Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix: Use new FBObject; Use shaderProgram.program() instead of shaderProgram.id() | Sven Gothel | 2011-04-05 | 1 | -65/+30 |
* | Fix: p1y region set to 0.5, cleaned shader | Rami Santina | 2011-04-02 | 3 | -9/+6 |
* | Jogl build: Rebuild jar files if shaders were updated | Sven Gothel | 2011-04-02 | 1 | -1/+2 |
* | Fix: removing fragments with w=0 is producing dimples with msaa | Rami Santina | 2011-04-02 | 1 | -1/+1 |
* | Fragment Shader enhancement + clean-up; | Rami Santina | 2011-04-02 | 3 | -22/+20 |
* | Rendered: +enable(GL, bool) ; dumpFontNames.. | Sven Gothel | 2011-04-01 | 1 | -1/+1 |
* | Font Names: Expose name indices allowing user to pick all names .. | Sven Gothel | 2011-04-01 | 3 | -31/+11 |
* | Load fonts via File or URL . | Sven Gothel | 2011-04-01 | 4 | -25/+64 |
* | Font: +getName / +getAllNames / +isPrintableCharacter | Sven Gothel | 2011-04-01 | 4 | -3/+58 |
* | Remove HashCode util and its usage | Sven Gothel | 2011-04-01 | 1 | -3/+3 |
* | integrated typecast into jogamp. tree | Sven Gothel | 2011-04-01 | 110 | -16/+15869 |
* | Folded turtle2d into jogl folders | Sven Gothel | 2011-04-01 | 43 | -0/+5834 |