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* Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2e...Sven Gothel2014-07-03110-3311/+3324
* FloatUtil.makePick(..): Refine API doc, incl. PMVMatrix.gluPickMatrix(..)Sven Gothel2014-07-032-17/+26
* Bug 1021: Refine Stereo Rendering API and OculusVR implementing rendererSven Gothel2014-07-037-25/+460
* Bug 1021: Add OculusVR distortion renderer (single FBO and dual FBO); Add GLE...Sven Gothel2014-07-013-37/+80
* Fix 'typo' in messages: 'Catched' -> 'Caught'Sven Gothel2014-06-284-5/+5
* WIP: Add Matrix4 OO wraper for FloatUtil matrix operationsSven Gothel2014-06-281-0/+151
* Enhance FloatUtil: More optimizations, concludes commit 0bded476868c5fdfe4450...Sven Gothel2014-06-283-574/+560
* Enhance FloatUtil: Merge ProjectFloat features while adding optimized variati...Sven Gothel2014-06-276-481/+1691
* GLU: Make ProjectFloat/ProjectDouble final and deprecate GLU.destroy() method.Sven Gothel2014-06-271-1/+0
* Graph RegionRenderer: Fix GL3 and ES3 GLSL issuesSven Gothel2014-06-111-17/+32
* Graph: Fix GLSL issue w/ ES3, add 'const float sample_count', since define SA...Sven Gothel2014-06-111-0/+2
* GLMediaPlayer: Fix video stutter if using NullAudioSinkSven Gothel2014-06-091-0/+6
* UpstreamSurfaceHook: Add 'NativeSurface getUpstreamSurface()' (from EGLUpstre...Sven Gothel2014-06-081-0/+11
* Bug 1010 - Fix ES3.glPixelStorei and revalidate GLPixelStorageModesSven Gothel2014-05-264-84/+193
* Bug 1009: Make FBObject's sampling sink format compatible w/ sampling source ...Sven Gothel2014-05-261-17/+97
* Bug 742 HiDPI: [Core API Change] Distinguish window-units and pixel-units: Re...Sven Gothel2014-05-222-3/+19
* Bug 742 HiDPI: [Core API Change] Distinguish window-units and pixel-units; Ad...Sven Gothel2014-05-215-24/+24
* Bug 801: Refine commit 9a15aad0e5388a4b927e44d3d2ce136f32474bc2 cache Texture...Sven Gothel2014-05-203-4/+35
* Bug 801: Fix RegionRenderer's TextureSequence shader program selection (recog...Sven Gothel2014-05-191-1/+10
* Bug 801: Split GraphUI's TextureButton: TextureSeqButton (Base) and it's deri...Sven Gothel2014-05-191-0/+176
* Minor edits: Fix comments / API-docsSven Gothel2014-05-192-3/+2
* Texture/TextureIO: Make 'wrapping' Texture ctor public, remove same factory m...Sven Gothel2014-05-192-45/+33
* Bug 801: Introd. RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED hinting to dea...Sven Gothel2014-04-102-5/+30
* VectorUtil: Fix method names, i.e. use type-suffix in end of function for cla...Sven Gothel2014-04-093-73/+73
* Bug 801: Region Dirty Update; TextureSequence GLMediaPlayer Fix; Blending Fix ;Sven Gothel2014-04-094-43/+100
* Fix ShaderCode.insertShaderSource(..): Return 'position' if nothing has been ...Sven Gothel2014-04-091-7/+7
* Add TextureSequence.isTextureAvailable(), allowing triggering action only whe...Sven Gothel2014-04-091-0/+6
* Add AABBox.getRayIntersection(..), VectorUtil.line2PlaneIntersection(..) incl...Sven Gothel2014-04-094-2/+319
* Fix Quaternion.rotateByEuler(..): Zero rotation shall lead to NOP instead of ...Sven Gothel2014-04-091-2/+2
* Bug 801: Fix regressions from 9c71f276d1fcc87b69b413847fd1da34b30d0932 (UISha...Sven Gothel2014-04-041-0/+1
* Bug 801: Cleanup shader-program location/data update ; Add COLORTEXTURE + Tex...Sven Gothel2014-04-046-114/+174
* Bug 801: Reduce temp. object creation, i.e. GC loadSven Gothel2014-04-025-85/+125
* Bug 801: WIP 2/2 - Add color attribute; Switch Shader instead of branching in...Sven Gothel2014-04-029-163/+246
* Merge branch 'master' into graph-wipSven Gothel2014-04-011-1/+0
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| * X11/WGL GLContext Impl: setGLFunctionAvailability(..) w/ withinGLVersionsMapp...Sven Gothel2014-04-011-1/+0
* | Bug 801: WIP 1/2 - Add color attribute; Switch Shader instead of branching in...Sven Gothel2014-04-0112-287/+871
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* Demos MovieCube/Simple: Update video URLs .. since download.blender.org seems...Sven Gothel2014-03-261-0/+1
* Bug 801: Graph OpenGL ES2 and ES3 CompatibilitySven Gothel2014-03-251-0/+1
* ShaderCode: Allow 'srcRoot' to be optional ; RegionRendererImpl01: Allos cust...Sven Gothel2014-03-251-7/+13
* Bug 801: Revise Graph VBAA (Add border dropping MSAA; Test diff. AA modes inc...Sven Gothel2014-03-227-41/+135
* GLRendererQuirks.NoMultiSamplingBuffers: Prelim detection of this quirk due t...Sven Gothel2014-03-191-2/+27
* AABBox: Add rotate(..)Sven Gothel2014-03-171-22/+75
* Quaternion: Add rotateByEuler(..); AABBox: Add translate(..); Minor edits ..Sven Gothel2014-03-175-37/+111
* Bug 801: Revisit UIShape/SceneController (Ray-Picking, Full Object/Model driv...Sven Gothel2014-03-161-21/+0
* Add generic support for picking via raycast intersection and AABBox (or similar)Sven Gothel2014-03-165-25/+190
* FloatUtil/VectorUtil: Enhance isEqual/compare w/ and w/o epsilon, add unit te...Sven Gothel2014-03-157-192/+268
* Quaternion: User EPSILON for all tests against zero and one (identity .. ) an...Sven Gothel2014-03-155-43/+140
* Bug 801: Remove Vertex.Factory from AffineTransform ; Add AABBox tranformed r...Sven Gothel2014-03-156-36/+78
* Bug 801: Outline/OutlineShape tranform and sort fixes ; Quaternion: Reduce mu...Sven Gothel2014-03-156-41/+111
* PMVMatrix.glLoadMatrix(Quaternion): Load Quaternion's directly w/o intermedia...Sven Gothel2014-03-141-2/+15