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* Bug 1193: ShaderCode: Add SUFFIX_COMPUTE_SOURCE/SUFFIX_COMPUTE_BINARY; Add @s...Sven Gothel2015-08-181-3/+22
* Updates the documentation of the class ShaderCode concerning the compute shadersJulien Gouesse2015-08-131-11/+13
* Adds the compute shaders into the list of supported shaders for ShaderCodeJulien Gouesse2015-08-131-0/+9
* Deprecates SGIImage.isSGIImage() and DDSImage.isDDSImage(), see the bug repor...Julien Gouesse2015-08-092-7/+14
* Calls ImageIOUtil in TextureIO to detect the image format of a stream, see th...Julien Gouesse2015-08-091-4/+7
* Documents ImageIOUtil, see the bug report 1042Julien Gouesse2015-08-091-0/+17
* Detection of the image format, first version (work in progress), see the bug ...Julien Gouesse2015-08-091-0/+428
* Bug 1062: Utilize 'GLProfile.disableOpenGLDesktop' for EGLDrawableFactory des...Sven Gothel2015-08-051-16/+22
* Bug 1184 - JOGL AWT Canvas Components don't update AWTGraphicsConfiguration w...Sven Gothel2015-07-271-133/+136
* Bug 1146, Bug 1158: Add unit test for GLContext creation after showing tool-t...Sven Gothel2015-07-241-4/+13
* StereoDevice (Generic/OVR): Add knowledge about LocationSensorParameter and a...Sven Gothel2015-07-202-0/+68
* Clarify code in stereo/ovr: Comments, states, names, formatting.Sven Gothel2015-07-202-3/+3
* Refine Frustum definition: Adding Frustum.FovDesc; Clarify makeFrustum argume...Sven Gothel2015-07-205-35/+102
* ShaderCode: Add 'create' variations w/ custom shader file suffixes as well as...Sven Gothel2015-07-191-19/+303
* Fix javadoc typo: </count> -> </code>Sven Gothel2015-07-181-4/+4
* Bug 1151 - Working OculusVR SDK 0.5.0.1 on GNU/Linux w/ Positional Tracker (DK2)Sven Gothel2015-07-188-46/+153
* Bug 1116: Add ShutdownHook for all factories and devices to StereoDeviceFacto...Sven Gothel2015-03-273-8/+105
* Bug 1116: Oculus SDK 0.4.4: Add extra DK1 detection; Add call to ovr_Shutdown...Sven Gothel2015-03-272-0/+10
* GLContext glVersionString: Group all 'compat' flags to save space, add ES32 c...Sven Gothel2015-03-261-3/+10
* Bug 1116 - Add OculusVR DK2 Support - Part-1 (DK2 on DK1 SDK w/o Eye Tracker)Sven Gothel2015-03-218-19/+466
* Fix API Doc: GLBufferObjectTracker / GLBufferStorageSven Gothel2015-03-121-6/+13
* Bug 1135: Complete GLBufferObjectTracker for GL 4.5 using GlueGen's DelegateI...Sven Gothel2015-03-111-5/+9
* Bug 1135 - Cleanup: Class ownership change of static GL enumeratesSven Gothel2015-03-0611-44/+43
* Bug 1135 - GL/GLContext: Add isGLES31Compatible()Sven Gothel2015-03-063-5/+56
* Bug 1135 - Cleanup: Remove GL_NV_vertex_array_range extension support in GLCo...Sven Gothel2015-03-061-9/+1
* Fix typo: PixelFormat.Composition.[componenCount() -> componentCount()]Sven Gothel2015-02-162-3/+3
* Bug 1129 - NEWT MonitorDevice's physical size on Windows must be read via EDIDSven Gothel2015-02-161-1/+0
* Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 2)Sven Gothel2015-02-0249-0/+15774
* Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1)Sven Gothel2015-02-0266-315/+315
* Bug 1126: Adobt GlueGen commit 7db9df61142694965b50f2e0553d4c9e5668439bSven Gothel2015-02-021-1/+1
* Resolve merge conflict GLRendererQuirksSven Gothel2015-01-231-3/+27
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| * Skips ARB_create_context with ATI Radeon 3100 (see the bug 1038)Julien Gouesse2014-10-231-2/+26
* | Bug 1096 - Expose EGL to public: com.jogamp.opengl.egl.EGL ; EGLDrawableFacto...Sven Gothel2015-01-231-3/+2
* | FBObject: indentation / DEBUG output cleanupSven Gothel2015-01-231-7/+7
* | Bug 1068 - Allow GLContext creation and makeCurrent without default framebuff...Sven Gothel2014-12-071-2/+30
* | Bug 1107 - Refine PixelFormat, GLPixelBuffer and DirectDataBufferInt/Buffered...Sven Gothel2014-12-067-224/+518
* | Minor Cleanup (FBObject, GLBase)Sven Gothel2014-12-061-4/+1
* | Use ExceptionUtils.dumpStack(..) instead of Thread.dumpStack()Sven Gothel2014-10-265-13/+20
* | GLContext.Version* VersionNumber Constants: Clarify names, avoiding mis-inter...Sven Gothel2014-10-252-2/+2
* | FloatUtil.makeFrustum(..): Add throws GLException API doc / Add GLException i...Sven Gothel2014-10-253-10/+39
* | Fix GLContext.Version* regression: Use Version1_1 and Version1_2 for 1.1 and ...Sven Gothel2014-10-122-16/+16
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* Graph/Math: Fix minor apidoc issuesSven Gothel2014-10-094-14/+28
* ShaderCode: Fix link to create(..) methodSven Gothel2014-10-081-3/+3
* Bug 1088: Add GLRendererQuirks.NeedSharedObjectSync; Tests: Synchronize GL ob...Sven Gothel2014-10-081-2/+35
* GLRendererQuirks: Align wording in API docSven Gothel2014-10-081-13/+19
* AnimatorBase thread-name: Add instance sequence numberSven Gothel2014-10-071-2/+5
* Fix of the bug 1078Julien Gouesse2014-10-011-2/+18
* Bug 1078: Add Fallback in AWTPrintLifecycle.setupPrint(): Use Onscreen GLAD i...Sven Gothel2014-09-301-1/+1
* Fix future compatibility issues (analog to b22x commit 546f9b1a03c46b63f8bb18...Sven Gothel2014-09-242-9/+9
* Fix synchronization issues in Animator* Exception caseSven Gothel2014-09-233-74/+77