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* graph/font: Add "public float getAdvanceWidth(int i, float pixelSize);"Sven Gothel2012-05-152-1/+6
* Graph/Glyph: Clarify public Font.Glyph and private FontInt.GlyphIntSven Gothel2012-05-153-11/+7
* API Change ShaderCode/ShaderUtil: Enable optional mutable shader source / gen...Sven Gothel2012-04-162-8/+8
* StringBuffer -> StringBuilder (Local objects, no concurrency) ; Impacts: Capa...Sven Gothel2012-04-1637-53/+53
* GLArrayData: Fix 'growBuffer()' / clarify 'initialSize' -> 'initialElementCount'Sven Gothel2012-04-112-11/+11
* Adapt to GlueGen IO resource changes URL -> URLConnection for effeciency; API...Sven Gothel2012-03-173-10/+10
* Adapt to gluegen Properties/Security commits f4ac27e177f6deb444280d3b375e7d34...Sven Gothel2012-03-131-1/+1
* Min. Graph Parameter type change: texSize/width/.. for multipass-renderer: in...Sven Gothel2012-02-255-18/+28
* Fix VBORegion2PES2: Don't exceed MAQX_TEXTURE_SIZESven Gothel2012-02-221-0/+8
* FontSet (graph): get*(..) throws IOException - Proper passing and handling of...Sven Gothel2012-02-224-17/+22
* Fix commit fb7165e690546359dee92dd60b04be69f141c87e; Clarify ShaderState.atta...Sven Gothel2012-02-202-2/+2
* javac - setup encoding to UTF-8Sven Gothel2012-01-231-3/+3
* minor editSven Gothel2011-11-091-1/+1
* Graph Shader Simplification, 'a'/'b' redefined; GraphUI 2-pass demo;Sven Gothel2011-10-0411-115/+185
* tegra: refine disabled discard, ie keep logic/math intact. Rami ?Sven Gothel2011-10-021-6/+6
* Graph: Reflect shader name change in impl. TODO: Use/switch to 2nd pass shaderSven Gothel2011-10-021-1/+5
* Fixed shader entry files a/bRami Santina2011-10-026-2/+21
* Fix intendationRami Santina2011-10-021-34/+34
* tegra2: split fragment shaders into two (a - 1st pass, b - 2nd pass) ; disabl...Rami Santina2011-10-0211-67/+72
* Added allin one shader stripped for graph.Rami Santina2011-10-022-0/+70
* Graph GLSL: Use global precicision settings enhancing readabilitySven Gothel2011-09-307-60/+54
* TypecastFontConstructor: Use IOUtil's createTempFile() to comfort AndroidSven Gothel2011-09-281-4/+2
* Fix ES2 shadersSven Gothel2011-09-284-4/+6
* Graph Fonts: Decorate w/ PrivilegedAction if requiredSven Gothel2011-09-152-13/+33
* GLSL DataArray/Handler: Remove ShaderState state and pass it through: ShaderS...Sven Gothel2011-08-303-17/+12
* Misc Rename/Reloc; GLArrayData*/PMVMatrix enhancments; Test fixes/adds (Gears...Sven Gothel2011-08-222-3/+3
* Enclose file IO access in priviledged blockSven Gothel2011-08-111-11/+24
* graph es2 glsl: #extension OES_standard_derivatives : requireSven Gothel2011-07-312-0/+6
* TAB -> SPACESven Gothel2011-07-311-2/+2
* Graph Shader: def. GRAPHP to easily change precision, set to mediump; Add pre...Sven Gothel2011-07-316-66/+64
* added (c) headerSven Gothel2011-07-281-0/+27
* Handle curved triangles overlaps.Rami Santina2011-06-201-221/+220
* Merge remote-tracking branch 'remotes/rsantina/master'Sven Gothel2011-06-115-36/+38
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| * Graph: Remove unused importsRami Santina2011-06-052-2/+0
| * Graph: updated inclass documentationsRami Santina2011-06-054-34/+38
* | Merge remote-tracking branch 'rsantina/master'Sven Gothel2011-06-087-92/+305
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| * Add Factory for triangulation with base Interface; misc cleanupRami Santina2011-06-053-4/+207
| * Font and TypecastRender generate array of OutlineShapes instead of Path2DRami Santina2011-06-025-88/+98
* | Locator moved to GlueGen's IOUtil (gluegen a87c56c95099de5b6cbc9bd8bf6f1924a3...Sven Gothel2011-06-081-2/+3
* | Using GlueGen IOUtil (dropped StreamUtil, FileUtil); Public GLReadBufferUtil ...Sven Gothel2011-06-071-1/+1
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* Remove implicit for loops reduces temp objectsRami Santina2011-05-214-11/+13
* Fix: vertex in loop test; using crossing methodRami Santina2011-05-212-68/+15
* FIX graph FBObject usage - 526ea7a3fb579f88a0c0a1e597387aae29d5aa06Sven Gothel2011-05-171-15/+10
* Graph: getWinding(ArrayList<Vertex> vertices) test; minor renamingSven Gothel2011-05-102-3/+4
* Graph/Loop: More readable/verbose invert case; using Winding enum; ttf reader...Sven Gothel2011-05-102-23/+28
* Fix: glyph outline orientation with the removal of inversionRami Santina2011-05-102-3/+4
* Loop: Fix invert; GlyphString/createRegion: Remove unnecessary on-the-fly obj...Sven Gothel2011-05-092-26/+25
* TypecastRenderer: Avoid -y direction and later y-flipping / FIXME: math must ...Sven Gothel2011-05-081-17/+17
* Graph/GLyph*: Add static factory method for non Renderer creation,Sven Gothel2011-05-082-34/+83
* Graph VBORegion*: Lazy GL alloc of resources at update(GL, ..) not constructorSven Gothel2011-05-082-233/+141