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* FixedFuncUtil: Name/Fix getFixedFuncImpl() -> wrapFixedFuncEmul()Sven Gothel2011-07-311-8/+10
* JoglVersion: Add info whether shader-compiler exists or notSven Gothel2011-07-311-0/+2
* JOGL: Add GLBase::isGLES2Compatible()Sven Gothel2011-07-311-0/+3
* Use GlueGen Platform's OSType enumSven Gothel2011-07-214-0/+4
* Handle curved triangles overlaps.Rami Santina2011-06-203-632/+753
* Added handling for offcurve triangle overlaps.Rami Santina2011-06-142-435/+520
* Merge remote-tracking branch 'remotes/rsantina/master'Sven Gothel2011-06-114-38/+58
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| * Graph: Remove unused importsRami Santina2011-06-052-2/+0
| * Graph: updated inclass documentationsRami Santina2011-06-053-36/+58
* | Simplify and fix GL2GL3 usage (save/restore)Sven Gothel2011-06-091-28/+56
* | GLBuffers fix ; GL imageSizeInBytes fix / unit tests.Sven Gothel2011-06-091-21/+391
* | Merge remote-tracking branch 'rsantina/master'Sven Gothel2011-06-088-756/+659
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| * Add Factory for triangulation with base Interface; misc cleanupRami Santina2011-06-057-226/+128
| * Fix: transform to Quadratic; Refactor method namesRami Santina2011-06-053-528/+536
| * Font and TypecastRender generate array of OutlineShapes instead of Path2DRami Santina2011-06-021-7/+0
* | Locator moved to GlueGen's IOUtil (gluegen a87c56c95099de5b6cbc9bd8bf6f1924a3...Sven Gothel2011-06-083-185/+9
* | Locator Util: Clarify API doc a bitSven Gothel2011-06-081-14/+14
* | import cleanupSven Gothel2011-06-071-1/+0
* | Using GlueGen IOUtil (dropped StreamUtil, FileUtil); Public GLReadBufferUtil ...Sven Gothel2011-06-0711-274/+362
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* Remove implicit for loops reduces temp objectsRami Santina2011-05-213-4/+6
* Fix: vertex in loop test; using crossing methodRami Santina2011-05-211-11/+10
* Fix ShaderProgram double destroy()Sven Gothel2011-05-171-2/+4
* Fix/Extend FBObject (API Change): plain init(GL), support multiple attachText...Sven Gothel2011-05-171-116/+197
* JOGL/GLDebug/GLTrace: Gluegen/BuildComposablePipeline: print arguments in deb...Sven Gothel2011-05-171-6/+10
* Fix: GLSLArrayHandler (data has no location); Fix ShaderState (switch program...Sven Gothel2011-05-172-11/+17
* ShaderProgram: useProgram(..) -> publicSven Gothel2011-05-171-2/+2
* Fix ShaderState useProgram() case: on && program not linked (yet)Sven Gothel2011-05-161-3/+7
* Graph: Add comments 'n questions (FIXME?)Sven Gothel2011-05-111-8/+15
* Graph: getWinding(ArrayList<Vertex> vertices) test; minor renamingSven Gothel2011-05-102-3/+6
* Graph/Loop: More readable/verbose invert case; using Winding enum; ttf reader...Sven Gothel2011-05-102-3/+21
* Fix: glyph outline orientation with the removal of inversionRami Santina2011-05-101-0/+13
* Loop: Fix invert; GlyphString/createRegion: Remove unnecessary on-the-fly obj...Sven Gothel2011-05-091-0/+25
* Graph: whitespace ..Sven Gothel2011-05-081-3/+2
* JOGL/ShaderCode: Dump proper GLSL source w/ line numbers if GLSLCode debug pr...Sven Gothel2011-05-081-7/+21
* Graph/JOGL: Avoid NPESven Gothel2011-05-082-2/+8
* Graph/Font: use StringBuilderSven Gothel2011-05-081-2/+12
* Graph: RenderState (interface -> abstract) missing commit of e122b2f92b230236...Sven Gothel2011-05-081-14/+65
* Graph: OutlineShape fix, cleanupSven Gothel2011-05-081-36/+75
* Graph: GLSL fix, Adding renderModes bits instead of dedicated booleans, Regio...Sven Gothel2011-05-086-400/+385
* Merge remote-tracking branch 'rsantina/graph'Sven Gothel2011-05-072-7/+8
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| * Cleanup nonuniform impl(method params and comments)Rami Santina2011-05-032-7/+8
* | Graph / Text: Use CharSequence as char/string interface to text renderingSven Gothel2011-05-061-2/+2
* | Graph: more clone() cleanup.Sven Gothel2011-05-062-2/+2
* | Graph: More std. functionality (equals, clone) / Better in-place transformati...Sven Gothel2011-05-066-222/+480
* | Merging OutlineShape.VerticesState enum type (John Pritchard <[email protected]...Sven Gothel2011-05-052-8/+27
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* Added nonuniform weight impl; misc enhancements/cleanupsRami Santina2011-05-026-50/+38
* ShaderState Switch Program: Only disable current program if no new one; Bette...Sven Gothel2011-04-283-29/+36
* ShaderState: Add 'ownUniform()/ownAttribute()'; rename glFunction -> function...Sven Gothel2011-04-268-258/+344
* ShaderState: 'Update' vertexAttribMap on enableSven Gothel2011-04-254-116/+145
* New FPSCounter, impl. by GLWindow and GLAnimatorControl (fps perf related API...Sven Gothel2011-04-233-32/+45