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Commit message (
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Author
Age
Files
Lines
*
FBObject: Meaningfull error message if TexImage2D fails.
Sven Gothel
2012-02-22
1
-10
/
+17
*
Minor GL/GLContext additions / cleanups (GL_BGRA, isNPOTTextureAvailable())
Sven Gothel
2012-02-22
2
-4
/
+4
*
Fix commit fb7165e690546359dee92dd60b04be69f141c87e; Clarify ShaderState.atta...
Sven Gothel
2012-02-20
1
-29
/
+9
*
Cleanup ShaderCode/Program/State
Sven Gothel
2012-02-19
3
-32
/
+62
*
OpenGL ES/EGL Overhaul
Sven Gothel
2012-02-13
1
-2
/
+1
*
javac - setup encoding to UTF-8
Sven Gothel
2012-01-23
1
-4
/
+4
*
Minor Edits: Add GL_RENDERER to JoglVersion dump; Fix typo in PMVMatrix.
Sven Gothel
2012-01-14
1
-1
/
+1
*
Animator*: Clarify debug output
Sven Gothel
2012-01-07
2
-6
/
+8
*
GLBuffer: Add NV_texture_shader HILO format and HILO16 type
v2.0-rc5
rc_five
Sven Gothel
2011-12-19
1
-8
/
+24
*
Animator timeout/refinement
Sven Gothel
2011-11-11
4
-21
/
+22
*
Animator: Limit wait for condition in finishLifecycleAction() via timeout
Sven Gothel
2011-11-10
1
-4
/
+9
*
OSX: SharedResource add knowledge of NPOT-, RECT- and Float-Texture features,...
Sven Gothel
2011-11-08
1
-0
/
+13
*
JOGL: GLBase Add 'isNPOTTextureAvailable()' for convenience
Sven Gothel
2011-11-08
1
-3
/
+1
*
GLArrayData<VBO>: Add GLArrayHandlerFlat ; Update VBO name to interleaved sub...
Sven Gothel
2011-10-07
1
-7
/
+9
*
Clarify/Fix GLArrayDataEditable:padding() - no use case yet .. well
Sven Gothel
2011-10-07
2
-5
/
+6
*
PMVMatrix: Defaults from direct NIO -> array-backed non-direct NIO: Reduced c...
Sven Gothel
2011-10-07
1
-177
/
+248
*
ShaderUtils: Use glShaderSource variant w/ NIO only args
Sven Gothel
2011-10-06
1
-3
/
+5
*
Workaround Android 3.0 Dalvik Issue 16434
Sven Gothel
2011-10-05
1
-32
/
+46
*
Adapt to GlueGen's Lock ChangeSet: e4baba27507ce78e64a150ec6f69fb96f5721a34 ;...
Sven Gothel
2011-09-27
3
-19
/
+19
*
Minor edits: generics, test script
Sven Gothel
2011-09-14
1
-8
/
+7
*
Minor edits/cleanup: unused var, final
Sven Gothel
2011-09-07
1
-1
/
+1
*
GLArrayDataWrapper: Allow vboTarget '0' -> no VBO
Sven Gothel
2011-09-02
1
-1
/
+1
*
GLSL ShaderState: verbose = DEBUG ? true : false
Sven Gothel
2011-09-01
1
-1
/
+1
*
ShaderState Usage/Test: Add setShaderState(GL) for pre-use attachment to the ...
Sven Gothel
2011-08-30
2
-6
/
+29
*
GLSL DataArray/Handler: Remove ShaderState state and pass it through: ShaderS...
Sven Gothel
2011-08-30
5
-104
/
+82
*
API Change GLArrayDataWrapper/GLArrayDataServer: Add vboTarget to wrapper cst...
Sven Gothel
2011-08-22
3
-23
/
+68
*
Fix regression of commit 6c346d98f04e2355210960fe9ffde47432f04d62, where VBO/...
Sven Gothel
2011-08-22
3
-39
/
+86
*
Misc Rename/Reloc; GLArrayData*/PMVMatrix enhancments; Test fixes/adds (Gears...
Sven Gothel
2011-08-22
10
-379
/
+210
*
Cont. fix 'Allow VBO/Texture Name (int) < 0'
Sven Gothel
2011-08-01
1
-2
/
+2
*
Cont. fix 'Allow VBO/Texture Name (int) < 0'
Sven Gothel
2011-08-01
3
-16
/
+16
*
VBO and Texture Names: Allos (int) < 0 - unusual valid names for some GL impl.
Sven Gothel
2011-08-01
3
-13
/
+15
*
FixedFuncUtil: Name/Fix getFixedFuncImpl() -> wrapFixedFuncEmul()
Sven Gothel
2011-07-31
1
-8
/
+10
*
Simplify and fix GL2GL3 usage (save/restore)
Sven Gothel
2011-06-09
1
-28
/
+56
*
GLBuffers fix ; GL imageSizeInBytes fix / unit tests.
Sven Gothel
2011-06-09
1
-21
/
+391
*
Locator moved to GlueGen's IOUtil (gluegen a87c56c95099de5b6cbc9bd8bf6f1924a3...
Sven Gothel
2011-06-08
3
-185
/
+9
*
Locator Util: Clarify API doc a bit
Sven Gothel
2011-06-08
1
-14
/
+14
*
import cleanup
Sven Gothel
2011-06-07
1
-1
/
+0
*
Using GlueGen IOUtil (dropped StreamUtil, FileUtil); Public GLReadBufferUtil ...
Sven Gothel
2011-06-07
11
-274
/
+362
*
Fix ShaderProgram double destroy()
Sven Gothel
2011-05-17
1
-2
/
+4
*
Fix/Extend FBObject (API Change): plain init(GL), support multiple attachText...
Sven Gothel
2011-05-17
1
-116
/
+197
*
Fix: GLSLArrayHandler (data has no location); Fix ShaderState (switch program...
Sven Gothel
2011-05-17
2
-11
/
+17
*
ShaderProgram: useProgram(..) -> public
Sven Gothel
2011-05-17
1
-2
/
+2
*
Fix ShaderState useProgram() case: on && program not linked (yet)
Sven Gothel
2011-05-16
1
-3
/
+7
*
JOGL/ShaderCode: Dump proper GLSL source w/ line numbers if GLSLCode debug pr...
Sven Gothel
2011-05-08
1
-7
/
+21
*
Graph/JOGL: Avoid NPE
Sven Gothel
2011-05-08
1
-1
/
+7
*
ShaderState Switch Program: Only disable current program if no new one; Bette...
Sven Gothel
2011-04-28
3
-29
/
+36
*
ShaderState: Add 'ownUniform()/ownAttribute()'; rename glFunction -> function...
Sven Gothel
2011-04-26
3
-222
/
+308
*
ShaderState: 'Update' vertexAttribMap on enable
Sven Gothel
2011-04-25
4
-116
/
+145
*
New FPSCounter, impl. by GLWindow and GLAnimatorControl (fps perf related API...
Sven Gothel
2011-04-23
3
-32
/
+45
*
Refactored graph: Reduce/remove data copy/recreation; Shader cleanup
Sven Gothel
2011-04-23
1
-10
/
+0
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