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* Handle curved triangles overlaps.Rami Santina2011-06-201-221/+220
* Merge remote-tracking branch 'remotes/rsantina/master'Sven Gothel2011-06-115-36/+38
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| * Graph: Remove unused importsRami Santina2011-06-052-2/+0
| * Graph: updated inclass documentationsRami Santina2011-06-054-34/+38
* | Merge remote-tracking branch 'rsantina/master'Sven Gothel2011-06-087-92/+305
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| * Add Factory for triangulation with base Interface; misc cleanupRami Santina2011-06-053-4/+207
| * Font and TypecastRender generate array of OutlineShapes instead of Path2DRami Santina2011-06-025-88/+98
* | Locator moved to GlueGen's IOUtil (gluegen a87c56c95099de5b6cbc9bd8bf6f1924a3...Sven Gothel2011-06-081-2/+3
* | Using GlueGen IOUtil (dropped StreamUtil, FileUtil); Public GLReadBufferUtil ...Sven Gothel2011-06-071-1/+1
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* Remove implicit for loops reduces temp objectsRami Santina2011-05-214-11/+13
* Fix: vertex in loop test; using crossing methodRami Santina2011-05-212-68/+15
* FIX graph FBObject usage - 526ea7a3fb579f88a0c0a1e597387aae29d5aa06Sven Gothel2011-05-171-15/+10
* Graph: getWinding(ArrayList<Vertex> vertices) test; minor renamingSven Gothel2011-05-102-3/+4
* Graph/Loop: More readable/verbose invert case; using Winding enum; ttf reader...Sven Gothel2011-05-102-23/+28
* Fix: glyph outline orientation with the removal of inversionRami Santina2011-05-102-3/+4
* Loop: Fix invert; GlyphString/createRegion: Remove unnecessary on-the-fly obj...Sven Gothel2011-05-092-26/+25
* TypecastRenderer: Avoid -y direction and later y-flipping / FIXME: math must ...Sven Gothel2011-05-081-17/+17
* Graph/GLyph*: Add static factory method for non Renderer creation,Sven Gothel2011-05-082-34/+83
* Graph VBORegion*: Lazy GL alloc of resources at update(GL, ..) not constructorSven Gothel2011-05-082-233/+141
* Graph/Font: use StringBuilderSven Gothel2011-05-084-19/+42
* Graph: GLSL fix, Adding renderModes bits instead of dedicated booleans, Regio...Sven Gothel2011-05-0815-134/+141
* Merge remote-tracking branch 'rsantina/graph'Sven Gothel2011-05-071-1/+1
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| * Cleanup nonuniform impl(method params and comments)Rami Santina2011-05-031-1/+1
* | Graph / Text: Use CharSequence as char/string interface to text renderingSven Gothel2011-05-064-11/+11
* | Graph: more clone() cleanup.Sven Gothel2011-05-061-2/+2
* | GlyphShape: Use switch block for PathIterator - adding default (exception)Sven Gothel2011-05-063-96/+109
* | Graph: More std. functionality (equals, clone) / Better in-place transformati...Sven Gothel2011-05-063-33/+12
* | Merging OutlineShape.VerticesState enum type (John Pritchard <[email protected]...Sven Gothel2011-05-051-1/+1
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* Refactor getOutline --> getPaths (actual behaviour)Rami Santina2011-05-023-4/+6
* Added nonuniform weight impl; misc enhancements/cleanupsRami Santina2011-05-0210-60/+159
* ShaderState: Add 'ownUniform()/ownAttribute()'; rename glFunction -> function...Sven Gothel2011-04-266-57/+64
* graph/glsl: AMD need vertice attrib location 0 ..Sven Gothel2011-04-251-3/+3
* Graph: Fix AMD shader complain (version) ; No Attributes in fragment program ...Sven Gothel2011-04-243-5/+12
* Refactored graph: Reduce/remove data copy/recreation; Shader cleanupSven Gothel2011-04-2315-451/+519
* Fix/Add: Locator (Handle JarURLConnection and ..)Sven Gothel2011-04-221-3/+1
* Fix TAB: Replace all TAB with 4 spacesSven Gothel2011-04-0825-1540/+1540
* Merge remote-tracking branch 'rsantina/graph' into graphSven Gothel2011-04-083-5/+29
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| * Merge: merged with sgothelRami Santina2011-04-084-220/+232
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| * | TextRenderer - createString exposed; Renderer - added scale();Rami Santina2011-04-081-0/+5
| * | Added getBounds impl to region, returning AABBoxRami Santina2011-04-082-2/+21
* | | destroy: clear vertices/triangle arraysSven Gothel2011-04-081-2/+2
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* | Use GLArrayDataServer to handle shader attributes/data using VBOSven Gothel2011-04-082-215/+227
* | Use common constants for shader attributes (needs to be completed)Sven Gothel2011-04-082-4/+4
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* Fix: shaderProgram.program(); glBindAttribLocation() call; dispose/disposeImp...Sven Gothel2011-04-052-8/+14
* Fix: Use new FBObject; Use shaderProgram.program() instead of shaderProgram.id()Sven Gothel2011-04-051-65/+30
* Fix: p1y region set to 0.5, cleaned shaderRami Santina2011-04-023-9/+6
* Jogl build: Rebuild jar files if shaders were updatedSven Gothel2011-04-021-1/+2
* Fix: removing fragments with w=0 is producing dimples with msaaRami Santina2011-04-021-1/+1
* Fragment Shader enhancement + clean-up;Rami Santina2011-04-023-22/+20
* Rendered: +enable(GL, bool) ; dumpFontNames..Sven Gothel2011-04-011-1/+1