Commit message (Expand) | Author | Age | Files | Lines | |
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* | Graph Shader: Using default precision values (VP: highp, FP: mediump), except... | Sven Gothel | 2012-10-29 | 1 | -2/+2 |
* | tegra2: split fragment shaders into two (a - 1st pass, b - 2nd pass) ; disabl... | Rami Santina | 2011-10-02 | 1 | -0/+3 |
* | Graph: GLSL fix, Adding renderModes bits instead of dedicated booleans, Regio... | Sven Gothel | 2011-05-08 | 1 | -0/+6 |