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* Locator Util: Clarify API doc a bitSven Gothel2011-06-081-14/+14
* import cleanupSven Gothel2011-06-071-1/+0
* Using GlueGen IOUtil (dropped StreamUtil, FileUtil); Public GLReadBufferUtil ...Sven Gothel2011-06-0711-274/+362
* Fix ShaderProgram double destroy()Sven Gothel2011-05-171-2/+4
* Fix/Extend FBObject (API Change): plain init(GL), support multiple attachText...Sven Gothel2011-05-171-116/+197
* Fix: GLSLArrayHandler (data has no location); Fix ShaderState (switch program...Sven Gothel2011-05-172-11/+17
* ShaderProgram: useProgram(..) -> publicSven Gothel2011-05-171-2/+2
* Fix ShaderState useProgram() case: on && program not linked (yet)Sven Gothel2011-05-161-3/+7
* JOGL/ShaderCode: Dump proper GLSL source w/ line numbers if GLSLCode debug pr...Sven Gothel2011-05-081-7/+21
* Graph/JOGL: Avoid NPESven Gothel2011-05-081-1/+7
* ShaderState Switch Program: Only disable current program if no new one; Bette...Sven Gothel2011-04-283-29/+36
* ShaderState: Add 'ownUniform()/ownAttribute()'; rename glFunction -> function...Sven Gothel2011-04-263-222/+308
* ShaderState: 'Update' vertexAttribMap on enableSven Gothel2011-04-254-116/+145
* New FPSCounter, impl. by GLWindow and GLAnimatorControl (fps perf related API...Sven Gothel2011-04-233-32/+45
* Refactored graph: Reduce/remove data copy/recreation; Shader cleanupSven Gothel2011-04-231-10/+0
* ShaderState: Validated impl./state-handling / Added commentsSven Gothel2011-04-221-221/+453
* FBObject: Add validation / API cleanupSven Gothel2011-04-221-42/+67
* GLArrayData API and impl. changesSven Gothel2011-04-226-264/+292
* reflect GLContext changes a5430cf16727fdc7bcfb17ef251018cc479d5f5dSven Gothel2011-04-221-7/+3
* Fix/Add: Locator (Handle JarURLConnection and ..)Sven Gothel2011-04-222-28/+76
* Texture: Change method signatures: Pass GL context object if required (remove...Sven Gothel2011-04-223-144/+121
* Fix TAB: Replace all TAB with 4 spacesSven Gothel2011-04-088-92/+92
* Fix FBObject: Remove double stencil RB generation; Expose data (size, ..)Sven Gothel2011-04-081-13/+13
* FIX: Refactor GLArrayData and all it's implementations/sub-interfaces (VBO ta...Sven Gothel2011-04-088-154/+372
* ShaderProgram: Add 'init(GL2ES2)', allowing GL program object creation before...Sven Gothel2011-04-051-0/+21
* Make FBObject more generic, split FBO/tex and depth/stencil attachements. All...Sven Gothel2011-04-051-67/+174
* ShaderCode: Remove redundant code (Use proper Locator variant)Sven Gothel2011-03-302-16/+5
* FPSAnimator: Poor attempt to wait for threads EOL after pause/stopSven Gothel2011-03-271-0/+6
* FPSAnimator: Avoid NPESven Gothel2011-03-251-6/+15
* Animator: Cleanup and better DEBUG infoSven Gothel2011-02-282-6/+9
* Clean/Fix: Threading CodeSven Gothel2011-02-261-1/+1
* changes due to code cleanup in gluegen.Michael Bien2011-02-261-5/+4
* Remove CDCSven Gothel2011-02-096-2562/+0
* Move implementation private files from com.jogamp.<module>.impl. to jogamp.<m...Sven Gothel2011-02-0913-13/+13
* Move implementation private files from com.jogamp.<module>.impl. to jogamp.<m...Sven Gothel2011-02-08216-47713/+0
* Fix GLContext ProcAddressTable Caching: Add sw/hw accel bit to hash value due...Sven Gothel2011-02-062-6/+12
* Fix bug #459 NV/Win7 PDF/caps selectionSven Gothel2011-02-052-8/+24
* Fix bug #461 on NV/Win (caps selection)Sven Gothel2011-02-055-25/+28
* Fix for Bug #452Sven Gothel2011-02-034-103/+104
* Fix: X11: Allowing FBConfig w/o XVisualInfo for non onscreenSven Gothel2011-02-031-7/+15
* Merge remote branch 'wwalker/bug_463_gluScaleImage_memory' into pulledSven Gothel2011-02-021-1/+3
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| * Fix bug 463 where gluScaleImage consumes all memoryWade Walker2011-01-251-1/+3
* | Fixed bug 450 (unrendered right side of GLJPanel in Gears)wwalker2011-02-021-1/+1
* | Bugfix (Bug 464 - TextRenderer useVertexArray was ignored)Domokun2011-02-011-5/+5
* | TextRenderer: Fix imports / Add jogamp licenseSven Gothel2011-02-012-5/+2
* | Fixes the problem of high memory consumption in TextRenderer (single merged w...Julien Gouesse2011-02-011-6/+39
* | JOGL change of default GLProfile order: GL4bc, GL3bc, GL2, GL2GL3, GL4, GL3, ...Sven Gothel2011-01-313-12/+5
* | Fix: In case no shared resource is available, query the GLXVersion.Sven Gothel2011-01-311-0/+5
* | Fix WindowsDummyWGLDrawable: onscreen && !pbufferSven Gothel2011-01-311-1/+0
* | GLCapabilities enhancements: Choosing, All-Available, Data Handling (X11, WGL...Sven Gothel2011-01-3123-862/+1414