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* Fix: GLSLArrayHandler (data has no location); Fix ShaderState (switch program...Sven Gothel2011-05-172-11/+17
* ShaderProgram: useProgram(..) -> publicSven Gothel2011-05-171-2/+2
* Fix ShaderState useProgram() case: on && program not linked (yet)Sven Gothel2011-05-161-3/+7
* Graph: Add comments 'n questions (FIXME?)Sven Gothel2011-05-111-8/+15
* Graph: getWinding(ArrayList<Vertex> vertices) test; minor renamingSven Gothel2011-05-102-3/+6
* Graph/Loop: More readable/verbose invert case; using Winding enum; ttf reader...Sven Gothel2011-05-102-3/+21
* Fix: glyph outline orientation with the removal of inversionRami Santina2011-05-101-0/+13
* Loop: Fix invert; GlyphString/createRegion: Remove unnecessary on-the-fly obj...Sven Gothel2011-05-091-0/+25
* Graph: whitespace ..Sven Gothel2011-05-081-3/+2
* JOGL/ShaderCode: Dump proper GLSL source w/ line numbers if GLSLCode debug pr...Sven Gothel2011-05-081-7/+21
* Graph/JOGL: Avoid NPESven Gothel2011-05-082-2/+8
* Graph/Font: use StringBuilderSven Gothel2011-05-081-2/+12
* Graph: RenderState (interface -> abstract) missing commit of e122b2f92b230236...Sven Gothel2011-05-081-14/+65
* Graph: OutlineShape fix, cleanupSven Gothel2011-05-081-36/+75
* Graph: GLSL fix, Adding renderModes bits instead of dedicated booleans, Regio...Sven Gothel2011-05-086-400/+385
* Merge remote-tracking branch 'rsantina/graph'Sven Gothel2011-05-072-7/+8
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| * Cleanup nonuniform impl(method params and comments)Rami Santina2011-05-032-7/+8
* | Graph / Text: Use CharSequence as char/string interface to text renderingSven Gothel2011-05-061-2/+2
* | Graph: more clone() cleanup.Sven Gothel2011-05-062-2/+2
* | Graph: More std. functionality (equals, clone) / Better in-place transformati...Sven Gothel2011-05-066-222/+480
* | Merging OutlineShape.VerticesState enum type (John Pritchard <[email protected]...Sven Gothel2011-05-052-8/+27
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* Added nonuniform weight impl; misc enhancements/cleanupsRami Santina2011-05-026-50/+38
* ShaderState Switch Program: Only disable current program if no new one; Bette...Sven Gothel2011-04-283-29/+36
* ShaderState: Add 'ownUniform()/ownAttribute()'; rename glFunction -> function...Sven Gothel2011-04-268-258/+344
* ShaderState: 'Update' vertexAttribMap on enableSven Gothel2011-04-254-116/+145
* New FPSCounter, impl. by GLWindow and GLAnimatorControl (fps perf related API...Sven Gothel2011-04-233-32/+45
* Refactored graph: Reduce/remove data copy/recreation; Shader cleanupSven Gothel2011-04-238-179/+418
* ShaderState: Validated impl./state-handling / Added commentsSven Gothel2011-04-221-221/+453
* FBObject: Add validation / API cleanupSven Gothel2011-04-221-42/+67
* GLArrayData API and impl. changesSven Gothel2011-04-226-264/+292
* reflect GLContext changes a5430cf16727fdc7bcfb17ef251018cc479d5f5dSven Gothel2011-04-221-7/+3
* Fix/Add: Locator (Handle JarURLConnection and ..)Sven Gothel2011-04-222-28/+76
* Texture: Change method signatures: Pass GL context object if required (remove...Sven Gothel2011-04-223-144/+121
* Add com.jogamp.graph disclaimerSven Gothel2011-04-081-0/+33
* Fix TAB: Replace all TAB with 4 spacesSven Gothel2011-04-0820-1720/+1720
* Merge: merged with sgothelRami Santina2011-04-0812-188/+459
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| * Use common constants for shader attributes (needs to be completed)Sven Gothel2011-04-082-1/+14
| * Fix: Cached GlyphString handlingSven Gothel2011-04-081-20/+62
| * Fix FBObject: Remove double stencil RB generation; Expose data (size, ..)Sven Gothel2011-04-081-13/+13
| * FIX: Refactor GLArrayData and all it's implementations/sub-interfaces (VBO ta...Sven Gothel2011-04-088-154/+372
* | TextRenderer - createString exposed; Renderer - added scale();Rami Santina2011-04-082-1/+8
* | Fix: AABBox setLow/setHigh call resize; removes possible call errorRami Santina2011-04-081-4/+4
* | Added getBounds impl to region, returning AABBoxRami Santina2011-04-081-0/+3
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* Fix: shaderProgram.program(); glBindAttribLocation() call; dispose/disposeImp...Sven Gothel2011-04-052-0/+10
* ShaderProgram: Add 'init(GL2ES2)', allowing GL program object creation before...Sven Gothel2011-04-051-0/+21
* Make FBObject more generic, split FBO/tex and depth/stencil attachements. All...Sven Gothel2011-04-051-67/+174
* Rendered: +enable(GL, bool) ; dumpFontNames..Sven Gothel2011-04-011-0/+4
* Font Names: Expose name indices allowing user to pick all names ..Sven Gothel2011-04-012-6/+17
* Load fonts via File or URL .Sven Gothel2011-04-011-4/+33
* Font: +getName / +getAllNames / +isPrintableCharacterSven Gothel2011-04-011-0/+3