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* Misc Rename/Reloc; GLArrayData*/PMVMatrix enhancments; Test fixes/adds (Gears...Sven Gothel2011-08-221-9/+8
* Cont. fix 'Allow VBO/Texture Name (int) < 0'Sven Gothel2011-08-011-6/+6
* ShaderState: Add 'ownUniform()/ownAttribute()'; rename glFunction -> functihttp://forum.jogamp.org/Re-JOGL-amp-UI-Toolkit-s-td862612.html Sven Gothel - Jun 01, 2010; 9:21pm Re: JOGL & UI Toolkit[s] ++++ A UI toolkit should be agnostic (as possible) in regards to the windowing toolkit (NEWT) and maybe event to the rendering toolkit (JOGL). So allow me to start with the Windowing Toolkit. (REQ-WinTK-01) Windowing Toolkit: Seamless integrations into the underlying native one. The following sub requirements shall be implemented if supported by the underlying native windowing toolkit. Proper behaviour in case of lack of support, shall be achieved. NEWT co
* FIX: Refactor GLArrayData and all it's implementations/sub-interfaces (VBO ta...Sven Gothel2011-04-081-6/+18
* NativeWindow/NativeSurface Refactoring ; Added mouseClick NEWT/AWT unit testSven Gothel2010-10-061-0/+27
* fixed a bunch of javadoc warnings.Michael Bien2010-03-291-5/+5
* Copied JOGL_2_SANDBOX r1957 on to trunk; JOGL_2_SANDBOX branch is now closedKenneth Russel2009-06-151-0/+114
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