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* | Fix ShaderCode.es3_default_precision_fp: ES 3.x requires same precision for u...Sven Gothel2014-07-291-2/+6
* | BuildComposablePipeline: Handle synthetic isGL* and getGL* more generic, allo...Sven Gothel2014-07-291-149/+115
* | Bug 1037 - FBObject: Add proper attachment size validation at init, reset and...Sven Gothel2014-07-281-13/+43
* | Bug 1037 - FBObject/GLFBODrawable: Do not assume using a TextureAttachment fo...Sven Gothel2014-07-282-145/+258
* | Bug 1035 - Allow Gamma [Brightness, Contrast] settings to be performed on dis...Sven Gothel2014-07-271-53/+63
* | Bug 1033: Guarantee atomicity of high-level GLAutoDrawable operations, avoidi...Sven Gothel2014-07-274-331/+550
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* Bug 1024: Add fallback for native-jar-file location via classpathSven Gothel2014-07-111-1/+1
* StereoClientRenderer: Fix API doc anchor linkSven Gothel2014-07-101-2/+1
* StereoDeviceRenderer/ClientRenderer: Add note about 'Correct Asymmetric FOV R...Sven Gothel2014-07-102-0/+18
* Bug 1031: Remove Deprecated Classes and Methods (JOGL)Sven Gothel2014-07-105-610/+7
* Bug 801: Add Graph pass-2 shader for VBAA 'odd' sample countSven Gothel2014-07-091-16/+27
* Findbugs: Use static fields where possibleSven Gothel2014-07-082-3/+3
* Findbugs: Use inner static class where possibleSven Gothel2014-07-081-1/+1
* Findbugs: Misc issues (Use private accessors of static fields; Use boolean op...Sven Gothel2014-07-081-23/+23
* AnimatorBase: Use cached synchronized value instead of unsynchronized (sloppy...Sven Gothel2014-07-081-1/+1
* Findbugs: Misc minor issues (see below)Sven Gothel2014-07-081-1/+1
* Findbugs: Add comments that FB warnings are of no concern ..Sven Gothel2014-07-082-2/+2
* Findbugs: Remove dead-code / unused [temp] storage and it's assignmentSven Gothel2014-07-081-1/+1
* Findbugs: Remove branches where reference cannot be nullSven Gothel2014-07-082-6/+8
* Findbugs: Use <NumberType>.valueOf(..) instead of 'new <NumberType>(..)'Sven Gothel2014-07-085-22/+19
* Findbugs.static_final_immutable: Use final qualifier for static immutable ins...Sven Gothel2014-07-083-11/+10
* Findbugs.switch-case: GLBuffers.bytesPerPixel(..) throw GLException for type ...Sven Gothel2014-07-081-0/+3
* Findbugs.not-written.null: Fix referencing non-written fields (never written ...Sven Gothel2014-07-081-1/+4
* Findbugs.synchronization: Fix double-check w/o volatile; Remove redundant syn...Sven Gothel2014-07-081-1/+1
* Findbugs.normal: Adding safeguard hashCode() implementation throwing Internal...Sven Gothel2014-07-085-0/+21
* Findbugs.minor: Fix 'array -> string', missing argumentSven Gothel2014-07-081-1/+1
* Bug 1021: Add GenericStereoDevice* Supporting custom configurations; Hook-in ...Sven Gothel2014-07-079-72/+269
* Merge remote-tracking branch 'github-mark/master' (Bug 1023/Bug 1024)Sven Gothel2014-07-051-1/+1
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| * Attempt to remove aliasing from native libraries.Mark Raynsford2014-06-301-1/+1
* | Fix FloatUtil.makePerspective(..): The tan(fovy/2) shall be used, not tan(fov...Sven Gothel2014-07-053-61/+56
* | Bug 1021: Make OVR access vendor agnostic: Package 'com.jogamp.opengl.util.st...Sven Gothel2014-07-059-9/+782
* | Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2e...Sven Gothel2014-07-03110-3311/+3324
* | FloatUtil.makePick(..): Refine API doc, incl. PMVMatrix.gluPickMatrix(..)Sven Gothel2014-07-032-17/+26
* | Bug 1021: Refine Stereo Rendering API and OculusVR implementing rendererSven Gothel2014-07-037-25/+460
* | Bug 1021: Add OculusVR distortion renderer (single FBO and dual FBO); Add GLE...Sven Gothel2014-07-013-37/+80
* | Fix 'typo' in messages: 'Catched' -> 'Caught'Sven Gothel2014-06-284-5/+5
* | WIP: Add Matrix4 OO wraper for FloatUtil matrix operationsSven Gothel2014-06-281-0/+151
* | Enhance FloatUtil: More optimizations, concludes commit 0bded476868c5fdfe4450...Sven Gothel2014-06-283-574/+560
* | Enhance FloatUtil: Merge ProjectFloat features while adding optimized variati...Sven Gothel2014-06-276-481/+1691
* | GLU: Make ProjectFloat/ProjectDouble final and deprecate GLU.destroy() method.Sven Gothel2014-06-271-1/+0
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* Graph RegionRenderer: Fix GL3 and ES3 GLSL issuesSven Gothel2014-06-111-17/+32
* Graph: Fix GLSL issue w/ ES3, add 'const float sample_count', since define SA...Sven Gothel2014-06-111-0/+2
* GLMediaPlayer: Fix video stutter if using NullAudioSinkSven Gothel2014-06-091-0/+6
* UpstreamSurfaceHook: Add 'NativeSurface getUpstreamSurface()' (from EGLUpstre...Sven Gothel2014-06-081-0/+11
* Bug 1010 - Fix ES3.glPixelStorei and revalidate GLPixelStorageModesSven Gothel2014-05-264-84/+193
* Bug 1009: Make FBObject's sampling sink format compatible w/ sampling source ...Sven Gothel2014-05-261-17/+97
* Bug 742 HiDPI: [Core API Change] Distinguish window-units and pixel-units: Re...Sven Gothel2014-05-222-3/+19
* Bug 742 HiDPI: [Core API Change] Distinguish window-units and pixel-units; Ad...Sven Gothel2014-05-215-24/+24
* Bug 801: Refine commit 9a15aad0e5388a4b927e44d3d2ce136f32474bc2 cache Texture...Sven Gothel2014-05-203-4/+35
* Bug 801: Fix RegionRenderer's TextureSequence shader program selection (recog...Sven Gothel2014-05-191-1/+10