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* Fix Bug 711: Align Graphs's Curve Shader programmatically to used GL/GLSL ver...Sven Gothel2013-05-171-42/+0
* Graph Shader Simplification, 'a'/'b' redefined; GraphUI 2-pass demo;Sven Gothel2011-10-041-29/+18
* tegra: refine disabled discard, ie keep logic/math intact. Rami ?Sven Gothel2011-10-021-6/+6
* tegra2: split fragment shaders into two (a - 1st pass, b - 2nd pass) ; disabl...Rami Santina2011-10-021-0/+53