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* JOGL GL4 preperation (cont):Sven Gothel2010-04-174-182/+251
| | | | | | | | | - Cont. on Context creation refactoring (bb028021be2714e66d9b1062298a3e308c649c56) - Added Windows/WGL implementation - Added efficienct sharedContext usage if ARB is available, ie no more temp context has to be created. - Added more GLProfile GL4* code ..
* Fix broken Offscreen/Pbuffer query introduced in ↵Sven Gothel2010-04-167-17/+17
| | | | | | | | | | | | | | | bd4904fb04ab2168aeaf76e74385b3991429289a - Have to set the requested values in GLCapabilities if not relaxed and valid, otherwise the result is always onscreen, since the onscreen/pbuffer bits can be set for the same config. - Let GLContext implementations throw an Exception in case of no surface handle. JUnit Tests: - MiscUtils.setField -> MiscUtils.setFieldIfExists To allow _not_ throwing an exception :)
* JOGL GL4 preperation:Sven Gothel2010-04-1612-386/+514
| | | | | | | | | | | | | | - Re-Enable GL3bc native library build, works .. - Adding all the is/get GL4/GL4bc stubs .. - Adding dummy interface GL4 and GL4bc, will be removed when done - Context creation refactoring: - Move Version information to GLContext - Determine version by creation if possible (ARB_create_context), only use the unreliable GL_VERSION string if necessary. - Offering an almost platform independent ARB_create_context path: - createContextARBImpl - platform dependent GLX calls - createContextARB - platform independent setup and version loop
* JOGL (Windows):Sven Gothel2010-04-157-82/+75
| | | | | | | | | | | | | | | | | - WindowsWGLDrawableFactory is using [singleton] shared dummy resources for - Drawable and Context which are utilized in case they are needed .. They are removed at shutdown call - GLCapabilities - Set pbuffer as the HW capabilities show, hence onscreen && pbuffer is valid - DefaultGLCapabilitiesChooser: Respect PBuffer selection (fixed) Only skip a config, if request is !onscreen && pbuffer, but pbuffer n/a Tests: - JUnit Passed (Windows32: Chromium - Except PBuffer (n/a)
* Further ATI (fglrx) X11Display bug workaround/cleanupSven Gothel2010-04-1512-133/+349
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - See https://bugzilla.mozilla.org/show_bug.cgi?id=486277 - Calling XCloseDisplay occasionally leads to a SIGSEGV, even thought the reference is valid and OK. Workaround is not to close any X11Display, but to hold them stashed and reuse them. Since we already pipeline all X11Display's via Nativewindow's X11Util, an added referenceCounter and a global active/passive list solved this problem. This workaround is only active in case 'isVendorATI()'. NEWT/NativeWindow X11: - Let XIOErrorHandler and invalid display references fail hard with FatalError, otherwise we won't see the stack trace - and those bugs are indeed fatal. NativeWindow X11: - Install XIOErrorHandler, which stays active. - X11Util.X11Display: - Add reference counter - Add global active/passive list. Passive if reference count == 0 and marked as 'un-closeable' (-> ATI). Reusing passive members when create a new display. - JOGL: - Use DeleteLocalRef() calls to free temp NIO buffer in manual *Copied implementation. - GLDrawableFactoryImpl: Be serious about the shutdown() semantics - *GraphicsConfiguration: - Fix the invalid Onscreen/PBuffer/Pixmap determination (X11/EGL/WGL) - Just return null if not valid - X11GLXGraphicsConfigurationFactory - FBConfig - Determine recommendedIndex properly .. - Don't bail out if a FBConfig is invalid .. - Use Chooser in case nothing is recommended .. - X11OffscreenGLXDrawable fixes bugs: - wrong (int) cast of parent window in XCreatePixmap call - setting display to zero too early in destruction, ie before XCloseDisplay - X11GLXDrawableFactory is using [singleton] shared dummy resources for - Screen, Drawable and Context which are utilized in case they are needed .. They are removed at shutdown call - GLXVersion gathering in GLXUtil now .. - DefaultGLCapabilitiesChooser: Respect PBuffer selection Tests: - Add DrawableFactory shutdown() - Add various Offscreen Capabilties - Add Offscreen and non-pbuffer case - JUnit Passed (Linux64bit: NVidia/ATI) - demos.jrefract.JRefract passed (Linux64bit: NVidia/ATI)
* ATI (fglrx) PBuffer/X11Display bug workaround/cleanupSven Gothel2010-04-1316-115/+229
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - See https://bugzilla.mozilla.org/show_bug.cgi?id=486277 - Description: - To use PBuffer, a context must be current - X11Display cannot be switched while using the PBuffer [within one thread]. Hence we shall try harder to reuse _the_ user configured X11Display - whenever possible. This is actually a good thing, ie cleanup up our code again. - Changes to workaround/cleanup: - GLDrawableFactory* methods 'canCreate*()' are changed to 'canCreate*(AbstractGraphicsDevice)' to allow pipelining the X11Display. This reduces the overhead of using a local TLS X11Display. - WindowsDummyWGLDrawable cstr gets the GLProfile as a parameter now, this is done while adding X11DummyGLXDrawable - forseeing the usecase to query available GLProfiles at startup. - X11DummyGLXDrawable added, following the WindowsDummyWGLDrawable path to have a dummy GLContext current to fix the ATI bug. NativeWindow X11: - Add XIOErrorHandler to identify the fatal failure of closing a Display (-> ATI bug). Build: - Adding ant.jar and ant-junit.jar to the junit compile/run classpath - Misc: - Fix: CreateDummyWindow(..) returns a HWND, not a HDC - mapToRealGLFunctionName: Added mapping for X11/GLX. - X11GLXGraphicsConfigurationFactory: Uncommented dead code 'createDefaultGraphicsConfigurationFBConfig' Tests: Passed (Linux64bit: NVidia/ATI) Todo: More tests on ATI, especially multithreading/X11Display usage.
