| Commit message (Expand) | Author | Age | Files | Lines |
* | Graph Shader: Using default precision values (VP: highp, FP: mediump), except... | Sven Gothel | 2012-10-29 | 6 | -9/+9 |
* | GLArrayData* VBO binding: Properly document and impl. bindBuffer(..) in detai... | Sven Gothel | 2012-10-12 | 2 | -17/+11 |
* | GLArrayData* VBO binding: Adding explicit bindBuffer(..) method, since VBO is... | Sven Gothel | 2012-10-12 | 2 | -4/+10 |
* | Bug 599 - FBObject / Offscreen Support - Part 1 | Sven Gothel | 2012-07-19 | 1 | -16/+16 |
* | Java Source Files: dos -> unix format | Sven Gothel | 2012-05-15 | 2 | -167/+167 |
* | API Change ShaderCode/ShaderUtil: Enable optional mutable shader source / gen... | Sven Gothel | 2012-04-16 | 2 | -8/+8 |
* | GLArrayData: Fix 'growBuffer()' / clarify 'initialSize' -> 'initialElementCount' | Sven Gothel | 2012-04-11 | 2 | -11/+11 |
* | Min. Graph Parameter type change: texSize/width/.. for multipass-renderer: in... | Sven Gothel | 2012-02-25 | 4 | -15/+18 |
* | Fix VBORegion2PES2: Don't exceed MAQX_TEXTURE_SIZE | Sven Gothel | 2012-02-22 | 1 | -0/+8 |
* | Fix commit fb7165e690546359dee92dd60b04be69f141c87e; Clarify ShaderState.atta... | Sven Gothel | 2012-02-20 | 2 | -2/+2 |
* | Graph Shader Simplification, 'a'/'b' redefined; GraphUI 2-pass demo; | Sven Gothel | 2011-10-04 | 11 | -115/+185 |
* | tegra: refine disabled discard, ie keep logic/math intact. Rami ? | Sven Gothel | 2011-10-02 | 1 | -6/+6 |
* | Graph: Reflect shader name change in impl. TODO: Use/switch to 2nd pass shader | Sven Gothel | 2011-10-02 | 1 | -1/+5 |
* | Fixed shader entry files a/b | Rami Santina | 2011-10-02 | 6 | -2/+21 |
* | Fix intendation | Rami Santina | 2011-10-02 | 1 | -34/+34 |
* | tegra2: split fragment shaders into two (a - 1st pass, b - 2nd pass) ; disabl... | Rami Santina | 2011-10-02 | 11 | -67/+72 |
* | Added allin one shader stripped for graph. | Rami Santina | 2011-10-02 | 2 | -0/+70 |
* | Graph GLSL: Use global precicision settings enhancing readability | Sven Gothel | 2011-09-30 | 7 | -60/+54 |
* | Fix ES2 shaders | Sven Gothel | 2011-09-28 | 4 | -4/+6 |
* | GLSL DataArray/Handler: Remove ShaderState state and pass it through: ShaderS... | Sven Gothel | 2011-08-30 | 3 | -17/+12 |
* | Misc Rename/Reloc; GLArrayData*/PMVMatrix enhancments; Test fixes/adds (Gears... | Sven Gothel | 2011-08-22 | 2 | -3/+3 |
* | graph es2 glsl: #extension OES_standard_derivatives : require | Sven Gothel | 2011-07-31 | 2 | -0/+6 |
* | TAB -> SPACE | Sven Gothel | 2011-07-31 | 1 | -2/+2 |
* | Graph Shader: def. GRAPHP to easily change precision, set to mediump; Add pre... | Sven Gothel | 2011-07-31 | 6 | -66/+64 |
* | added (c) header | Sven Gothel | 2011-07-28 | 1 | -0/+27 |
* | Graph: Remove unused imports | Rami Santina | 2011-06-05 | 1 | -1/+0 |
* | Graph: updated inclass documentations | Rami Santina | 2011-06-05 | 4 | -34/+38 |
* | Add Factory for triangulation with base Interface; misc cleanup | Rami Santina | 2011-06-05 | 1 | -3/+3 |
* | FIX graph FBObject usage - 526ea7a3fb579f88a0c0a1e597387aae29d5aa06 | Sven Gothel | 2011-05-17 | 1 | -15/+10 |
* | Graph VBORegion*: Lazy GL alloc of resources at update(GL, ..) not constructor | Sven Gothel | 2011-05-08 | 2 | -233/+141 |
* | Graph: GLSL fix, Adding renderModes bits instead of dedicated booleans, Regio... | Sven Gothel | 2011-05-08 | 15 | -134/+141 |
* | Cleanup nonuniform impl(method params and comments) | Rami Santina | 2011-05-03 | 1 | -1/+1 |
* | Added nonuniform weight impl; misc enhancements/cleanups | Rami Santina | 2011-05-02 | 8 | -46/+145 |
* | ShaderState: Add 'ownUniform()/ownAttribute()'; rename glFunction -> function... | Sven Gothel | 2011-04-26 | 5 | -55/+61 |
* | graph/glsl: AMD need vertice attrib location 0 .. | Sven Gothel | 2011-04-25 | 1 | -3/+3 |
* | Graph: Fix AMD shader complain (version) ; No Attributes in fragment program ... | Sven Gothel | 2011-04-24 | 3 | -5/+12 |
* | Refactored graph: Reduce/remove data copy/recreation; Shader cleanup | Sven Gothel | 2011-04-23 | 14 | -432/+502 |
* | Fix TAB: Replace all TAB with 4 spaces | Sven Gothel | 2011-04-08 | 5 | -517/+517 |
* | Merge remote-tracking branch 'rsantina/graph' into graph | Sven Gothel | 2011-04-08 | 2 | -5/+24 |
|\ |
|
| * | Merge: merged with sgothel | Rami Santina | 2011-04-08 | 4 | -220/+232 |
| |\ |
|
| * | | Added getBounds impl to region, returning AABBox | Rami Santina | 2011-04-08 | 2 | -2/+21 |
* | | | destroy: clear vertices/triangle arrays | Sven Gothel | 2011-04-08 | 1 | -2/+2 |
| |/
|/| |
|
* | | Use GLArrayDataServer to handle shader attributes/data using VBO | Sven Gothel | 2011-04-08 | 2 | -215/+227 |
* | | Use common constants for shader attributes (needs to be completed) | Sven Gothel | 2011-04-08 | 2 | -4/+4 |
|/ |
|
* | Fix: shaderProgram.program(); glBindAttribLocation() call; dispose/disposeImp... | Sven Gothel | 2011-04-05 | 2 | -8/+14 |
* | Fix: Use new FBObject; Use shaderProgram.program() instead of shaderProgram.id() | Sven Gothel | 2011-04-05 | 1 | -65/+30 |
* | Fix: p1y region set to 0.5, cleaned shader | Rami Santina | 2011-04-02 | 3 | -9/+6 |
* | Jogl build: Rebuild jar files if shaders were updated | Sven Gothel | 2011-04-02 | 1 | -1/+2 |
* | Fix: removing fragments with w=0 is producing dimples with msaa | Rami Santina | 2011-04-02 | 1 | -1/+1 |
* | Fragment Shader enhancement + clean-up; | Rami Santina | 2011-04-02 | 3 | -22/+20 |