| Commit message (Expand) | Author | Age | Files | Lines |
* | Bug 1501: Graph RenderState add debug-bits, i.e. DEBUG_LINESTRIP used in VBOR... | Sven Göthel | 2024-02-13 | 1 | -1/+2 |
* | Graph RenderState/RegionRenderer: Rename isHintMaskSet()->hintBitsSet(), setH... | Sven Göthel | 2024-02-13 | 3 | -7/+8 |
* | Bug 1501: Graph Delaunay: Add double triAreaVec2() and isInCircleVec2() versi... | Sven Göthel | 2024-02-12 | 1 | -2/+2 |
* | Bug 805: Graph/GraphUI TextureSequence Scale: Move Region.COLORTEXTURE_LETTER... | Sven Göthel | 2024-02-01 | 6 | -7/+49 |
* | Graph shader (pass1 simple): USE_COLOR_TEXTURE: Clip to vec4(0) color using a... | Sven Göthel | 2024-01-31 | 1 | -4/+4 |
* | VBORegionSPES2: Disable verbose flag in TextureSequence.setTexCoordBBox() .. ... | Sven Göthel | 2024-01-22 | 1 | -1/+1 |
* | Graph Clipping: Use Frustum Clipping using AABBox -> Mv transformed Cube -> F... | Sven Göthel | 2024-01-20 | 15 | -103/+121 |
* | Graph/GraphUI AA-Quality + SampleCount (shader): Push params down to RegionRe... | Sven Göthel | 2024-01-16 | 3 | -49/+47 |
* | Bump (c) -2024 for edited files + LICENSE.txt | Sven Göthel | 2024-01-14 | 5 | -5/+5 |
* | Graph/GraphUI: Revise Graph Region ShaderMapping, fix AABBox-Clipping for Pas... | Sven Göthel | 2024-01-14 | 10 | -220/+250 |
* | Graph VBORegion2PVBAAES2: Fix Rescale (MAX texSize): renderFboHeight shall us... | Sven Göthel | 2024-01-12 | 1 | -1/+1 |
* | Graph Clipping: Add missing Modelview-Matrix (Mv) Multiplication / Consideration | Sven Göthel | 2024-01-09 | 2 | -2/+2 |
* | Graph Clipping: Initial Region impl of AABBox clipping using GLSL shader (Con... | Sven Göthel | 2024-01-09 | 3 | -21/+72 |
* | Graph Clipping: GLSL: Add `USE_AABBOX_CLIPPING`, i.e. clipping via AABBox min... | Sven Göthel | 2024-01-09 | 8 | -19/+50 |
* | Graph GLSL functions.glsl: Complete overload vec2 and vec3 variants; Fix 'and... | Sven Göthel | 2024-01-09 | 1 | -8/+52 |
* | Graph Shader: Fix 'curverenderer01-single.vp' aligning w/ 'curverenderer01-pa... | Sven Gothel | 2023-12-18 | 1 | -2/+3 |
* | TextureSequence.setTexCoordBBox(): Add 'verbose' parameter for debug output i... | Sven Gothel | 2023-10-03 | 3 | -3/+3 |
* | Bug 1465 - Graph / GraphUI: Render a Region's ColorTexture in proper aspect-r... | Sven Gothel | 2023-09-30 | 9 | -72/+80 |
* | Bug 1452 - Decouple math functionality to 'com.jogamp.math' to be toolkit agn... | Sven Gothel | 2023-09-20 | 2 | -10/+10 |
* | Debug.debugExplicit(): Define and use explicit symbol debug flag; Use it for ... | Sven Gothel | 2023-09-16 | 3 | -5/+15 |
* | Graph Add {GLRegion, GraphShape}.setTextureUnit(int): Allowing to set texture... | Sven Gothel | 2023-08-01 | 3 | -0/+15 |
* | Graph GLRegion*: Utilize interleaved GLSL buffers for vertices, curveParams a... | Sven Gothel | 2023-04-20 | 3 | -104/+14 |
* | Graph VBORegion2P*.renderVBO(): Add comment on BITHINT_GLOBAL_DEPTH_TEST_ENAB... | Sven Gothel | 2023-04-19 | 2 | -0/+9 |
* | Graph GLRegion: Consolidate pass-1 common data (indices, vertices, ..) and al... | Sven Gothel | 2023-04-19 | 3 | -462/+2 |
