Commit message (Collapse) | Author | Age | Files | Lines | |
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* | jogl: remove all trailing whitespace | Harvey Harrison | 2013-10-17 | 1 | -7/+7 |
| | | | | Signed-off-by: Harvey Harrison <[email protected]> | ||||
* | FFP-Emu: Adding simple POINTS shader ; Adding GLRunnable2 interface, ↵ | Sven Gothel | 2012-10-20 | 1 | -0/+44 |
allowing passing a GL action w/ custom argument and return value. Adding simple POINTS shader not regarding POINTS parameters and not using a texture (commented out). FIXME: Event thought it works using a texture and gl_PointCoord in frag shader, I don't see the point here (lol) if gl_PointSize must be 1.0 in vert shader .. otherwise nothing is seen on ES2.0. On Desktop POINTS are always shown as 1 pixel sized points! |