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* GLPixelBuffer.dispose(): Set diposed:=true to allow isValid() to work properl...Sven Gothel2013-05-171-5/+6
* JOGL GLSL ShaderProgram/State: Release of an unlinked ShaderProgram shall not...Sven Gothel2013-05-172-2/+4
* Fix Bug 711: Align Graphs's Curve Shader programmatically to used GL/GLSL ver...Sven Gothel2013-05-171-4/+24
* Fix Bug 737: Add shader default precision for GLSL [1.30 .. 1.50[ - See GLSL ...Sven Gothel2013-05-171-11/+109
* Fix Bug 731: GLJPanel: Access global GLPixelBuffer via SingletonGLPixelBuffer...Sven Gothel2013-05-092-17/+57
* Fix regression of commit 0a7bf77b8c0765f8a53dc72a8edab8e0496938ff - GLReadBuf...Sven Gothel2013-05-081-1/+1
* Refactor: TextureData's PixelAttributes/PixelBufferProvider -> GLPixelBuffer/...Sven Gothel2013-05-086-231/+525
* GLBuffers: Extract common methods: bytesPerPixel(..) and componentCount(.). B...Sven Gothel2013-05-081-69/+163
* GLJPanel: Use PixelBufferProvider AWTPixelBufferProviderInt; PixelBufferProvi...Sven Gothel2013-05-083-0/+20
* GLReadBufferUtil: Utilizing PixelBufferProvider; Adding AWTGLReadBufferUtil a...Sven Gothel2013-04-273-56/+181
* TextureData: Add PixelAttributes and PixelBufferProvider; ColorSink back to J...Sven Gothel2013-04-273-82/+312
* Add missing JogAmp (c) note - using date of 1st JogAmp edit.Sven Gothel2013-04-272-0/+2
* Move JPEGDecoder.PixelStorage -> TextureData.ColorSink: Appropriate name + pu...Sven Gothel2013-04-272-4/+20
* Refine some API docs ..Sven Gothel2013-04-231-0/+3
* type: weather -> whether :) .. it's spring again :)Sven Gothel2013-04-181-1/+1
* Fix Bug 720: Unify all platform specific GLContextImpl specializations; Fix B...Sven Gothel2013-04-184-50/+126
* Debug Messages: Unify getThreadName() usage and 'Catched Exception' messagesSven Gothel2013-04-104-10/+18
* Fix Bug 671: Add JPEG Decoder w/o AWT DependenciesSven Gothel2013-04-014-20/+277
* PNGImage: Add license header ; TestPNGImage01NEWT package move ..Sven Gothel2013-03-271-1/+27
* Animator: Cleanup DEBUG outputSven Gothel2013-03-221-4/+4
* Add GLStateKeeper handling GLEventListenerState preservation and restauration...Sven Gothel2013-03-222-365/+2
* PNGImage: Cleanup code and reuse scanlineRGBA buffer in indexed mode. Add DEB...Sven Gothel2013-03-201-29/+36
* Handles indexed PNGsJulien Gouesse2013-03-201-21/+49
* Fix NEWT WindowImpl reparent-recreate w/ GLEventListenerState: Bug introduced...Sven Gothel2013-03-141-8/+8
* GLEventListenerState: Moved to public package 'com.jogamp.opengl.util'Sven Gothel2013-03-132-1/+365
* Bug 665: Allow re-association of GLContext/GLEventListener to a GLDrawable (P...Sven Gothel2013-03-131-1/+1
* Fix buggy unit test for Bug 694: The unpack alignment has to be considered!Sven Gothel2013-03-091-5/+29
* Fix Bug 644: AWT GLCanvas and GLJPanel ignored their visibility stateSven Gothel2013-02-161-1/+1
* Fix Animator resume() wait-condition (drawablesEmpty didn't wait for pausedIs...Sven Gothel2013-02-011-2/+2
* Animator: API doc cleanup, isPaused()==true if drawablesEmpty (Animator == FP...Sven Gothel2013-01-272-2/+5
* Bug 665 (part 1) - Allow dis-association of GLContext's GLDrawable ..Sven Gothel2013-01-241-107/+9
* ShaderState: Reduce hash-map utilization at shader switch (reset uniforms/att...Sven Gothel2013-01-151-44/+59
* Adding GEOMETRY_SHADER support in ShaderCode, adding core GL3/GEOMETRY_SHADER...Sven Gothel2013-01-122-9/+32
* GLAutoDrawable/AnimatorBase: Add ExclusiveContextThread (ECT) feature; Animat...Sven Gothel2013-01-113-244/+708
* Fix GLArrayDataClient createGLSL(..) 'name' setting; Also adds equal behavior...Sven Gothel2013-01-031-3/+3
* Enhance PMVMatrix: Use FloatStack to implement PushMatrix and PopMatrix (Bug ...Sven Gothel2012-12-311-29/+28
* MacOSXCGLContext: Use new setLocation(gl, shader-program); Minor edits..Sven Gothel2012-12-161-1/+1
* GLArrayData/ImmModeSink: Remove implicit dependency on ShaderState - allow op...Sven Gothel2012-12-165-114/+438
* FPSAnimator: Add note on deamon-thread and JVM shutdown behavior.Sven Gothel2012-11-252-5/+11
* Frustum: Clarify method names, fix point/sphere classification, add used refe...Sven Gothel2012-11-121-1/+1
* Frustum: Cleanup / update; PMVMatrix: Fix mulPMVSven Gothel2012-11-121-1/+1
* Validating Frustum w/ help of Eduard White [email protected], referencing th...Sven Gothel2012-11-121-5/+5
* Frustum: Passing Mv*P (column major order)Sven Gothel2012-11-111-5/+5
* PMVMatrix: Add 'Frustum glGetFrustum()' adding same dirty/request methodology...Sven Gothel2012-11-111-58/+81
* Cleanup Frustum Math Util: Independent / Compile Clean / Relocation ; PMVMatr...Sven Gothel2012-11-112-191/+20
* Reorganize math code into: com.jogamp.opengl.math and com.jogamp.opengl.math....Sven Gothel2012-11-112-62/+1
* Adding basic Frustum utility class interfacing w/ PMVMatrix. Still depending ...Eduard White2012-11-111-0/+191
* GLAutoDrawable: Refine API change of commit c002e04f848116922a1ed7bd96ead5496...Sven Gothel2012-11-051-17/+18
* GLDrawableUtil.swapGLContextAndAllGLEventListener(..): Add glFinish() before ...Sven Gothel2012-11-041-17/+36
* FPSAnimator: Wait '2 x period' or 20ms, whichever is greater in case of pause...Sven Gothel2012-11-041-5/+7