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* Findbugs: Add comments that FB warnings are of no concern ..Sven Gothel2014-07-082-2/+2
* Findbugs: Remove dead-code / unused [temp] storage and it's assignmentSven Gothel2014-07-081-1/+1
* Findbugs: Remove branches where reference cannot be nullSven Gothel2014-07-082-6/+8
* Findbugs: Use <NumberType>.valueOf(..) instead of 'new <NumberType>(..)'Sven Gothel2014-07-085-22/+19
* Findbugs.static_final_immutable: Use final qualifier for static immutable ins...Sven Gothel2014-07-083-11/+10
* Findbugs.switch-case: GLBuffers.bytesPerPixel(..) throw GLException for type ...Sven Gothel2014-07-081-0/+3
* Findbugs.not-written.null: Fix referencing non-written fields (never written ...Sven Gothel2014-07-081-1/+4
* Findbugs.synchronization: Fix double-check w/o volatile; Remove redundant syn...Sven Gothel2014-07-081-1/+1
* Findbugs.normal: Adding safeguard hashCode() implementation throwing Internal...Sven Gothel2014-07-085-0/+21
* Findbugs.minor: Fix 'array -> string', missing argumentSven Gothel2014-07-081-1/+1
* Bug 1021: Add GenericStereoDevice* Supporting custom configurations; Hook-in ...Sven Gothel2014-07-079-72/+269
* Merge remote-tracking branch 'github-mark/master' (Bug 1023/Bug 1024)Sven Gothel2014-07-051-1/+1
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| * Attempt to remove aliasing from native libraries.Mark Raynsford2014-06-301-1/+1
* | Fix FloatUtil.makePerspective(..): The tan(fovy/2) shall be used, not tan(fov...Sven Gothel2014-07-053-61/+56
* | Bug 1021: Make OVR access vendor agnostic: Package 'com.jogamp.opengl.util.st...Sven Gothel2014-07-059-9/+782
* | Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2e...Sven Gothel2014-07-03110-3311/+3324
* | FloatUtil.makePick(..): Refine API doc, incl. PMVMatrix.gluPickMatrix(..)Sven Gothel2014-07-032-17/+26
* | Bug 1021: Refine Stereo Rendering API and OculusVR implementing rendererSven Gothel2014-07-037-25/+460
* | Bug 1021: Add OculusVR distortion renderer (single FBO and dual FBO); Add GLE...Sven Gothel2014-07-013-37/+80
* | Fix 'typo' in messages: 'Catched' -> 'Caught'Sven Gothel2014-06-284-5/+5
* | WIP: Add Matrix4 OO wraper for FloatUtil matrix operationsSven Gothel2014-06-281-0/+151
* | Enhance FloatUtil: More optimizations, concludes commit 0bded476868c5fdfe4450...Sven Gothel2014-06-283-574/+560
* | Enhance FloatUtil: Merge ProjectFloat features while adding optimized variati...Sven Gothel2014-06-276-481/+1691
* | GLU: Make ProjectFloat/ProjectDouble final and deprecate GLU.destroy() method.Sven Gothel2014-06-271-1/+0
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* Graph RegionRenderer: Fix GL3 and ES3 GLSL issuesSven Gothel2014-06-111-17/+32
* Graph: Fix GLSL issue w/ ES3, add 'const float sample_count', since define SA...Sven Gothel2014-06-111-0/+2
* GLMediaPlayer: Fix video stutter if using NullAudioSinkSven Gothel2014-06-091-0/+6
* UpstreamSurfaceHook: Add 'NativeSurface getUpstreamSurface()' (from EGLUpstre...Sven Gothel2014-06-081-0/+11
* Bug 1010 - Fix ES3.glPixelStorei and revalidate GLPixelStorageModesSven Gothel2014-05-264-84/+193
* Bug 1009: Make FBObject's sampling sink format compatible w/ sampling source ...Sven Gothel2014-05-261-17/+97
* Bug 742 HiDPI: [Core API Change] Distinguish window-units and pixel-units: Re...Sven Gothel2014-05-222-3/+19
* Bug 742 HiDPI: [Core API Change] Distinguish window-units and pixel-units; Ad...Sven Gothel2014-05-215-24/+24
* Bug 801: Refine commit 9a15aad0e5388a4b927e44d3d2ce136f32474bc2 cache Texture...Sven Gothel2014-05-203-4/+35
* Bug 801: Fix RegionRenderer's TextureSequence shader program selection (recog...Sven Gothel2014-05-191-1/+10
* Bug 801: Split GraphUI's TextureButton: TextureSeqButton (Base) and it's deri...Sven Gothel2014-05-191-0/+176
* Minor edits: Fix comments / API-docsSven Gothel2014-05-192-3/+2
* Texture/TextureIO: Make 'wrapping' Texture ctor public, remove same factory m...Sven Gothel2014-05-192-45/+33
* Bug 801: Introd. RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED hinting to dea...Sven Gothel2014-04-102-5/+30
* VectorUtil: Fix method names, i.e. use type-suffix in end of function for cla...Sven Gothel2014-04-093-73/+73
* Bug 801: Region Dirty Update; TextureSequence GLMediaPlayer Fix; Blending Fix ;Sven Gothel2014-04-094-43/+100
* Fix ShaderCode.insertShaderSource(..): Return 'position' if nothing has been ...Sven Gothel2014-04-091-7/+7
* Add TextureSequence.isTextureAvailable(), allowing triggering action only whe...Sven Gothel2014-04-091-0/+6
* Add AABBox.getRayIntersection(..), VectorUtil.line2PlaneIntersection(..) incl...Sven Gothel2014-04-094-2/+319
* Fix Quaternion.rotateByEuler(..): Zero rotation shall lead to NOP instead of ...Sven Gothel2014-04-091-2/+2
* Bug 801: Fix regressions from 9c71f276d1fcc87b69b413847fd1da34b30d0932 (UISha...Sven Gothel2014-04-041-0/+1
* Bug 801: Cleanup shader-program location/data update ; Add COLORTEXTURE + Tex...Sven Gothel2014-04-046-114/+174
* Bug 801: Reduce temp. object creation, i.e. GC loadSven Gothel2014-04-025-85/+125
* Bug 801: WIP 2/2 - Add color attribute; Switch Shader instead of branching in...Sven Gothel2014-04-029-163/+246
* Merge branch 'master' into graph-wipSven Gothel2014-04-011-1/+0
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| * X11/WGL GLContext Impl: setGLFunctionAvailability(..) w/ withinGLVersionsMapp...Sven Gothel2014-04-011-1/+0