* Added FIXME comment: DBLBUFOFFSCRN, to tag the impl of forcing single buffer ↵Sven Gothel2010-04-094-8/+8
| | | | on offscreen/pbuffer
* Added doc/deployment:Sven Gothel2010-04-081-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | JOGL-JAR-BUNDELING.txt A first FAQ about the (new) JAR partitioning. lstjars/lstjars.linux_amd64-20100406.log A first deployment payload measurement in kBytes :) New JAR Partitioning: All-In-One (*all*): - with AWT - without AWT See JOGL-JAR-BUNDELING.txt Atomic: See JOGL-JAR-BUNDELING.txt - Removed property setup.noall, since the *all* targets are mandatory now. Currently - Added gl4 part (still empty) - Fixed make/lstjars.sh and etc/profile.jogl (new JAR bundles) - Fixed make/lstjars.sh to produce JAR and PACK200 numbers, and using the *all* bundles if possible. MacOsX: - Fix missing refactoring in src/newt/native/MacWindow.m - Adding missing NSWindowDelegate protocol to NewtMacWindow as mandatory since 10.3.6 Misc: - Applied: 'gluegen.cpptasks.striplibs' to all native libraries. - Use path.seperator (ant) and system.env.library.path (gluegen), for junit runs.
* modifications due to class movement in gluegen.Michael Bien2010-03-3129-56/+25
| | | | updated joglversion files.
* Merge branch 'master' of github.com:mbien/joglSven Gothel2010-03-3020-1127/+319
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| * fixed a bunch of javadoc warnings.Michael Bien2010-03-297-58/+57
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| * renamed BufferUtil to GLBuffers.Michael Bien2010-03-298-112/+93
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| * com.jogamp.opengl.util.BufferUtil extends com.jogamp.gluegen.runtime.Buffers.Michael Bien2010-03-2911-417/+78
| | | | | | | | removed all redundant methods from BufferUtil.
| * renamed platform dependent BufferUtil into java file.Michael Bien2010-03-292-449/+0
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* | Adaptions toSven Gothel2010-03-309-53/+58
|/ | | | | http://www.jogamp.org/bugzilla/show_bug.cgi?id=392 7220416bcef3140883d3966d921442feae3107c4
* moved com.jogamp.javafx.* to com.jogamp.*.Michael Bien2010-03-296-6/+6
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* changes due to BufferFactory -> Buffers renaming in gluegen.Michael Bien2010-03-291-9/+9
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* final large refactoring to move to com.jogamp.*.Michael Bien2010-03-2843-45/+1627
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* Merge branch 'master' of github.com:mbien/joglSven Gothel2010-03-281-1/+1
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* refactoring part 4 (remaining files): renamed com.sun.opengl -> ↵Michael Bien2010-03-271-0/+67
| | | | com.jogamp.opengl.
* refactoring part 3 (impl package): renamed com.sun.opengl -> com.jogamp.opengl.Michael Bien2010-03-2787-0/+18909
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* refactoring part 2 (glu package): renamed com.sun.opengl -> com.jogamp.opengl.Michael Bien2010-03-2796-0/+25132
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* refactoring: renamed com.sun.opengl -> com.jogamp.opengl.Michael Bien2010-03-2797-0/+42746