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* Animator: Limit wait for condition in finishLifecycleAction() via timeoutSven Gothel2011-11-101-4/+9
* OSX: SharedResource add knowledge of NPOT-, RECT- and Float-Texture features,...Sven Gothel2011-11-081-0/+13
* JOGL: GLBase Add 'isNPOTTextureAvailable()' for convenienceSven Gothel2011-11-081-3/+1
* GLArrayData<VBO>: Add GLArrayHandlerFlat ; Update VBO name to interleaved sub...Sven Gothel2011-10-071-7/+9
* Clarify/Fix GLArrayDataEditable:padding() - no use case yet .. wellSven Gothel2011-10-072-5/+6
* PMVMatrix: Defaults from direct NIO -> array-backed non-direct NIO: Reduced c...Sven Gothel2011-10-071-177/+248
* ShaderUtils: Use glShaderSource variant w/ NIO only argsSven Gothel2011-10-061-3/+5
* Workaround Android 3.0 Dalvik Issue 16434Sven Gothel2011-10-051-32/+46
* Graph Shader Simplification, 'a'/'b' redefined; GraphUI 2-pass demo;Sven Gothel2011-10-041-4/+3
* Graph: Reflect shader name change in impl. TODO: Use/switch to 2nd pass shaderSven Gothel2011-10-021-1/+4
* Adapt to GlueGen's Lock ChangeSet: e4baba27507ce78e64a150ec6f69fb96f5721a34 ;...Sven Gothel2011-09-273-19/+19
* NEWT/Reparenting: Give Composite WM some slack, sleep(100); Minor edits/fixesSven Gothel2011-09-161-1/+0
* Graph Fonts: Decorate w/ PrivilegedAction if requiredSven Gothel2011-09-151-16/+1
* Minor edits: generics, test scriptSven Gothel2011-09-141-8/+7
* Minor edits/cleanup: unused var, finalSven Gothel2011-09-071-1/+1
* GLArrayDataWrapper: Allow vboTarget '0' -> no VBOSven Gothel2011-09-021-1/+1
* GLSL ShaderState: verbose = DEBUG ? true : falseSven Gothel2011-09-011-1/+1
* DynamicLibraryBundle*: Use generics for better spec - following gluegen commi...Sven Gothel2011-08-311-10/+14
* ShaderState Usage/Test: Add setShaderState(GL) for pre-use attachment to the ...Sven Gothel2011-08-302-6/+29
* GLSL DataArray/Handler: Remove ShaderState state and pass it through: ShaderS...Sven Gothel2011-08-306-107/+90
* API Change GLArrayDataWrapper/GLArrayDataServer: Add vboTarget to wrapper cst...Sven Gothel2011-08-223-23/+68
* Fix regression of commit 6c346d98f04e2355210960fe9ffde47432f04d62, where VBO/...Sven Gothel2011-08-223-39/+86
* NewtVersionActivity: Remove 'gears' test; Version Info: Drop NativeWindow/New...Sven Gothel2011-08-221-1/+1
* Misc Rename/Reloc; GLArrayData*/PMVMatrix enhancments; Test fixes/adds (Gears...Sven Gothel2011-08-2210-379/+210
* Adapt to DynamicLibraryBundleInfo API change ; Remove non std EGL/ES libs (An...Sven Gothel2011-08-091-1/+5
* Cont. fix 'Allow VBO/Texture Name (int) < 0'Sven Gothel2011-08-011-2/+2
* Cont. fix 'Allow VBO/Texture Name (int) < 0'Sven Gothel2011-08-013-16/+16
* VBO and Texture Names: Allos (int) < 0 - unusual valid names for some GL impl.Sven Gothel2011-08-013-13/+15
* FixedFuncUtil: Name/Fix getFixedFuncImpl() -> wrapFixedFuncEmul()Sven Gothel2011-07-311-8/+10
* JoglVersion: Add info whether shader-compiler exists or notSven Gothel2011-07-311-0/+2
* JOGL: Add GLBase::isGLES2Compatible()Sven Gothel2011-07-311-0/+3
* Use GlueGen Platform's OSType enumSven Gothel2011-07-214-0/+4
* Handle curved triangles overlaps.Rami Santina2011-06-203-632/+753
* Added handling for offcurve triangle overlaps.Rami Santina2011-06-142-435/+520
* Merge remote-tracking branch 'remotes/rsantina/master'Sven Gothel2011-06-114-38/+58
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| * Graph: Remove unused importsRami Santina2011-06-052-2/+0
| * Graph: updated inclass documentationsRami Santina2011-06-053-36/+58
* | Simplify and fix GL2GL3 usage (save/restore)Sven Gothel2011-06-091-28/+56
* | GLBuffers fix ; GL imageSizeInBytes fix / unit tests.Sven Gothel2011-06-091-21/+391
* | Merge remote-tracking branch 'rsantina/master'Sven Gothel2011-06-088-756/+659
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| * Add Factory for triangulation with base Interface; misc cleanupRami Santina2011-06-057-226/+128
| * Fix: transform to Quadratic; Refactor method namesRami Santina2011-06-053-528/+536
| * Font and TypecastRender generate array of OutlineShapes instead of Path2DRami Santina2011-06-021-7/+0
* | Locator moved to GlueGen's IOUtil (gluegen a87c56c95099de5b6cbc9bd8bf6f1924a3...Sven Gothel2011-06-083-185/+9
* | Locator Util: Clarify API doc a bitSven Gothel2011-06-081-14/+14
* | import cleanupSven Gothel2011-06-071-1/+0
* | Using GlueGen IOUtil (dropped StreamUtil, FileUtil); Public GLReadBufferUtil ...Sven Gothel2011-06-0711-274/+362
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* Remove implicit for loops reduces temp objectsRami Santina2011-05-213-4/+6
* Fix: vertex in loop test; using crossing methodRami Santina2011-05-211-11/+10
* Fix ShaderProgram double destroy()Sven Gothel2011-05-171-2/+4