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* Bug 1211: Hardening Condition-Wait from Spurious-Wakeups and unintended Inter...Sven Gothel2015-09-153-15/+16
* *AnimatorImpl: Catch concurrent pulling of GLAutoDrawable instancesSven Gothel2015-08-292-24/+37
* Improves a bit the documentation of ImageTypeJulien Gouesse2015-08-191-5/+5
* Improves a bit the documentation of ImageType and adds .ico and .cur into itJulien Gouesse2015-08-191-23/+68
* PNGPixelRect: Avoid redundant wrapping of InputStream into BufferedInputStreamSven Gothel2015-08-191-1/+2
* Bug 1042: ImageIOUtil -> ImageType + ImageType.Util ; Fix implementation and ...Sven Gothel2015-08-198-1505/+1736
* Bug 1042: ImageIOUtil: Use unique public static final const String identifiersSven Gothel2015-08-182-154/+1065
* Bug 1042: ImageIOUtil: Left-Align branches for readabilitySven Gothel2015-08-181-100/+100
* Bug 1193: ShaderCode: Add SUFFIX_COMPUTE_SOURCE/SUFFIX_COMPUTE_BINARY; Add @s...Sven Gothel2015-08-181-3/+22
* Updates the documentation of the class ShaderCode concerning the compute shadersJulien Gouesse2015-08-131-11/+13
* Adds the compute shaders into the list of supported shaders for ShaderCodeJulien Gouesse2015-08-131-0/+9
* Deprecates SGIImage.isSGIImage() and DDSImage.isDDSImage(), see the bug repor...Julien Gouesse2015-08-092-7/+14
* Calls ImageIOUtil in TextureIO to detect the image format of a stream, see th...Julien Gouesse2015-08-091-4/+7
* Documents ImageIOUtil, see the bug report 1042Julien Gouesse2015-08-091-0/+17
* Detection of the image format, first version (work in progress), see the bug ...Julien Gouesse2015-08-091-0/+428
* StereoDevice (Generic/OVR): Add knowledge about LocationSensorParameter and a...Sven Gothel2015-07-202-0/+68
* Clarify code in stereo/ovr: Comments, states, names, formatting.Sven Gothel2015-07-202-3/+3
* Refine Frustum definition: Adding Frustum.FovDesc; Clarify makeFrustum argume...Sven Gothel2015-07-201-3/+5
* ShaderCode: Add 'create' variations w/ custom shader file suffixes as well as...Sven Gothel2015-07-191-19/+303
* Fix javadoc typo: </count> -> </code>Sven Gothel2015-07-181-4/+4
* Bug 1151 - Working OculusVR SDK 0.5.0.1 on GNU/Linux w/ Positional Tracker (DK2)Sven Gothel2015-07-188-46/+153
* Bug 1116: Add ShutdownHook for all factories and devices to StereoDeviceFacto...Sven Gothel2015-03-273-8/+105
* Bug 1116: Oculus SDK 0.4.4: Add extra DK1 detection; Add call to ovr_Shutdown...Sven Gothel2015-03-272-0/+10
* Bug 1116 - Add OculusVR DK2 Support - Part-1 (DK2 on DK1 SDK w/o Eye Tracker)Sven Gothel2015-03-218-19/+466
* Bug 1135 - Cleanup: Class ownership change of static GL enumeratesSven Gothel2015-03-069-29/+28
* Fix typo: PixelFormat.Composition.[componenCount() -> componentCount()]Sven Gothel2015-02-162-3/+3
* Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1)Sven Gothel2015-02-0257-240/+240
* Bug 1126: Adobt GlueGen commit 7db9df61142694965b50f2e0553d4c9e5668439bSven Gothel2015-02-021-1/+1
* Bug 1107 - Refine PixelFormat, GLPixelBuffer and DirectDataBufferInt/Buffered...Sven Gothel2014-12-067-224/+518
* Use ExceptionUtils.dumpStack(..) instead of Thread.dumpStack()Sven Gothel2014-10-264-10/+16
* GLContext.Version* VersionNumber Constants: Clarify names, avoiding mis-inter...Sven Gothel2014-10-252-2/+2
* FloatUtil.makeFrustum(..): Add throws GLException API doc / Add GLException i...Sven Gothel2014-10-251-2/+9
* Fix GLContext.Version* regression: Use Version1_1 and Version1_2 for 1.1 and ...Sven Gothel2014-10-122-16/+16
* ShaderCode: Fix link to create(..) methodSven Gothel2014-10-081-3/+3
* AnimatorBase thread-name: Add instance sequence numberSven Gothel2014-10-071-2/+5
* Bug 1078: Add Fallback in AWTPrintLifecycle.setupPrint(): Use Onscreen GLAD i...Sven Gothel2014-09-301-1/+1
* Fix future compatibility issues (analog to b22x commit 546f9b1a03c46b63f8bb18...Sven Gothel2014-09-241-4/+4
* Fix synchronization issues in Animator* Exception caseSven Gothel2014-09-233-74/+77
* Fix synchronization issues in GLDrawableHelper.flushGLRunnables(), fixes rare...Sven Gothel2014-09-223-40/+60
* Stabilize, fix regression: GLDrawable.invoke(..) and Animator* display-loop '...Sven Gothel2014-09-222-8/+14
* FBObject: Fix depth- and stencil bit count selection for attachRenderbuffer(..);Sven Gothel2014-09-201-3/+3
* FBObject: Simplify API (init/reset); Only issue automatic resetSamplingSink(....Sven Gothel2014-09-201-3/+3
* StereoClientRenderer: Remove redundant FBObject.detachAllColorbuffer(gl) for ...Sven Gothel2014-09-191-1/+0
* FPSAnimator: Remove toString() override as accidently added in commit fa0115e...Sven Gothel2014-09-141-5/+0
* FPSAnimator: Align code and pause/resume conditions w/ Animator, simplifying ...Sven Gothel2014-09-131-29/+37
* AnimatorBase.finishLifecycleAction(): Non blocking call shall return true, su...Sven Gothel2014-09-132-12/+15
* GLBuffers.sizeof(..): Add support for ES3, reading supported glPixelStorei st...Sven Gothel2014-09-091-5/+9
* GLPixelStorageModes: Emphasize reset*() usage; setUnpackRowLength: GL2ES2 -> ...Sven Gothel2014-09-093-32/+14
* Don't utilize glPixelStorei's PACK/UNPACK IMAGE_HEIGHT and SKIP_IMAGES for De...Sven Gothel2014-09-092-8/+16
* Bug 1063: Uri adoptionSven Gothel2014-09-082-17/+28