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* GLContext glVersionString: Group all 'compat' flags to save space, add ES32 c...Sven Gothel2015-03-261-3/+10
* Bug 1116 - Add OculusVR DK2 Support - Part-1 (DK2 on DK1 SDK w/o Eye Tracker)Sven Gothel2015-03-218-19/+466
* Fix API Doc: GLBufferObjectTracker / GLBufferStorageSven Gothel2015-03-121-6/+13
* Bug 1135: Complete GLBufferObjectTracker for GL 4.5 using GlueGen's DelegateI...Sven Gothel2015-03-111-5/+9
* Bug 1135 - Cleanup: Class ownership change of static GL enumeratesSven Gothel2015-03-0611-44/+43
* Bug 1135 - GL/GLContext: Add isGLES31Compatible()Sven Gothel2015-03-063-5/+56
* Bug 1135 - Cleanup: Remove GL_NV_vertex_array_range extension support in GLCo...Sven Gothel2015-03-061-9/+1
* Fix typo: PixelFormat.Composition.[componenCount() -> componentCount()]Sven Gothel2015-02-162-3/+3
* Bug 1129 - NEWT MonitorDevice's physical size on Windows must be read via EDIDSven Gothel2015-02-161-1/+0
* Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 2)Sven Gothel2015-02-0249-0/+15774
* Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1)Sven Gothel2015-02-0266-315/+315
* Bug 1126: Adobt GlueGen commit 7db9df61142694965b50f2e0553d4c9e5668439bSven Gothel2015-02-021-1/+1
* Resolve merge conflict GLRendererQuirksSven Gothel2015-01-231-3/+27
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| * Skips ARB_create_context with ATI Radeon 3100 (see the bug 1038)Julien Gouesse2014-10-231-2/+26
* | Bug 1096 - Expose EGL to public: com.jogamp.opengl.egl.EGL ; EGLDrawableFacto...Sven Gothel2015-01-231-3/+2
* | FBObject: indentation / DEBUG output cleanupSven Gothel2015-01-231-7/+7
* | Bug 1068 - Allow GLContext creation and makeCurrent without default framebuff...Sven Gothel2014-12-071-2/+30
* | Bug 1107 - Refine PixelFormat, GLPixelBuffer and DirectDataBufferInt/Buffered...Sven Gothel2014-12-067-224/+518
* | Minor Cleanup (FBObject, GLBase)Sven Gothel2014-12-061-4/+1
* | Use ExceptionUtils.dumpStack(..) instead of Thread.dumpStack()Sven Gothel2014-10-265-13/+20
* | GLContext.Version* VersionNumber Constants: Clarify names, avoiding mis-inter...Sven Gothel2014-10-252-2/+2
* | FloatUtil.makeFrustum(..): Add throws GLException API doc / Add GLException i...Sven Gothel2014-10-253-10/+39
* | Fix GLContext.Version* regression: Use Version1_1 and Version1_2 for 1.1 and ...Sven Gothel2014-10-122-16/+16
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* Graph/Math: Fix minor apidoc issuesSven Gothel2014-10-094-14/+28
* ShaderCode: Fix link to create(..) methodSven Gothel2014-10-081-3/+3
* Bug 1088: Add GLRendererQuirks.NeedSharedObjectSync; Tests: Synchronize GL ob...Sven Gothel2014-10-081-2/+35
* GLRendererQuirks: Align wording in API docSven Gothel2014-10-081-13/+19
* AnimatorBase thread-name: Add instance sequence numberSven Gothel2014-10-071-2/+5
* Fix of the bug 1078Julien Gouesse2014-10-011-2/+18
* Bug 1078: Add Fallback in AWTPrintLifecycle.setupPrint(): Use Onscreen GLAD i...Sven Gothel2014-09-301-1/+1
* Fix future compatibility issues (analog to b22x commit 546f9b1a03c46b63f8bb18...Sven Gothel2014-09-242-9/+9
* Fix synchronization issues in Animator* Exception caseSven Gothel2014-09-233-74/+77
* Fix synchronization issues in GLDrawableHelper.flushGLRunnables(), fixes rare...Sven Gothel2014-09-223-40/+60
* Stabilize, fix regression: GLDrawable.invoke(..) and Animator* display-loop '...Sven Gothel2014-09-222-8/+14
* Bug 1066: Reduce glGetError() in FBObject / GLFBODrawableImplSven Gothel2014-09-211-24/+37
* Bug 1073: FBObject/GLFBODrawable: Remove deprecated methodsSven Gothel2014-09-201-56/+3
* FBObject: Fix depth- and stencil bit count selection for attachRenderbuffer(..);Sven Gothel2014-09-202-41/+95
* FBObject: Simplify API (init/reset); Only issue automatic resetSamplingSink(....Sven Gothel2014-09-202-172/+367
* StereoClientRenderer: Remove redundant FBObject.detachAllColorbuffer(gl) for ...Sven Gothel2014-09-191-1/+0
* New GLRendererQuirks.BuggyColorRenderbuffer: On Mesa 7.2 software, FBO color ...Sven Gothel2014-09-191-2/+31
* GLContextImpl.setRendererQuirks(..): Use GLRendererQuirks.addQuirk(int), drop...Sven Gothel2014-09-191-0/+20
* FBObject.reset(..): Return true if modified, otherwise falseSven Gothel2014-09-181-13/+32
* FPSAnimator: Remove toString() override as accidently added in commit fa0115e...Sven Gothel2014-09-141-5/+0
* FPSAnimator: Align code and pause/resume conditions w/ Animator, simplifying ...Sven Gothel2014-09-131-29/+37
* AnimatorBase.finishLifecycleAction(): Non blocking call shall return true, su...Sven Gothel2014-09-132-12/+15
* GLBuffers.sizeof(..): Add support for ES3, reading supported glPixelStorei st...Sven Gothel2014-09-091-5/+9
* GLPixelStorageModes: Emphasize reset*() usage; setUnpackRowLength: GL2ES2 -> ...Sven Gothel2014-09-093-32/+14
* Don't utilize glPixelStorei's PACK/UNPACK IMAGE_HEIGHT and SKIP_IMAGES for De...Sven Gothel2014-09-092-8/+16
* Bug 1063: Uri adoptionSven Gothel2014-09-082-17/+28
* Adding missing '@since 2.2.1' tags to ShaderCode and GLContextSven Gothel2014-09-031-4/+20