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Commit message (
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Author
Age
Files
Lines
...
*
StereoDeviceRenderer/ClientRenderer: Add note about 'Correct Asymmetric FOV R...
Sven Gothel
2014-07-10
2
-0
/
+18
*
Bug 1031: Remove Deprecated Classes and Methods (JOGL)
Sven Gothel
2014-07-10
5
-610
/
+7
*
Bug 801: Add Graph pass-2 shader for VBAA 'odd' sample count
Sven Gothel
2014-07-09
1
-16
/
+27
*
Findbugs: Use static fields where possible
Sven Gothel
2014-07-08
2
-3
/
+3
*
Findbugs: Use inner static class where possible
Sven Gothel
2014-07-08
1
-1
/
+1
*
Findbugs: Misc issues (Use private accessors of static fields; Use boolean op...
Sven Gothel
2014-07-08
1
-23
/
+23
*
AnimatorBase: Use cached synchronized value instead of unsynchronized (sloppy...
Sven Gothel
2014-07-08
1
-1
/
+1
*
Findbugs: Misc minor issues (see below)
Sven Gothel
2014-07-08
1
-1
/
+1
*
Findbugs: Add comments that FB warnings are of no concern ..
Sven Gothel
2014-07-08
2
-2
/
+2
*
Findbugs: Remove dead-code / unused [temp] storage and it's assignment
Sven Gothel
2014-07-08
1
-1
/
+1
*
Findbugs: Remove branches where reference cannot be null
Sven Gothel
2014-07-08
2
-6
/
+8
*
Findbugs: Use <NumberType>.valueOf(..) instead of 'new <NumberType>(..)'
Sven Gothel
2014-07-08
5
-22
/
+19
*
Findbugs.static_final_immutable: Use final qualifier for static immutable ins...
Sven Gothel
2014-07-08
3
-11
/
+10
*
Findbugs.switch-case: GLBuffers.bytesPerPixel(..) throw GLException for type ...
Sven Gothel
2014-07-08
1
-0
/
+3
*
Findbugs.not-written.null: Fix referencing non-written fields (never written ...
Sven Gothel
2014-07-08
1
-1
/
+4
*
Findbugs.synchronization: Fix double-check w/o volatile; Remove redundant syn...
Sven Gothel
2014-07-08
1
-1
/
+1
*
Findbugs.normal: Adding safeguard hashCode() implementation throwing Internal...
Sven Gothel
2014-07-08
5
-0
/
+21
*
Findbugs.minor: Fix 'array -> string', missing argument
Sven Gothel
2014-07-08
1
-1
/
+1
*
Bug 1021: Add GenericStereoDevice* Supporting custom configurations; Hook-in ...
Sven Gothel
2014-07-07
9
-72
/
+269
*
Merge remote-tracking branch 'github-mark/master' (Bug 1023/Bug 1024)
Sven Gothel
2014-07-05
1
-1
/
+1
|
\
|
*
Attempt to remove aliasing from native libraries.
Mark Raynsford
2014-06-30
1
-1
/
+1
*
|
Fix FloatUtil.makePerspective(..): The tan(fovy/2) shall be used, not tan(fov...
Sven Gothel
2014-07-05
3
-61
/
+56
*
|
Bug 1021: Make OVR access vendor agnostic: Package 'com.jogamp.opengl.util.st...
Sven Gothel
2014-07-05
9
-9
/
+782
*
|
Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2e...
Sven Gothel
2014-07-03
110
-3311
/
+3324
*
|
FloatUtil.makePick(..): Refine API doc, incl. PMVMatrix.gluPickMatrix(..)
Sven Gothel
2014-07-03
2
-17
/
+26
*
|
Bug 1021: Refine Stereo Rendering API and OculusVR implementing renderer
Sven Gothel
2014-07-03
7
-25
/
+460
*
|
Bug 1021: Add OculusVR distortion renderer (single FBO and dual FBO); Add GLE...
Sven Gothel
2014-07-01
3
-37
/
+80
*
|
Fix 'typo' in messages: 'Catched' -> 'Caught'
Sven Gothel
2014-06-28
4
-5
/
+5
*
|
WIP: Add Matrix4 OO wraper for FloatUtil matrix operations
Sven Gothel
2014-06-28
1
-0
/
+151
*
|
Enhance FloatUtil: More optimizations, concludes commit 0bded476868c5fdfe4450...
Sven Gothel
2014-06-28
3
-574
/
+560
*
|
Enhance FloatUtil: Merge ProjectFloat features while adding optimized variati...
Sven Gothel
2014-06-27
6
-481
/
+1691
*
|
GLU: Make ProjectFloat/ProjectDouble final and deprecate GLU.destroy() method.
Sven Gothel
2014-06-27
1
-1
/
+0
|
/
*
Graph RegionRenderer: Fix GL3 and ES3 GLSL issues
Sven Gothel
2014-06-11
1
-17
/
+32
*
Graph: Fix GLSL issue w/ ES3, add 'const float sample_count', since define SA...
Sven Gothel
2014-06-11
1
-0
/
+2
*
GLMediaPlayer: Fix video stutter if using NullAudioSink
Sven Gothel
2014-06-09
1
-0
/
+6
*
UpstreamSurfaceHook: Add 'NativeSurface getUpstreamSurface()' (from EGLUpstre...
Sven Gothel
2014-06-08
1
-0
/
+11
*
Bug 1010 - Fix ES3.glPixelStorei and revalidate GLPixelStorageModes
Sven Gothel
2014-05-26
4
-84
/
+193
*
Bug 1009: Make FBObject's sampling sink format compatible w/ sampling source ...
Sven Gothel
2014-05-26
1
-17
/
+97
*
Bug 742 HiDPI: [Core API Change] Distinguish window-units and pixel-units: Re...
Sven Gothel
2014-05-22
2
-3
/
+19
*
Bug 742 HiDPI: [Core API Change] Distinguish window-units and pixel-units; Ad...
Sven Gothel
2014-05-21
5
-24
/
+24
*
Bug 801: Refine commit 9a15aad0e5388a4b927e44d3d2ce136f32474bc2 cache Texture...
Sven Gothel
2014-05-20
3
-4
/
+35
*
Bug 801: Fix RegionRenderer's TextureSequence shader program selection (recog...
Sven Gothel
2014-05-19
1
-1
/
+10
*
Bug 801: Split GraphUI's TextureButton: TextureSeqButton (Base) and it's deri...
Sven Gothel
2014-05-19
1
-0
/
+176
*
Minor edits: Fix comments / API-docs
Sven Gothel
2014-05-19
2
-3
/
+2
*
Texture/TextureIO: Make 'wrapping' Texture ctor public, remove same factory m...
Sven Gothel
2014-05-19
2
-45
/
+33
*
Bug 801: Introd. RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED hinting to dea...
Sven Gothel
2014-04-10
2
-5
/
+30
*
VectorUtil: Fix method names, i.e. use type-suffix in end of function for cla...
Sven Gothel
2014-04-09
3
-73
/
+73
*
Bug 801: Region Dirty Update; TextureSequence GLMediaPlayer Fix; Blending Fix ;
Sven Gothel
2014-04-09
4
-43
/
+100
*
Fix ShaderCode.insertShaderSource(..): Return 'position' if nothing has been ...
Sven Gothel
2014-04-09
1
-7
/
+7
*
Add TextureSequence.isTextureAvailable(), allowing triggering action only whe...
Sven Gothel
2014-04-09
1
-0
/
+6
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