call to ovr_Shutdown...Sven Gothel2015-03-272-0/+10
* Bug 1116 - Add OculusVR DK2 Support - Part-1 (DK2 on DK1 SDK w/o Eye Tracker)Sven Gothel2015-03-218-19/+466
* Bug 1135 - Cleanup: Class ownership change of static GL enumeratesSven Gothel2015-03-069-29/+28
* Fix typo: PixelFormat.Composition.[componenCount() -> componentCount()]Sven Gothel2015-02-162-3/+3
* Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1)Sven Gothel2015-02-0257-240/+240
* Bug 1126: Adobt GlueGen commit 7db9df61142694965b50f2e0553d4c9e5668439bSven Gothel2015-02-021-1/+1
* Bug 1107 - Refine PixelFormat, GLPixelBuffer and DirectDataBufferInt/Buffered...Sven Gothel2014-12-067-224/+518
* Use ExceptionUtils.dumpStack(..) instead of Thread.dumpStack()Sven Gothel2014-10-264-10/+16
* GLContext.Version* VersionNumber Constants: Clarify names, avoiding mis-inter...Sven Gothel2014-10-252-2/+2
* FloatUtil.makeFrustum(..): Add throws GLException API doc / Add GLException i...Sven Gothel2014-10-251-2/+9
* Fix GLContext.Version* regression: Use Version1_1 and Version1_2 for 1.1 and ...Sven Gothel2014-10-122-16/+16
* ShaderCode: Fix link to create(..) methodSven Gothel2014-10-081-3/+3
* AnimatorBase thread-name: Add instance sequence numberSven Gothel2014-10-071-2/+5
* Bug 1078: Add Fallback in AWTPrintLifecycle.setupPrint(): Use Onscreen GLAD i...Sven Gothel2014-09-301-1/+1
* Fix future compatibility issues (analog to b22x commit 546f9b1a03c46b63f8bb18...Sven Gothel2014-09-241-4/+4
* Fix synchronization issues in Animator* Exception caseSven Gothel2014-09-233-74/+77
* Fix synchronization issues in GLDrawableHelper.flushGLRunnables(), fixes rare...Sven Gothel2014-09-223-40/+60
* Stabilize, fix regression: GLDrawable.invoke(..) and Animator* display-loop '...Sven Gothel2014-09-222-8/+14
* FBObject: Fix depth- and stencil bit count selection for attachRenderbuffer(..);Sven Gothel2014-09-201-3/+3
* FBObject: Simplify API (init/reset); Only issue automatic resetSamplingSink(....Sven Gothel2014-09-201-3/+3
* StereoClientRenderer: Remove redundant FBObject.detachAllColorbuffer(gl) for ...Sven Gothel2014-09-191-1/+0
* FPSAnimator: Remove toString() override as accidently added in commit fa0115e...Sven Gothel2014-09-141-5/+0
* FPSAnimator: Align code and pause/resume conditions w/ Animator, simplifying ...Sven Gothel2014-09-131-29/+37
* AnimatorBase.finishLifecycleAction(): Non blocking call shall return true, su...Sven Gothel2014-09-132-12/+15
* GLBuffers.sizeof(..): Add support for ES3, reading supported glPixelStorei st...Sven Gothel2014-09-091-5/+9
* GLPixelStorageModes: Emphasize reset*() usage; setUnpackRowLength: GL2ES2 -> ...Sven Gothel2014-09-093-32/+14
* Don't utilize glPixelStorei's PACK/UNPACK IMAGE_HEIGHT and SKIP_IMAGES for De...Sven Gothel2014-09-092-8/+16
* Bug 1063: Uri adoptionSven Gothel2014-09-082-17/+28
* Adding missing '@since 2.2.1' tags to ShaderCode and GLContextSven Gothel2014-09-031-4/+20
* Bug 1043 - Add Tessellation Control and Evaluation Shader SupportSven Gothel2014-09-021-16/+56
* Bug 1017 - TextureIO.write(Texture, File) throws GLException Not a GL2 implem...Sven Gothel2014-09-011-1/+5
* glsl.sdk.CompileShader: Use IOUtil.StreamMonitorSven Gothel2014-08-281-33/+1
* Bug 1021: Refine Stereo API; Fix GenericStereoDevice; Fix StereoDemo01 for mo...Sven Gothel2014-08-072-1/+22
* Bug 1039: Rename GLAnimatorControl.UncaughtGLAnimatorExceptionHandler -> GLAn...Sven Gothel2014-08-061-3/+3
* Bug 1039 - Specify behavior of GLEventListener Exceptions occurring while GLA...Sven Gothel2014-08-065-49/+151
* Bug 1039 - Specify behavior of GLEventListener Exceptions occurring while GLA...Sven Gothel2014-08-051-2/+34
* Bug 830 - Refine Heuristics for to query whether GLDrawableUtil.swapGLContext...Sven Gothel2014-07-311-11/+28
* Refine test ff5dba28610b4f680c9320e9e52669ed54d4de43: Perform context switch ...Sven Gothel2014-07-301-2/+18
* Bug 830 - Add Heuristics for to query whether GLDrawableUtil.swapGLContextAnd...Sven Gothel2014-07-301-0/+31
* Fix ShaderCode.es3_default_precision_fp: ES 3.x requires same precision for u...Sven Gothel2014-07-291-2/+6
* Bug 1037 - FBObject/GLFBODrawable: Do not assume using a TextureAttachment fo...Sven Gothel2014-07-281-3/+3
* Bug 1035 - Allow Gamma [Brightness, Contrast] settings to be performed on dis...Sven Gothel2014-07-271-53/+63
* Bug 1033: Guarantee atomicity of high-level GLAutoDrawable operations, avoidi...Sven Gothel2014-07-271-141/+231
* StereoClientRenderer: Fix API doc anchor linkSven Gothel2014-07-101-2/+1
* StereoDeviceRenderer/ClientRenderer: Add note about 'Correct Asymmetric FOV R...Sven Gothel2014-07-102-0/+18
* Bug 1031: Remove Deprecated Classes and Methods (JOGL)Sven Gothel2014-07-104-544/+3
* Findbugs: Use static fields where possibleSven Gothel2014-07-082-3/+3
* AnimatorBase: Use cached synchronized value instead of unsynchronized (sloppy...Sven Gothel2014-07-081-1/+1
* Findbugs: Misc minor issues (see below)Sven Gothel2014-07-081-1/+1