* | Graph + GraphUI: Consolidate Vertex: Drop SVertex and factory, use Vec[234]f ... | Sven Gothel | 2023-04-18 | 3 | -39/+45 |
* | Matrix4f.mapWin*(): Drop unused temp matrices, map*() returns false on invPMv... | Sven Gothel | 2023-04-09 | 2 | -6/+2 |
* | VBORegion2P*ES2: Just instantiate SyncMatrices4f16 in place, drop local ref | Sven Gothel | 2023-04-07 | 2 | -5/+2 |
* | PMVMatrix rewrite using Matrix4f, providing SyncMatrix4f* for GLUniformData; ... | Sven Gothel | 2023-04-07 | 2 | -38/+33 |
* | Graph Shader: Complete the USE_DISCARD logic avoiding output set after discar... | Sven Gothel | 2023-03-30 | 12 | -36/+67 |
* | Graph GLSL: Enable 'discard' in fragment shader w/o GLRendererQuirks.GLSLBugg... | Sven Gothel | 2023-03-30 | 13 | -50/+53 |
* | Graph: GLRegion: Pass curRenderModes to updateImpl() + drawImpl(), prepare sw... | Sven Gothel | 2023-03-19 | 3 | -65/+100 |
* | Fix ShaderProgram ownership bug, introduced in commit 67a723477ecd818fbc5859f... | Sven Gothel | 2023-03-15 | 3 | -35/+9 |
* | GLRegion + RegionRenderer: Add clearShader(..) to delete all ShaderPrograms a... | Sven Gothel | 2023-03-13 | 3 | -5/+32 |
* | Graph Perf: Region*: Add setBufferCapacity(..) and cut-off growBuffer() early... | Sven Gothel | 2023-03-07 | 3 | -123/+203 |
* | Graph Perf: Region: split addOutlineShape() -> addOutlineShape0() (fast) and ... | Sven Gothel | 2023-03-07 | 3 | -3/+3 |
* | Graph Perf: Region*: Rely on growBuffer(..) per addOutlineShape() and known b... | Sven Gothel | 2023-03-07 | 3 | -50/+62 |
* | Graph: Region: Add perf counter (w/ API); Utilize put[34][sif](..); Fix indic... | Sven Gothel | 2023-03-06 | 3 | -85/+169 |
* | Graph Region: Fix printBufferStats(..) override | Sven Gothel | 2023-02-24 | 3 | -3/+3 |
* | Graph Region: Address overflow issue using GL2ES3 integer indices (WIP...); E... | Sven Gothel | 2023-02-24 | 3 | -16/+128 |
* | GLArrayData*: Shorten methods (*API Change*), use proper constructor and fina... | Sven Gothel | 2023-02-24 | 3 | -35/+25 |
* | Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1) | Sven Gothel | 2015-02-02 | 3 | -9/+9 |
* | FBObject: Fix depth- and stencil bit count selection for attachRenderbuffer(..); | Sven Gothel | 2014-09-20 | 2 | -3/+3 |
* | FBObject: Simplify API (init/reset); Only issue automatic resetSamplingSink(.... | Sven Gothel | 2014-09-20 | 2 | -5/+5 |
* | Bug 1037 - FBObject/GLFBODrawable: Do not assume using a TextureAttachment fo... | Sven Gothel | 2014-07-28 | 1 | -2/+5 |
* | Bug 801: Add Graph pass-2 shader for VBAA 'odd' sample count | Sven Gothel | 2014-07-09 | 3 | -66/+153 |
* | Findbugs: Use static fields where possible | Sven Gothel | 2014-07-08 | 2 | -2/+2 |
* | Findbugs: Remove branches where reference cannot be null | Sven Gothel | 2014-07-08 | 1 | -1/+1 |
* | Findbugs.not-written.null: Fix referencing non-written fields (never written ... | Sven Gothel | 2014-07-08 | 1 | -5/+0 |
* | Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2e... | Sven Gothel | 2014-07-03 | 3 | -36/+37 |
* | Enhance FloatUtil: Merge ProjectFloat features while adding optimized variati... | Sven Gothel | 2014-06-27 | 2 | -10/+25 |