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Commit message (
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Author
Age
Files
Lines
*
Fix Bug 731: GLJPanel: Access global GLPixelBuffer via SingletonGLPixelBuffer...
Sven Gothel
2013-05-09
2
-17
/
+57
*
Fix regression of commit 0a7bf77b8c0765f8a53dc72a8edab8e0496938ff - GLReadBuf...
Sven Gothel
2013-05-08
1
-1
/
+1
*
Refactor: TextureData's PixelAttributes/PixelBufferProvider -> GLPixelBuffer/...
Sven Gothel
2013-05-08
6
-231
/
+525
*
GLBuffers: Extract common methods: bytesPerPixel(..) and componentCount(.). B...
Sven Gothel
2013-05-08
1
-69
/
+163
*
GLJPanel: Use PixelBufferProvider AWTPixelBufferProviderInt; PixelBufferProvi...
Sven Gothel
2013-05-08
3
-0
/
+20
*
GLReadBufferUtil: Utilizing PixelBufferProvider; Adding AWTGLReadBufferUtil a...
Sven Gothel
2013-04-27
3
-56
/
+181
*
TextureData: Add PixelAttributes and PixelBufferProvider; ColorSink back to J...
Sven Gothel
2013-04-27
3
-82
/
+312
*
Add missing JogAmp (c) note - using date of 1st JogAmp edit.
Sven Gothel
2013-04-27
2
-0
/
+2
*
Move JPEGDecoder.PixelStorage -> TextureData.ColorSink: Appropriate name + pu...
Sven Gothel
2013-04-27
2
-4
/
+20
*
Refine some API docs ..
Sven Gothel
2013-04-23
1
-0
/
+3
*
type: weather -> whether :) .. it's spring again :)
Sven Gothel
2013-04-18
1
-1
/
+1
*
Fix Bug 720: Unify all platform specific GLContextImpl specializations; Fix B...
Sven Gothel
2013-04-18
4
-50
/
+126
*
Debug Messages: Unify getThreadName() usage and 'Catched Exception' messages
Sven Gothel
2013-04-10
4
-10
/
+18
*
Fix Bug 671: Add JPEG Decoder w/o AWT Dependencies
Sven Gothel
2013-04-01
4
-20
/
+277
*
PNGImage: Add license header ; TestPNGImage01NEWT package move ..
Sven Gothel
2013-03-27
1
-1
/
+27
*
Animator: Cleanup DEBUG output
Sven Gothel
2013-03-22
1
-4
/
+4
*
Add GLStateKeeper handling GLEventListenerState preservation and restauration...
Sven Gothel
2013-03-22
2
-365
/
+2
*
PNGImage: Cleanup code and reuse scanlineRGBA buffer in indexed mode. Add DEB...
Sven Gothel
2013-03-20
1
-29
/
+36
*
Handles indexed PNGs
Julien Gouesse
2013-03-20
1
-21
/
+49
*
Fix NEWT WindowImpl reparent-recreate w/ GLEventListenerState: Bug introduced...
Sven Gothel
2013-03-14
1
-8
/
+8
*
GLEventListenerState: Moved to public package 'com.jogamp.opengl.util'
Sven Gothel
2013-03-13
2
-1
/
+365
*
Bug 665: Allow re-association of GLContext/GLEventListener to a GLDrawable (P...
Sven Gothel
2013-03-13
1
-1
/
+1
*
Fix buggy unit test for Bug 694: The unpack alignment has to be considered!
Sven Gothel
2013-03-09
1
-5
/
+29
*
Fix Bug 644: AWT GLCanvas and GLJPanel ignored their visibility state
Sven Gothel
2013-02-16
1
-1
/
+1
*
Fix Animator resume() wait-condition (drawablesEmpty didn't wait for pausedIs...
Sven Gothel
2013-02-01
1
-2
/
+2
*
Animator: API doc cleanup, isPaused()==true if drawablesEmpty (Animator == FP...
Sven Gothel
2013-01-27
2
-2
/
+5
*
Bug 665 (part 1) - Allow dis-association of GLContext's GLDrawable ..
Sven Gothel
2013-01-24
1
-107
/
+9
*
ShaderState: Reduce hash-map utilization at shader switch (reset uniforms/att...
Sven Gothel
2013-01-15
1
-44
/
+59
*
Adding GEOMETRY_SHADER support in ShaderCode, adding core GL3/GEOMETRY_SHADER...
Sven Gothel
2013-01-12
2
-9
/
+32
*
GLAutoDrawable/AnimatorBase: Add ExclusiveContextThread (ECT) feature; Animat...
Sven Gothel
2013-01-11
3
-244
/
+708
*
Fix GLArrayDataClient createGLSL(..) 'name' setting; Also adds equal behavior...
Sven Gothel
2013-01-03
1
-3
/
+3
*
Enhance PMVMatrix: Use FloatStack to implement PushMatrix and PopMatrix (Bug ...
Sven Gothel
2012-12-31
1
-29
/
+28
*
MacOSXCGLContext: Use new setLocation(gl, shader-program); Minor edits..
Sven Gothel
2012-12-16
1
-1
/
+1
*
GLArrayData/ImmModeSink: Remove implicit dependency on ShaderState - allow op...
Sven Gothel
2012-12-16
5
-114
/
+438
*
FPSAnimator: Add note on deamon-thread and JVM shutdown behavior.
Sven Gothel
2012-11-25
2
-5
/
+11
*
Frustum: Clarify method names, fix point/sphere classification, add used refe...
Sven Gothel
2012-11-12
1
-1
/
+1
*
Frustum: Cleanup / update; PMVMatrix: Fix mulPMV
Sven Gothel
2012-11-12
1
-1
/
+1
*
Validating Frustum w/ help of Eduard White
[email protected]
, referencing th...
Sven Gothel
2012-11-12
1
-5
/
+5
*
Frustum: Passing Mv*P (column major order)
Sven Gothel
2012-11-11
1
-5
/
+5
*
PMVMatrix: Add 'Frustum glGetFrustum()' adding same dirty/request methodology...
Sven Gothel
2012-11-11
1
-58
/
+81
*
Cleanup Frustum Math Util: Independent / Compile Clean / Relocation ; PMVMatr...
Sven Gothel
2012-11-11
2
-191
/
+20
*
Reorganize math code into: com.jogamp.opengl.math and com.jogamp.opengl.math....
Sven Gothel
2012-11-11
2
-62
/
+1
*
Adding basic Frustum utility class interfacing w/ PMVMatrix. Still depending ...
Eduard White
2012-11-11
1
-0
/
+191
*
GLAutoDrawable: Refine API change of commit c002e04f848116922a1ed7bd96ead5496...
Sven Gothel
2012-11-05
1
-17
/
+18
*
GLDrawableUtil.swapGLContextAndAllGLEventListener(..): Add glFinish() before ...
Sven Gothel
2012-11-04
1
-17
/
+36
*
FPSAnimator: Wait '2 x period' or 20ms, whichever is greater in case of pause...
Sven Gothel
2012-11-04
1
-5
/
+7
*
GLAutoDrawable: Fix GLEventListener lifecycle and expose more user control (A...
Sven Gothel
2012-11-04
1
-0
/
+241
*
ShaderProgram: Program name is valid if non zero; Add init(GL) return value f...
Sven Gothel
2012-10-31
1
-14
/
+23
*
FixedFuncPipeline: Use proper shader version and make GLSL code compatible w/...
Sven Gothel
2012-10-29
1
-0
/
+1
*
ShaderCode: Add defaultShaderCustomization(..) to prelude shader source w/ GL...
Sven Gothel
2012-10-26
2
-4
/
+35
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