Commit message (Expand) | Author | Age | Files | Lines | |
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* | tegra2: split fragment shaders into two (a - 1st pass, b - 2nd pass) ; disabl... | Rami Santina | 2011-10-02 | 1 | -10/+0 |
* | Graph GLSL: Use global precicision settings enhancing readability | Sven Gothel | 2011-09-30 | 1 | -9/+3 |
* | Graph Shader: def. GRAPHP to easily change precision, set to mediump; Add pre... | Sven Gothel | 2011-07-31 | 1 | -0/+2 |
* | Refactored graph: Reduce/remove data copy/recreation; Shader cleanup | Sven Gothel | 2011-04-23 | 1 | -0/+14 |