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* Add unified support for GL_ARB_debug_output and GL_AMD_debug_output.Sven Gothel2011-04-246-11/+442
* New FPSCounter, impl. by GLWindow and GLAnimatorControl (fps perf related API...Sven Gothel2011-04-232-41/+118
* GLArrayData API and impl. changesSven Gothel2011-04-221-2/+9
* Fix GLProfile: Order of profiles Hi -> LowSven Gothel2011-04-221-54/+52
* GLContext changes:Sven Gothel2011-04-221-12/+32
* Fix TAB: Replace all TAB with 4 spacesSven Gothel2011-04-082-4/+4
* FIX: Refactor GLArrayData and all it's implementations/sub-interfaces (VBO ta...Sven Gothel2011-04-081-6/+18
* Fix: DEBUG field (regression)Sven Gothel2011-04-051-3/+2
* GLContext: Added java.debug.DebugGL and java.debug.TraceGL to enable debug an...Sven Gothel2011-04-051-2/+7
* Promote GLDrawableFactory.getOrCreateSharedContext(..) to public.Sven Gothel2011-03-261-1/+1
* Fix unnecessary NPE in case of unrealized GLCanvas (getRequestedCapabilities())Sven Gothel2011-03-261-1/+1
* Fix Bug #460 - GLCanvas NPESven Gothel2011-03-211-1/+4
* Add @OverrideSven Gothel2011-03-191-0/+3
* JOGL GLDrawableFactory: Expose experimental method createProxySurface(..) for...Sven Gothel2011-02-281-0/+18
* Attempt to analyze failed AWT UI tests, where no paint is being issued to GLC...Sven Gothel2011-02-261-3/+14
* Code cleanup: override, imports, StringBuilder, ..Sven Gothel2011-02-261-10/+17
* GLProfile: More Tolerant for missing features; MacOSX: Fix External Context /...Sven Gothel2011-02-261-6/+10
* GLProfile: Sorting importsSven Gothel2011-02-091-6/+10
* Move implementation private files from com.jogamp.<module>.impl. to jogamp.<m...Sven Gothel2011-02-0911-35/+35
* Fix GLContext ProcAddressTable Caching: Add sw/hw accel bit to hash value due...Sven Gothel2011-02-061-0/+5
* Move GLCanvas' static initialization of default GLProfile into constructor to...Dan Krisher2011-02-051-3/+1
* JOGL change of default GLProfile order: GL4bc, GL3bc, GL2, GL2GL3, GL4, GL3, ...Sven Gothel2011-01-312-15/+86
* GLCapabilities enhancements: Choosing, All-Available, Data Handling (X11, WGL...Sven Gothel2011-01-315-95/+238
* Fix: GLX exception message / sorted importsSven Gothel2011-01-311-1/+1
* GLCanvas: lock/sync drawable usage ; remove destroyed refs (context, drawable...Sven Gothel2010-12-231-17/+104
* JOGL/NEWT: Introduce WindowClosingProtocol (solves Bug/Request 444)Sven Gothel2010-12-192-85/+137
* Adding NVIDIA 'Threaded optimization' workaround/fix at initialization on Win...Sven Gothel2010-12-192-0/+12
* GLDrawableFactory: Add getFactory(AbstractGraphicsDevice device)Sven Gothel2010-12-191-1/+20
* Fix GLProfile initProfilesForDevice and DEBUG ; Fix JoglVersion.getGLInfoSven Gothel2010-12-191-32/+29
* GLCanvas: init drawable by paint/display makes the init sequence more equal f...Sven Gothel2010-12-181-1/+3
* GLProfile: refine docSven Gothel2010-12-181-1/+2
* Fix API doc: firstUIActionOnProcessSven Gothel2010-12-121-0/+4
* GLJPanel/GLPbufferImpl: destroy pbuffer reentrance fix; disable device close ...Sven Gothel2010-12-121-10/+13
* GLProfile: initialize 1st, debug info later.Sven Gothel2010-12-121-2/+2
* Windows RegisterClass: Use new RegisteredClassFactory (window class), Misc.Sven Gothel2010-12-121-1/+0
* GLCanvas: sync drawable access; flush awtConfig at remove;Sven Gothel2010-12-101-80/+101
* JOGL: GLContextImpl's updateGLXProcAddressTable(..) only uses device as a key...Sven Gothel2010-12-091-4/+0
* Fix: Typo unlock() -> lock() .. oopsSven Gothel2010-12-041-1/+1
* GLCanvas: Adding convenient constructor for GLCapabilties and Shared Context ...Sven Gothel2010-12-031-1/+14
* DEBUG: GLProfile: Dump GLInfo ; GLContext: SET mappedVersions.. no stack traceSven Gothel2010-12-032-18/+48
* Cleanup GLDrawableFactory API and platform ImplementationsSven Gothel2010-12-032-25/+64
* JOGL: Proper handling of Read Drawable Support (if not supported), add query.Sven Gothel2010-11-281-12/+35
* GLCanvas: Fix disableBackgroundErase/X11, make drawable creation more robust,...Sven Gothel2010-11-272-19/+78
* Refined VersionInfo usageSven Gothel2010-11-251-2/+2
* GLProfile/Debug: Dump Version info upfront, otherwise we won't see it with an...Sven Gothel2010-11-251-6/+6
* GLCanvas: Refine access modifiersSven Gothel2010-11-251-4/+4
* Relax GLAnimatorControl, ie remove fail fast for start()/stop(), return (bool...Sven Gothel2010-11-251-8/+8
* Fix GLCanvas Recreation - Regression 96af6c9bf2d683115996Sven Gothel2010-11-251-32/+41
* Add GLJPanel test (works better in jogl-demos though, need to copy)Sven Gothel2010-11-231-6/+10
* GLAnimatorControl pause()/resume() don't fail fast, return a boolean instead ...Sven Gothel2010-11-222-10/+9